Normchacho said:
Just working doesn't make gameplay good. The gameplay isn't the draw of those games. Nobody is buying Journey going "thank god, I've always wanted a walking simulator!". The gameplay takes a back seat in games like The Walking Dead. The gameplay is there mostly because it needs to be. Does that stop those types of games from being great? Of course not, because gameplay doesn't always need to be the most important part. |
I didn't say gameplay is the main draw of these games, but if the gameplay would suck the games would be ruined despite being good otherwise. And while you may like Journey for other qualities than gameplay, a good functioning gameplay is still essential part of the game, otherwise it wouldn't work. So you dismiss gameplay to easily on these games, while it isn't in the main focus.
If you like a house, you may say that are many parts of the house important for your liking it. But if the roof is broken and rain is coming into it, then you will dislike it, even if other qualities are present.







