| Zekkyou said:
Heck, one of my all time favorite games (Steins;Gate) has literally no gameplay other than making story choices, yet i enjoyed it more than almost every gameplay focused title out there. Does the inclusion of choice make me enjoy it more than if it were a book? Yep. Is it the reason i'm enjoying it? Nope, that would be the story and characters. That i or anyone else is able to say "i'm playing this for the [not gameplay]" is all the proof i personally need that a focus on gameplay isn't inherently necessary, despite the necessity of its basic presence. |
And the bolded says it. take away the gameplay, and it transform into something different, not a game. But more importantly, have bad gameplay, and the game is ruined. You say Steins;Gate practically has no gameplay, but it does have one and it works. If the gameplay wouldn't work, the game wouldn't be good, besides story, visuals and whatever. You dismiss this too easily because the gameplay seem simplicistic in your view. But the point is, even simplicistic gameplay can be good. And complicated gameplay can be bad (actually it often is). So my point stays: gameplay plays an integral role. And while the other components are not essential, they still can have heavy impact on the general quality, but while a good game without good sound/graphic/story can exist, a game without at least basically working gameplay never is good.







