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Well, it depends on the game. As you said it is easier to keep a consistent story, if you make the game linear. For Zelda I think, a more non-linear way may be great, if it is done in a good way (not simply all the dungeons are available from the beginning, but are the same as if the game would be linear).



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]