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Forums - Sales Discussion - Famitsu SALES (11/9 – 11/15) -- FF:TCB Is 7th!!

jarrod said:
darthdevidem01 said:
Gab said:
I don't agree that consoles that deserve to do well are the ones to do well. If that was the case, the Dreamcast would've taken over the world.

I have learnt recently that the dreamcasts sales were good, but SEGA couldn't go on due to low 3rd party support

so technically dreamcast could have sold much more, other factors led to its decline, its not the best comparison here

They weren't really.  It'd only sold about 6-7 million worldwide by the time Sega pulled the plug iirc, the other 4 million were sold at steep discount afterwards.

DC's one of the few consoles that really did deserve better imo.

from wikpeida:

Despite problems with the Japan launch, the system's launch in the United States was successful. In the United States alone, a record 300,000 unit had been pre-ordered and Sega sold 500,000 consoles in just two weeks (including a record 225,132 sold during the first 24 hours). In fact, due to brisk sales and hardware shortages, Sega was unable to fulfill all of the advance orders. Sega confirmed that it made US$98.4 million on combined hardware and software sales with Dreamcast with its September 9, 1999 launch. Four days after its launch in the US, Sega stated 372,000 units were sold bringing in 132 million in sales.

it did GREAT upon release.



 

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darthdevidem01 said:

@Zorrox

PS2 had the same problems though

 

Links, or it wasn`t happening. Well, i know, that PS2 had some problems 1st year.

But i can provide over 10 links, where is being said, that x360 had 54.2% or 60% failure rate.

The problem with x360 is just not on same level, as ps2 was.



why dont they just give hardware and software at the same damn time!



Sony is making a good profit on every PSP Go but they are trashing the PSP brand at the same time.



Currently playing on PS3: God of War III

Currently playing on Xbox360: Final Fantasy XIII

Currently playing on NDS: Chrono Trigger

iBlah said:
jarrod said:
darthdevidem01 said:
Gab said:
I don't agree that consoles that deserve to do well are the ones to do well. If that was the case, the Dreamcast would've taken over the world.

I have learnt recently that the dreamcasts sales were good, but SEGA couldn't go on due to low 3rd party support

so technically dreamcast could have sold much more, other factors led to its decline, its not the best comparison here

They weren't really.  It'd only sold about 6-7 million worldwide by the time Sega pulled the plug iirc, the other 4 million were sold at steep discount afterwards.

DC's one of the few consoles that really did deserve better imo.

from wikpeida:

Despite problems with the Japan launch, the system's launch in the United States was successful. In the United States alone, a record 300,000 unit had been pre-ordered and Sega sold 500,000 consoles in just two weeks (including a record 225,132 sold during the first 24 hours). In fact, due to brisk sales and hardware shortages, Sega was unable to fulfill all of the advance orders. Sega confirmed that it made US$98.4 million on combined hardware and software sales with Dreamcast with its September 9, 1999 launch. Four days after its launch in the US, Sega stated 372,000 units were sold bringing in 132 million in sales.

it did GREAT upon release.

Hey exactly, thats what I had heard, it broke records initially

but 3rd parties & as lost planet said piracy finished it

There wasn't enough income for SEGA to continue making games



All hail the KING, Andrespetmonkey

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SOLIDSNAKE08 said:
why dont they just give hardware and software at the same damn time!

That's what happens when the numbers unofficially leak out.



Currently playing on PS3: God of War III

Currently playing on Xbox360: Final Fantasy XIII

Currently playing on NDS: Chrono Trigger

ZorroX said:
darthdevidem01 said:

@Zorrox

PS2 had the same problems though

 

Links, or it wasn`t happening. Well, i know, that PS2 had some problems 1st year.

But i can provide over 10 links, where is being said, that x360 had 54.2% or 60% failure rate.

The problem with x360 is just not on same level, as ps2 was.

As far as I know zorro they were VERy widespread

maybe not as much as 360's, but enough.....definetely bad enough

@dolemit

any idea when we'll get the HW numbers?



All hail the KING, Andrespetmonkey

ZorroX said:
darthdevidem01 said:

@Zorrox

PS2 had the same problems though

 

Links, or it wasn`t happening. Well, i know, that PS2 had some problems 1st year.

But i can provide over 10 links, where is being said, that x360 had 54.2% or 60% failure rate.

The problem with x360 is just not on same level, as ps2 was.

but isn't that getting better now?? first impression killed potential customers??

anyway my launch mode PS2 failed twice on me, but the slim is pretty reliable imo, bought it on day one and is still working well, use it as a portable DVD player now.



 

So wot will be Wii n PS3 hardware numbers?



iBlah said:
jarrod said:
darthdevidem01 said:
Gab said:
I don't agree that consoles that deserve to do well are the ones to do well. If that was the case, the Dreamcast would've taken over the world.

I have learnt recently that the dreamcasts sales were good, but SEGA couldn't go on due to low 3rd party support

so technically dreamcast could have sold much more, other factors led to its decline, its not the best comparison here

They weren't really.  It'd only sold about 6-7 million worldwide by the time Sega pulled the plug iirc, the other 4 million were sold at steep discount afterwards.

DC's one of the few consoles that really did deserve better imo.

from wikpeida:

Despite problems with the Japan launch, the system's launch in the United States was successful. In the United States alone, a record 300,000 unit had been pre-ordered and Sega sold 500,000 consoles in just two weeks (including a record 225,132 sold during the first 24 hours). In fact, due to brisk sales and hardware shortages, Sega was unable to fulfill all of the advance orders. Sega confirmed that it made US$98.4 million on combined hardware and software sales with Dreamcast with its September 9, 1999 launch. Four days after its launch in the US, Sega stated 372,000 units were sold bringing in 132 million in sales.

it did GREAT upon release.

No one believed in SEGA anymore, after Sega Saturn , 32x and Sega CD's fiasco. Imagine if now Sony decides to retire PS3. Many developers and stores would go nuts and discredit Sony for the next console, even if it is better than PS3. Sony is doing the right thing when talking about the "10 year cycle plan" for PS3.