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SNES Games are LIVE on the Nintendo Switch Online Service

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I never much got into Yoshi’s Island. The crying Mario annoyed me, and Kirby’s Dreamland 3 just felt a little vanilla. Part of the issue is I had already played the DKC trilogy, the Sonic trilogy, and Kirby Superstar, which IMO were all more fun and satisfying. Because I played the other games first, I probably ended up not having nearly as much fun with Yoshi’s Island and Kirby’s Dreamland 3 as I otherwise would have had.



I describe myself as a little dose of toxic masculinity.

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Honestly, one of the best surprises for the Switch. Makes the value of SOnline so much higher.



This may be the time to get Nintendo online .



In the wilderness we go alone with our new knowledge and strength.

dx11332sega said:
First time playing Super mario 2 : yoshi's island , and I love it more than Super mario world .

Yep, Yoshi’s Island mops the floor with Mario World.

It’s just better in every concievable way and even, I’d say, the best 2D platformer ever made. Just comparing controls, I always thought Mario World is too slippery and floaty, which is ironic considering floating is a core mechanic in Yoshi’s Island.



I am also in the camp of not loving Mario world 2, the crying is just too annoying.

I've half way done with link to the past, just as amazing as I remembered.



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I'm about halfway through Super Mario World and close to halfway through Yoshi's Island. Getting some serious slowdown on a few levels in Mario World, can't recall experiencing that before on the SNES or any emulators. Any had a similar problem?



drbunnig said:
I'm about halfway through Super Mario World and close to halfway through Yoshi's Island. Getting some serious slowdown on a few levels in Mario World, can't recall experiencing that before on the SNES or any emulators. Any had a similar problem?

Yoshi's Island has a touch of slowdown as well on a few of the busy levels on world 3 but I'm fairly certain there was a touch of that in the OG game but it's been years since I've played Yoshi's on real hardware and recall it being one that often causes issues with emulation

@Barkley http://gamrconnect.vgchartz.com/post.php?id=9052443 really wondering if there was something else I missed here or were you just in the thread for one post and gone?



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

Ganoncrotch said:
drbunnig said:
I'm about halfway through Super Mario World and close to halfway through Yoshi's Island. Getting some serious slowdown on a few levels in Mario World, can't recall experiencing that before on the SNES or any emulators. Any had a similar problem?

Yoshi's Island has a touch of slowdown as well on a few of the busy levels on world 3 but I'm fairly certain there was a touch of that in the OG game but it's been years since I've played Yoshi's on real hardware and recall it being one that often causes issues with emulation

I was referring to Mario World, not Yoshi's Island. Never been bothered by it on Yoshi's Island; as you say, I probably remember it always being there. Perhaps it's always been there on Mario World too, but it seems really apparent on the Switch. The first couple of levels of Forest of Illusion are some good examples. Still really enjoying it though.



drbunnig said:
Ganoncrotch said:

Yoshi's Island has a touch of slowdown as well on a few of the busy levels on world 3 but I'm fairly certain there was a touch of that in the OG game but it's been years since I've played Yoshi's on real hardware and recall it being one that often causes issues with emulation

I was referring to Mario World, not Yoshi's Island. Never been bothered by it on Yoshi's Island; as you say, I probably remember it always being there. Perhaps it's always been there on Mario World too, but it seems really apparent on the Switch. The first couple of levels of Forest of Illusion are some good examples. Still really enjoying it though.

Aye, that's why I said "as well" in my post, I only cleared the first world in Mario World so I'll have to see about the stages later on in the game, it's not like the Switch isn't perfectly capable of emulating pretty much everything up to GC with ease considering that has been done on the chinese variant of the shield hardware but still might be Nintendo just getting the kinks outta the emulator they've gone with.

Link to the past chucked up a tiny bit of slowdown in a boss fight for me but it was pretty much identical to the SNES version of the fight where I remember always getting a touch of slowdown there too.

Gotta say though.... I've been playing almost nothing except for these SNES games for the last few days, they really hit it outta the park with some of the titles they've gone with, really worth the 20e for the year sub in these if you ask me, legit... if Yoshi's Island and Link to the Past were put on the eshop as a 2 games for 20e deal I would have bought them so this has me well pleased for the next year lol.



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

Ganoncrotch said:
drbunnig said:

I was referring to Mario World, not Yoshi's Island. Never been bothered by it on Yoshi's Island; as you say, I probably remember it always being there. Perhaps it's always been there on Mario World too, but it seems really apparent on the Switch. The first couple of levels of Forest of Illusion are some good examples. Still really enjoying it though.

Aye, that's why I said "as well" in my post

Ah, skimmed over that. My apologies. I'll blame it on Monday morning.