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Forums - Gaming Discussion - What was the Greatest Launch Title of all Time?

 

What was the greatest launch title of all time?

Combat 0 0%
 
Super Mario Bros. 20 12.20%
 
Super Mario World 19 11.59%
 
Virtua Fighter (Saturn) 2 1.22%
 
Twisted Metal 2 1.22%
 
Super Mario 64 32 19.51%
 
Halo Combat Evolved 16 9.76%
 
Twilight Princess 3 1.83%
 
Breath of the Wild 64 39.02%
 
Other 6 3.66%
 
Total:164

Super Mario Bros wasn't a launch title so it shouldn't be in the vote.

Anyway, for me. Super Mario World. Super Mario 64 or BotW



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NightlyPoe said:
d21lewis said:

Hell, the PS2 didn't have a single game from Sony the day it came out. Their first game was f'n Fantavision. How the heck do you launch the best selling console of all time and not have a single game of your own!?

With all the hype in the world.  Remember all those stories about how the PS2 was some sort of super-computer that Saddam Hussein was going to buy millions of to power his nuclear program?

Didn't matter that Dreamcast's lineup was 10x better until its death.  Didn't matter that Xbox and Gamecube had better hardware.  Didn't matter that Gamecube and Xbox both had better exclusives (and Xbox had most of PS2's lineup as well).

All that mattered was the hype, momentum, and that it came out at a perfect time to double as the first DVD player for millions of families.

A fun fact about the PS2 is that it was much more painful to program for than the Saturn or Jaguar ever were. So it wasn't a developer-friendly machine either.



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I'm hoping now that Nintendo has a hybrid, and no longer has to support a home and portable console, they will do a better job with software support throughout the generation.



S.Peelman said:

no non-Nintendo launch game ever came close to the big Nintendo launch titles. They are the undisputed king of launch titles, with some even remaining a console’s best game all the way until the end. What other console manufacturer ever launched with a Mario 64, Breath of the Wild or Wii Sports? Hell even a Luigi’s Mansion.

I'd put Halo Combat Evolved above Luigi's Mansion.

It is true though that outside Combat Evolved, Sony and MS have lacked killer launch titles.

Looking at Nintendo's consoles, it's also telling that the ones without game-changing killer apps at launch, Gamecube and Wii U, sold the worst.



Chrkeller said:
I'm hoping now that Nintendo has a hybrid, and no longer has to support a home and portable console, they will do a better job with software support throughout the generation.

Should be a given.  The Switch has had more exclusive content in less than two years than the PS4/X1 did in over two.  I mean when it comes to 1st party output, they have always had the most content.  Any droughts were due to lack of 3rd party support to fill in the gaps.

Now that Nintendo is getting halfway decent 3rd party content while getting full blown indie support, I find myself with more to play than I have time for on Switch alone.  By combining their focus to one device, things will only get better with time as well.



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Between Super Mario World and Halo: Combat Evolved. Both instant classics. So is BotW, but I suspect I'm too biased due to how recently it released. In ten years, if I still feel that way about Botw, then I'll know it wasn't just the times but was legit as legendary as SMW and Halo: Combat Evolved. All three are spectacular games.



NightlyPoe said:
d21lewis said:

Hell, the PS2 didn't have a single game from Sony the day it came out. Their first game was f'n Fantavision. How the heck do you launch the best selling console of all time and not have a single game of your own!?

With all the hype in the world.  Remember all those stories about how the PS2 was some sort of super-computer that Saddam Hussein was going to buy millions of to power his nuclear program?

Didn't matter that Dreamcast's lineup was 10x better until its death.  Didn't matter that Xbox and Gamecube had better hardware.  Didn't matter that Gamecube and Xbox both had better exclusives (and Xbox had most of PS2's lineup as well).

All that mattered was the hype, momentum, and that it came out at a perfect time to double as the first DVD player for millions of families.

nah... the ps2 had a slow start but after gran turismo 3 came out, it was one killer game after the other non stop.



RolStoppable said:
pokoko said:

No, it doesn't.

Yes, it does. Super Mario Bros. made the NES a huge deal and a console market thought to be dead in America rose from the ashes. Halo is small fry in comparison, because SMB was a much bigger deal.

If you remember growing up in the United States during that time then you probably remember that the newest games at the arcade was one of the most popular subjects for kids.  The idea that gaming wouldn't have returned without SMB is the essence of wishful thinking, no matter how much people want to believe it.  Arcade gaming was hot as hell and whomever was able to deliver arcade games on a home console was going to have a goldmine.  It was going to happen.  

To be honest, I think the light guns and ROB were a bigger deal at first.  I know that's why I begged for an NES--only to find out there was no ROB and that the light guns sucked.  



Close between Zelda BOTW and Mario 64 but considering i was alot younger when M64 came out, ill give it the best launch game ever.



Wyrdness said:
HoloDust said:

Not really - ZX and C64 were kings of gaming in Europe in 80s, NES did start to seriously chip away that market, but I'd say that SEGA Mega Drive and SNES were what brought computer gaming to its knees in late 80s/early 90s...at least until PCs regained some of that lost ground later on.

NES didn't release in Europe until mid to late 80s with the earliest releases being in late 1986 with some countries having to wait until 1988 it's the platform that triggered computer gaming to struggle the late release in Europe was why computer gaming had a good stint as the were no active consoles around before NES after the crash it's only really in the UK where computer gaming continued to put up a fight.

As I said, it did start to chip away that market, but given that Sega Master System sold around 6.8 mil in Europe, not that far from NES' 8.3, it would be a stretch to say that NES ended computer era in Europe.

If you were computer gamer (like I am since early 80s) around 1987-88 you would most likely transition from C64/ZX/CPC464 to superior Amiga 500 (my choice) or Atari 520ST. It was ultimately when Sega Mega Drive started to make splash that I noticed something drastically changing, only to see computers slowly dwindle in early 90s. Germany and UK were last bastions of that era of "gaming" computers, due to massive popularity of Amiga500, but that was it...until PCs, that is. And if you were like me, one look at Comanche Maximum Overkill around 92/93 running on i486 was enough to tell me were the next thing is.