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Fallout 76 Review Thread - Opencritic: 55, Metacritic 50

Forums - Gaming Discussion - Fallout 76 Review Thread - Opencritic: 55, Metacritic 50

BraLoD said:
Good, backslash is due to Bethesda for years now.

I guess reviewers finaly stoped giving them a pass for releasing nearly umplayable buggy messes.

Last edited by DakonBlackblade - on 18 November 2018

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JRPGfan said:
LudicrousSpeed said:
That’s a weird score from SixthAxis considering their Destiny scores lol.

The game is just that bad.
Like everyone thats reviewed the beta basically called it a "dumpster fire" (ones Ive seen).
Xbox Achievements scoreing this game 65, is whats questionable.

It’s just that bad? How many hours do you have on it? lol

https://www.pcgamer.com/fallout-76-review/

There’s an in progress review I read this morning that actually has me contemplating picking this up for full price. I don’t mind the player not having any real agency in the story, my favorite storylines in past Fallouts have always been stories from survivors that unfold on terminals and radio broadcasts anyway.

Not buying another open world game until GOTG Red Dead II is done though.



John2290 said:
Mummelmann said:

The importance of mods for Bethesda games cannot be overstated, it adds so much to the experiences. It's equal parts funny and sad that community workaround and solutions have solved nearly all major issues in the last 3-4 major Bethesda titles. It's time they stepped back and took a long, hard look and started doing things a bit differently, and build a new engine for gods sake, it's laughable that they're planning on using the same engine for another 3-4 years at the very least.

Yeah but if the modders can make a modded version of skyrim look like a game released in 2018 with few bugs if modded corectly with no clashes, the engine isn't the problem. Maybe the staff just don't have the talent or are lazy, I get the feeling Todd doesn't have the balls to move some of the older morrowwind and Oblivion staff, mostly likely his good friends, to side projects as they can't seem to keep up with industry standards. Modders had F4 fixed within 6 months and looki like a whole new game befor ea year was even up. Perhaps if he can't fire the staff he should hire a  assist team to polish their work before release, something is rotten in the RPG division and I think bringing in a new engine might confuse the older staff into making a bigger mess of upcoming games. 

The engine is a problem because many of the mods add in coding and framework to sort the issues in the game out these include animation frameworks, Script extension, graphics injectors etc... To quote the lead modder in the Skyblivion team the engine is good for ease of use but is a pain in the micromanagement side of things.

I don't think it's that Todd doesn't have the balls it comes down to one thing and that is Bethesda have got away with murder for so long under the guise that their ambitious scope offsets these numerous flaws and that the mod scene can sort it out so complacency has set up shop hence why this situation is on going and going by Todd's interview with a German outlet the's a possibility these issues will persist. Why people are starting to notice these flaws now is that other companies have entered the open world scene and pulled off masterclasses with out even having a quarter of the bugs and flaws Bethesda has in their games. BOTW, HZD, TW3, GOW and RDR2 all have pulled off the same level of ambition and scope with less flaws/bugs so it's becoming less of an excuse for Bethesda now.

The upcoming Cyberpunk 2077 looks to do what Bethesda has always aimed for and appears to do it with better character models, textures, animations etc... Imo this isn't because CDPR are more competent it's because unlike Bethesda they never had a free pass safety net of ambition under them so had to get things as close to right as possible while evolving with the times so that complacency has never had a chance to stick.



celador said:
PwerlvlAmy said:
This really doesnt come as a surprise to me at all. I started getting red flags when Bethesda came out and said ''there's definitely going to be major bugs'' or something along that line.

And still they persevere with the same engine, which apparently isn't changing for ESVI either. They have become very complacent

If the tools of that same engine are updated enough to make good improvements then there's no problem with using the same engine but yeah we will see about that . 



Why does it take so long for reviews to come up? The game is in stores right?



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HintHRO said:
Why does it take so long for reviews to come up? The game is in stores right?

Some reviewers like to play the game before they review it.



pokoko said:
HintHRO said:
Why does it take so long for reviews to come up? The game is in stores right?

Some reviewers like to play the game before they review it.

Game critics always get a game from the developer/publisher so they can play it and review it just before the release. This is the case with almost every game out there. Bethesda is probably well aware of the game's issues and knows it will score bad, which may influence sales. 



HintHRO said:
pokoko said:

Some reviewers like to play the game before they review it.

Game critics always get a game from the developer/publisher so they can play it and review it just before the release. This is the case with almost every game out there. Bethesda is probably well aware of the game's issues and knows it will score bad, which may influence sales. 

Its an online only game. Cant really review it before the release.



KLXVER said:
HintHRO said:

Game critics always get a game from the developer/publisher so they can play it and review it just before the release. This is the case with almost every game out there. Bethesda is probably well aware of the game's issues and knows it will score bad, which may influence sales. 

Its an online only game. Cant really review it before the release.

I think the 1st score has been an outright negative. User score on website metacritic is an overwhelmingly negative score of 2.8. which means the game will certainly be bombarded with negative scores in the next 4 to 8 hours. 



Gadgets 360 5/10

https://gadgets.ndtv.com/games/reviews/fallout-76-review-1948639