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Forums - Sony Discussion - Right, do we think a PS4 Portable is coming?

But Sony fans were very adamant that portable gaming was dead? What gives?



"The strong do what they can and the weak suffer what they must" - Thoukydides

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Kyuu said:
If Sony can produce a PS4 portable/hybrid SKU by 2019 -that is fully compatible with all PS4 games- I'm sure it will sell quite well even if it launches @$399.

A portable with ps4 power and play all ps4 games in 2019 that cost 400$? Nope, a handheld like that will cost 500$ at least or even more. Nintendo also have 1 franchises that guarantees to be system seller: Pokemon



habam said:
SuperNova said:

I know 4nm X86 theoretically is energy efficient and cool enough to be put in a mobile formfactor. You say that as if we already had 4nm x86 chipsets. Or were even close to seeing them on roadmaps. We're not. They don't exist. Hence why Sony would be forced to go with a mobile chipset.

 

yeah not yet, but we get close. 10nm is pretty much the standard today. 6-8nm next year is definitly possible

 

Here are some benchmark scores for the Chips:

 GFX (graphics) Trex 1080p rendering results in FPS

A11 Bionic: 150 FPS

A10X (iPad Pro): 220 FPS

Nvidia Shield TV (basically docked switch): 117 FPS

Google Pixel C (Tegra X1): 88 FPS

Tegra X2 had 180 but the results got removed. (= http://i.imgur.com/RzLAyeo.png )

 

Souce: https://gfxbench.com/result.jsp?benchmark=gfx40&test=547&text-filter=&order=median&ff-desktop=true&ff-lmobile=true&ff-smobile=true&os-Android_gl=true&os-iOS_gl=true&os-iOS_metal=true&os-Linux_gl=true&os-OS_X_gl=true&os-OS_X_metal=true&os-Windows_dx=true&os-Windows_gl=true&pu-dGPU=true&pu-iGPU=true&pu-GPU=true&arch-ARM=true&base=device

 

CPU (Geekbench 4)

 

A11 Bionic: 

Singlecore: 4200

Multicore: 10100

 

A10X: 

Singlecore: 3900

Multicore: 9300

 

Tegra X1 (Shield TV):

Singlecore: 1500

Multicore: 4000

 

Google Pixel C (Tegra  X1)

Singlecore: 1200

Multicore: 3700

 

So in terms of CPU Nvidia isnt really outstanding and Snapdragon was even better back in 2015. GPU performance is nice but Apples A10X Chip is already significantly better then the still unreleased Tegra X2. As soon as the new iPad Pro with A11X chip gets released the gap will be even bigger.

 

BTW the A10X chip uses a “PowerVR Series” Hex-Core 7XT GT7600 Plus GPU thats custimzed by apple. The A11Bionic is the first chip that really uses a 100% apple made GPU. 

Sony could theoretically Use a GPU from PowerVR similar to the one in the A10X and CPU from Snapdragon and be on par/better then Nvidia current Tegras Chips. But they wont do that anyway, like you said ;)

But (nice to know) the PS Vita actually had a GPU from PowerVR ^^

 

 

Apples custom GPU in the A11Bionic is really interesting as well though. 150 FPS with just 3 cores is insane. The next iPad will likely have a similar design with 6+ cores (currenty 10X has 12 cores) so we could expect something around 300 FPS which actually is very similar to the power of an Xbox One (CPU is already way stronger then the weak jaguar cores). So the next iPad might be stronger then the OG Xbox One overall which is pretty insane

For mobile chipsets, yes, for full blown X86? No, were still stuck on 14nm with Zen and coffee lake. And we have been stuck on 14nm for three years by now. By the time cannonlake releases late next year it will be four years before the first 10nm chip is even on the market. This is far from being pretty much the standart. I was serious when I said 4-6 nm isn't even on any roadmap yet. There's absolutely no reason to expect them next year. We'll probably see 7nm in about five years.

As for your banchmarks. Firstly, thank you! Secondly, again the A10X is a 2017 chip going up against a 2015 chip. It has a more modern architechture and a die shrink. It should be better than Tegra. As for the X2, I'd expect NVIDIA to optimize the chip for gaming for Nintendo, as it is more geared towards machine learning and AI right now, but its hard to say. Overall, yeah Sony could get a mobile chipset toghether for a hybrid PS5, but it would sit between PS4 and PS4pro powerwise and I don't think that's a good look in Sonys marketposition.

We agree that Apple designs impressive chips though! ;) I'd love to see a strong Ipad pro next year, mostly because I'd be able to take my work on the go much more efficiently.



No. Unless you want a $500 portable ps4 in 3 years that is a good bit larger than the switch making it not very portable and has about two hours battery life. Sony is out of portables. Nintendo has and always will dominate the portable market.



I don't think they would release PS4 portable even if they want in next 3 years, form factor, heating and power, and battery life are all huge problems currently for potential PS4 portable.



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Kyuu said:

Why are people mixing up a "portable PS4" with a Vita 2? A portable PS4 would only need to sell around 15 million worldwide to be considered a great success, because it's just a SKU that belongs to the PS4 family, like the PS4 Pro. It's a PS4 in and by itself as long as games are 99% shared between it and PS4 (People considered New 3DS a part of the 3DS line even though it had a few exclusive games and features).

Its existence is definitely needed if Sony wants to remain strong in Japan.

I don't get it either. I have treid to ask this question a couple of different ways, and have seen multiple others make an attempt as well. For some reason it always breaks down to Sony splitting their resources between two platforms, and not having the ability to support a new portable.

Why people can't wrap their head around a PS4 Portable, that shares all resources with every other PS4 model is beyond me. In theory, it uses the same 7nm APU that will eventually be made for the PS4 Super Slim, it runs the same OS, and runs the same software and apps as any other PS4. It would cost Sony next to nothing in R&D, and as you said, even if it only reaches Vita like numbers it would be a successful product.

Again as you said, it is needed in Japan, especially if Sony wants to hold strong relations with 3rd parties. 



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habam said:
SuperNova said:

I know 4nm X86 theoretically is energy efficient and cool enough to be put in a mobile formfactor. You say that as if we already had 4nm x86 chipsets. Or were even close to seeing them on roadmaps. We're not. They don't exist. Hence why Sony would be forced to go with a mobile chipset.

yeah not yet, but we get close. 10nm is pretty much the standard today. 6-8nm next year is definitly possible

Here are some benchmark scores for the Chips:

 GFX (graphics) Trex 1080p rendering results in FPS

A11 Bionic: 150 FPS

A10X (iPad Pro): 220 FPS

Nvidia Shield TV (basically docked switch): 117 FPS

Google Pixel C (Tegra X1): 88 FPS

Tegra X2 had 180 but the results got removed. (= http://i.imgur.com/RzLAyeo.png )

Apples custom GPU in the A11Bionic is really interesting as well though. 150 FPS with just 3 cores is insane. The next iPad will likely have a similar design with 6+ cores (currenty 10X has 12 cores) so we could expect something around 300 FPS which actually is very similar to the power of an Xbox One (CPU is already way stronger then the weak jaguar cores). So the next iPad might be stronger then the OG Xbox One overall which is pretty insane

Here we go again... mobile chips still have to get a lot faster to deliver the performance of a PS4 or Xbox One, especially in the GPU department.

The PS4 is comparable to the performance of a Geforce GTX 760 or Radeon HD 7870... and these are 3 - 4 times faster than a docked android shield console or an iPhone 8/8S/X.... and these benchmarks are best case scenarios for mobile devices before their performance gets throttled down after a few minutes.

Handheld and home console games are depending on constant performance over hours, so take these 136 - 150 fps (depending on the A11-model) with a big grain of salt.

Also the advantage of the A10X and A11 over the Tegra X1 is less than you think in modern games. Where the Apple SoCs shine are aged GPU-benchmarks with OpenGL ES 2.0 (T-Rex + Ice Storm) which can't represent the demands of a modern graphics engine. As you can see below the Nvidia Shield TV catches up to the iPad Pro in the much more demanding SlingShot-benchmark, which uses OpenGL ES 3.1... the also demanding Car Chase benchmark is unfortunately not supported by iOS devices.

I really hope that a proper multi-OS Vulkan benchmark (iOS, Android, Windows, Linux) gets added to 3D Mark or GFX Bench soon.

 

https://gfxbench.com/compare.jsp?benchmark=gfx40&did1=26084812&os1=Android&api1=gl&hwtype1=GPU&hwname1=NVIDIA%28R%29+Tegra%28R%29+X1&did2=6091&os2=Linux&api2=gl&hwtype2=dGPU&hwname2=NVIDIA+GeForce+GTX+760&did3=22324593&os3=Linux&api3=gl&hwtype3=dGPU&hwname3=AMD+Radeon+HD+7870+GHz+Edition&did4=54321051&os4=iOS&api4=gl&hwtype4=GPU&hwname4=Apple+Inc.+Apple+A11+GPU&D5=Apple+iPad+Pro+%2810.5-inch%29

 



I think it would be really risky for Sony to start directly combating Nintendo again in the portable space.  They did that once and they did not meet expectations.  On the other hand, they have been battling Microsoft heavily the last few generations and have been winning by more and more.  I think they should continue to fight for that crown as there will always be a market for the top of the line graphic power.  It also gives them a good head start on the VR market which they are also making hefty gains. 

However, I will say that this entire thread reads like one of those pre-era threads just prior to some big announcement that proves everyone wrong.  I wouldn't completely write off any decision.  Sony has always presented knee-jerk reactions to Nintendo's successes in the past.  If they wanted to ever combat Nintendo in the portable space head on, this is the time to enter, however I think it would wiser to do what they are doing with their market and allow natural progression to lead them to a portable space later on.  Perhaps through a standalone headgear that unifies the VR market in ways no other company could another generation or two down the line.  As successful as Sony is though, they are just as guilty as other companies of not capitalizing on opportunities and preemptively making ill fated decisions, so who knows. Sure wish I could predict the future.  ;)



Oneeee-Chan!!! said:

I hope PS5 has PSP and Vita BC.

Hell I hope the PS4 has psp and vita BC. Sony really should have their own virtual console equivalent with psp, Vita, ps1 and ps2 games by now 



collint0101 said:
Oneeee-Chan!!! said:

I hope PS5 has PSP and Vita BC.

Hell I hope the PS4 has psp and vita BC. Sony really should have their own virtual console equivalent with psp, Vita, ps1 and ps2 games by now 

I agree, even if PS3 games can't be emulated on the PS4, there is no excuse for the lack of BC for the digital versions of PS1, PS2, PSP and Vita games already bought.