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Forums - Nintendo Discussion - Sonic Forces Switch ver. wll be 720p / 30fps on Docked and Undocked

exactly like doom.

Tokunaga-san then provided some precise figures about resolution and frame rate on Switch. While PS4 and Xbox One run the game targeting 60 FPS, the Switch hardware can’t support that with this specific title, so the development team adopted an interesting solution: while the graphics run at 30 frames per second, the controls run at 60. This ensures that the way the player interacts with the game feels good, sharp and smooth, and isn’t undermined by the hardware’s capabilities. The team worked very hard to make the best of what the Switch can offer. As for resolution, it’ll be 720p in all modes.

Tokunaga-san explained that Sonic Forces is a very fast game, and quick response to inputs is key to its enjoyment. Limiting the controls to 30 FPS would turn it into a completely different game. That’s why the team adopted this hybrid solution to make sure that the gameplay was preserved.

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I'm not surprised. If you had said it will run at 1080p 60fps, that would have been the unexpected "newsworthy" thing.



I really don't know which console to buy it for. I think I'm gonna go with PS4 since I think this game was built with 60 FPS in mind.



 

 

So unless they've boosted stuff like shadows or draw distance when docked, it's a bad port that only uses 40% of the system's docked power.



"while the graphics run at 30 frames per second, the controls run at 60. "

How does that work?




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Graphics at 30fps but controls at 60fps? Didn't know that was a thing



curl-6 said:

So unless they've boosted stuff like shadows or draw distance when docked, it's a shit port that only uses 40% of the system's docked power.

Unless they're pulling a Bethesda/id Software where undocked uses dynamic resolution and docked gives a consistent 720p.



Odyssey runs 720 fp 60fps on handheld and 900 fps/60 fps docked. 

actual footage

trailer footage (probably worse than final footage)

What a load of bullshit.



Bandorr said:
I very much look forward to learning what 60 FPS controls are..
This may infact be the best spin I've seen in a long time.

"Tokunaga-san explained that Sonic Forces is a very fast game, and quick response to inputs is key to its enjoyment. Limiting the controls to 30 FPS would turn it into a completely different game. "

So...'blast controls'?



monocle_layton said:

Odyssey runs 720 fp 60fps on handheld and 900 fps/60 fps docked. 

 

What a load of bullshit.

Well, Nintendo EAD are vastly better programmers than Sonic Team.