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Forums - Microsoft Discussion - Opinion: Gears 4 And Scalebound Don't Look Too Good

curl-6 said:
Turkish said:

Then you probably need to see the eye doctor or get a better telly. Thats all the advice I can give you if you can't tell the difference between and evolution from UC1 to UC4 really.

Uncharted 4 has epic action setpieces, but so did Modern Warfare 1 and Uncharted 1 in 2007. Uncharted 4 has physics-based destruction, but so did Crysis in 2007. I'm not saying it's not a well made game, I'm just not seeing any drastic evolution in its gameplay.

Supa Mario 64 had jumping in 1996

Games still stuck with jumping in 2016

What are you even arguing about man, also no one is making the point whether it's a well made game or not. Gears 4 still looks like Gears 1 in the gameplay front, UC4 does not and has been an evolution since the first game. That's all there is to it.



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Turkish said:

What are you even arguing about man, also no one is making the point whether it's a well made game or not. Gears 4 still looks like Gears 1 in the gameplay front, UC4 does not and has been an evolution since the first game. That's all there is to it.

The level of "evolution" between UC1 and UC4 and between Gears 1 and 4 looks about the same to me. Both have the same core gameplay, just with the setpieces cranked up a notch and some physics based destruction thrown in.



curl-6 said:
Turkish said:

What are you even arguing about man, also no one is making the point whether it's a well made game or not. Gears 4 still looks like Gears 1 in the gameplay front, UC4 does not and has been an evolution since the first game. That's all there is to it.

The level of "evolution" between UC1 and UC4 and between Gears 1 and 4 looks about the same to me. Both have the same core gameplay, just with the setpieces cranked up a notch and some physics based destruction thrown in.

Thats what I keep saying, they're not. Mechanically UC1 and UC4 are nothing alike, from shooting to even the character movements, open level design, everything is an evolution, Drake has now actual weight to him. Gears 4 looks the same shootey game Gears 1 was.



Turkish said:
curl-6 said:

You just described the entire gaming industry.

Nah I was describing the state of Gears, when I look at Uncharted the differences are night and day between the 1st and 4th from a gameplay perspective. Gears is still the same, just with a better paint.

Rise your flame shilds.

Why bring Uncharted my friend? What do you need to acomplish in this tread with this kind of flame bait.

But ok, please give us the elements that Uncharted 4 brought that are so unique and we couldn´t find in 2 or 3 (or The Last of Us). And in fact Uncharted 1 is a half backed game that was rushed and molded to counter Gears 1, and at the same time use PS3 move controls.

Keaping on Gears, go back to Judment and people bashed it because it changed too much, same as Halo 4 - hell, even Halo Reach got burned because of armor abilities. They can´t change that much.



Turkish said:
curl-6 said:

You just described the entire gaming industry.

Nah I was describing the state of Gears, when I look at Uncharted the differences are night and day between the 1st and 4th from a gameplay perspective. Gears is still the same, just with a better paint.

Rise your flame shilds.

Why bring Uncharted my friend? What do you need to acomplish in this tread with this kind of flame bait.

But ok, please give us the elements that Uncharted 4 brought that are so unique and we couldn´t find in 2 or 3 (or The Last of Us). And in fact Uncharted 1 is a half backed game that was rushed and molded to counter Gears 1, and at the same time use PS3 move controls.

Keaping on Gears, go back to Judment and people bashed it because it changed too much, same as Halo 4 - hell, even Halo Reach got burned because of armor abilities. They can´t change that much.



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Turkish said:
curl-6 said:

The level of "evolution" between UC1 and UC4 and between Gears 1 and 4 looks about the same to me. Both have the same core gameplay, just with the setpieces cranked up a notch and some physics based destruction thrown in.

Thats what I keep saying, they're not. Mechanically UC1 and UC4 are nothing alike, from shooting to even the character movements, open level design, everything is an evolution, Drake has now actual weight to him. Gears 4 looks the same shootey game Gears 1 was.

The Gears series has similarly tweaked its cover, shooting, melee, and destructibility systems as it has progressed. Both franchises have iterated, but neither has really diverged from the templates set in 2006/2007.



curl-6 said:
Turkish said:

Thats what I keep saying, they're not. Mechanically UC1 and UC4 are nothing alike, from shooting to even the character movements, open level design, everything is an evolution, Drake has now actual weight to him. Gears 4 looks the same shootey game Gears 1 was.

The Gears series has similarly tweaked its cover, shooting, melee, and destructibility systems as it has progressed. Both franchises have iterated, but neither has really diverged from the templates set inb 2006/2007.

Not that I can see from the gameplay from e3. Gears 4 gives off the same feel as Gears 1. UC4 is also a major overhaul from the way the game is presented, it's actually twice as long as the other UC games, the pacing is different and you now can choose to play rambo or go stealthy.



Turkish said:
curl-6 said:

The Gears series has similarly tweaked its cover, shooting, melee, and destructibility systems as it has progressed. Both franchises have iterated, but neither has really diverged from the templates set inb 2006/2007.

Not that I can see from the gameplay from e3. Gears 4 gives off the same feel as Gears 1. UC4 is also a major overhaul from the way the game is presented, it's actually twice as long as the other UC games, the pacing is different and you now can choose to play rambo or go stealthy.

You mean, like this...?

https://www.youtube.com/watch?v=lX_IrTevCSo



I haven't seen much on Gears, but from the latest Scalebound, it looks pretty good. It has good presentation and looks to have good gameplay. What really bothered me was the main character talking so much during the boss fight. I found it very annoying how he was explaining how to beat the boss. I with he would be quiet and let me figure that out.



 

              

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Turkish said:
curl-6 said:

The Gears series has similarly tweaked its cover, shooting, melee, and destructibility systems as it has progressed. Both franchises have iterated, but neither has really diverged from the templates set inb 2006/2007.

Not that I can see from the gameplay from e3. Gears 4 gives off the same feel as Gears 1. UC4 is also a major overhaul from the way the game is presented, it's actually twice as long as the other UC games, the pacing is different and you now can choose to play rambo or go stealthy.

In Gears 4, players can now reach over an enemy's cover and yank them over to kill them, and the mantle kick (which itself wasn't introduced until Gears 3) has been redesigned so that you can run, vault over an enemy's cover without stopping, kick them in the process, and transition to a melee kill.  You can use this to vault over unoccupied cover without having to slow down/stop. 

So like UC4, Gears 4 expands on the gameplay of prior entries while sticking to the same core formula. Both games tweak the specifics, but neither does anything drastically new.