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Forums - Sales Discussion - Did Street Fighter V Bomb?

 

Did Street Fighter V bomb?

Yes 391 60.43%
 
No 256 39.57%
 
Total:647
method114 said:

They've already said they aren't doing this. Do you seriously think Sony didn't already include this in their contract? Come on man we're talking about huge corporate companies with years of experience. On top of that trying to wiggle out of the deal will ruin their relationship with Sony. It will also make any other company weary of working out a similar deal with them. Why would they risk all of this to sell a little bit more? From what I heard the SF tournament is bigger then it's ever been this year. Give it time this game will have legs. I saw tons and tons of people saying they were waiting until it gets patched more.

Capcom did it with the GC exclusive deal don't put anything past them.



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No more capcom fighting games all so the games media could take a çheap shot at sony wjen they have another major exclusive in a few weeks along with r&c and gravity rush. It all seems rather pathetic of the gaming press. Oh well.



Bryank75 said:
No more capcom fighting games all so the games media could take a çheap shot at sony wjen they have another major exclusive in a few weeks along with r&c and gravity rush. It all seems rather pathetic of the gaming press. Oh well.

Are you implying this has been orchestrated by the gaming media somehow?



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In Japan it kinda did. Seriously, those numbers are horrific.



                
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LudicrousSpeed said:
KManX89 said:

Wrong:

https://www.facebook.com/lazygamer.net/posts/10151792604613962

Here he is saying it would take until 2018 to make SFV. Your link is to an interview about a next gen port of one of the SFIV updates. Which he says they don't have the resources for. But it came out anyway. I mean, I don't see how anyone would believe Capcom would have just killed Street Fighter if Sony didn't give them money. That would be like EA losing tons of money on risky/bad business ventures and deciding eh.... it's just too darn risky to make another Madden unless someone pays for it.

Of course, Capcom had to goof up SF as well. Maybe they are just not long for this world.

LMAO, you DO know it costs a hell of a lot more to make a whole new game from scratch than it does to port a game, right? If they can't afford to port USFIV, they can't afford to make SFV by themselves, plain and simple, hence why the article said "Capcom doesn't have the resources to port Street Fighter IV to next-generation consoles, let alone make a whole new iteration in the revered fighting game series", talk about serious straw grasping. And BTW, the only reason it DID come out for PS4 was because Sony fully funded it. 

Also, the difference between EA and Capcom is EA aren't in serious financial trouble to the point of having to almost exclusively make HD remasters of old games as far back as 2 generations ago. And the few AAA titles they did make in the last few years, guess what? They needed help on all of them. Just like they needed Nintendo's help on Monster Hunter 4 and Microsoft's help on Dead Rising 3.



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I think the bad PR will hurt its legs pretty hard.



tbone51 said:
spemanig said:

...Which is why Nintendo vs. Capcom will to happen! Everything is proceeding according to plan... The only VS. game with the potential to not only rival the success of MvC, but surpass it. And the whole "Capcom characters are too mature" argument died the moment Bayonetta was confirmed for Smash. Not only does she use guns against Nintendo characters, but she get's "naked" in front of them. There's no more "too mature." The time is now. I'm unrealistically optimistic about this.

ThereThere waswas guns since ssb 64. And why compare ssb with a vs game if ssb isn't a fighter? 

Smash not being a fighting game has nothing to do with the point I was making in that comparison. A common argument for why Nintendo vs. Capcom wasn't happened yet is that a lot of capcom's characters are too violent to be seen attacking Nintendo characters. A common example is that Nintendo would never allow Dante or Jill to shoot at Mario or Pikachu with realistic guns that shoot realistic bullets. In brawl, Snake didn't use these kinds of weapons, and people would use this as evidence. Now that Bayonetta exists in smash, and is seen fighting those same characters with those same weapons, that argument no longer holds up.

Smash doesn't need to be a fighting game to be used in this example, as the topic is about realistic guns being used on Nintendo IP in a Nintendo game. Bayonetta in Smash fits that example, so it was used. Smash is still not a fighter. It's not a subgenre either. It's a different genre altogether the same way fighting games aren't a subgenre of action platformer just because they are side-scrollers where you jump and attack a lot.



KManX89 said:

I'd much prefer Square-Enix vs. Capcom. Think of all the dream match-ups:

Lara Croft (Tomb Raider) vs. Jill Valentine (Resident Evil)
Adam Jensen (Deus Ex) vs. Albert Wesker (Resident Evil)
Chrono (Chrono Trigger) vs. Ryu (Street Fighter)
Cloud Strife (Final Fantasy) vs. Dante (Devil May Cry)
Zero (Drakengard) vs. Morrigan Aensland (Darkstalkers)
Sephiroth (Final Fantasy) vs. Vergil (Devil May Cry)
Agent 47 (Hitman) vs. Chris Redfield/Leon S. Kennedy (Resident Evil)
Garrett (Thief) vs. Strider Hiryu (Strider)
Rico Rodriguez (Just Cause) vs. Nathan Spencer (Bionic Commando)
Kain (Soul Reaver) vs. Nemesis (Resident Evil)
Raziel (Soul Reaver) vs. Samanosuke Akechi (Onimusha) 
Aya Brea (Parasite Eve) vs. Regina (Dino Crisis)
Tifa Lockhart (Final Fantasy) vs. Chun-Li (Street Fighter)

The list goes on and on.

Hell, they could even do two versions of it: CapcomxSqueenix with MvC3's engine and a SquareEnixxCapcom with a Final Fantasy VII remake action-battle system.

I mean opinions are opinions, but NvC would be the far more financially successful of the two, and therefore it would be more likely. It would also make more sense creatively and aesthetically than a SqvC game.



TruckOSaurus said:
Bryank75 said:
No more capcom fighting games all so the games media could take a çheap shot at sony wjen they have another major exclusive in a few weeks along with r&c and gravity rush. It all seems rather pathetic of the gaming press. Oh well.

Are you implying this has been orchestrated by the gaming media somehow?

Not the sales directly but as we know many of the more sony side personalities like Colin, Gregg and the GT crew are gone leaving sites like Polygon unchecked and the review scene more unbalanced than ever. On top of this you have clickbait (overly low) reviews and then pandering reviews that follow the trend and opinions of other sites. 

I compared it to Titanfall in a thread of mine, saying they both had a lack of content but were otherwise superb games.... yet Titanfall had only 2 mixed reviews. Never mind the number after the game, itstill had to be built from the ground up with a new engine. 

Anything below 75 iimmediately discard as I have been playing the game extensively since release and a review so low really does not reflect in any way the quality of the game.

At this stage I think someone needs to set up a site for review transparency, keeping track of trends and black listing sites that are abusing the system. 



spemanig said:
tbone51 said:

ThereThere waswas guns since ssb 64. And why compare ssb with a vs game if ssb isn't a fighter? 

Smash not being a fighting game has nothing to do with the point I was making in that comparison. A common argument for why Nintendo vs. Capcom wasn't happened yet is that a lot of capcom's characters are too violent to be seen attacking Nintendo characters. A common example is that Nintendo would never allow Dante or Jill to shoot at Mario or Pikachu with realistic guns that shoot realistic bullets. In brawl, Snake didn't use these kinds of weapons, and people would use this as evidence. Now that Bayonetta exists in smash, and is seen fighting those same characters with those same weapons, that argument no longer holds up.

Smash doesn't need to be a fighting game to be used in this example, as the topic is about realistic guns being used on Nintendo IP in a Nintendo game. Bayonetta in Smash fits that example, so it was used. Smash is still not a fighter. It's not a subgenre either. It's a different genre altogether the same way fighting games aren't a subgenre of action platformer just because they are side-scrollers where you jump and attack a lot.

Man I've been advocating for a Nintendo vs Capcom game for YEARS!!! Glad someone else sees the vision and how game changing this could be. It wouldn't be the first time Ryu and Mario faced off, right?! LOL Just imagine it! It would be the best crossover fighting series. It really would be.



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