In order to get the full Nintendo experience, u have always needed to own both their handheld and console, which based on price was pretty realistic in previous generations but much harder to expect now.
Back in 1998, Nintendo 64 cost $129.99 and Gameboy Color cost $69.99 for a total of about $200.
Back in 2003, Gamecube cost $99.99 and Gameboy Advance SP cost $99.99 for a total of about $200.
Currently, Wii U costs $299.99 and New 3DS XL costs $199.99 for a total of about $500. Even when adjusted for inflation it's still close to twice as much to own both Nintendo platforms now than it did in the 5th/6th gen.
This is a huge reason why Nintendo needs to go ahead and just unify their platforms. Still make two seperate pieces of hardware but make it so they have the same architecture, operation system, online infrastructure and share a library.
NX Portable-$199.99, between Xbox 360 & Wii U in terms of specs that can handle Wii U level visuals/ports on a single 5" screen at 540p.
NX Console-$199.99, between Wii U & Xbox One in terms of specs that plays the same games at 1080p with some extra graphical effects.
Now u only truly need one device to get the full Nintendo experience but their can still be some incentives to own both. Perhaps someone prefers playing games like Pokemon or Animal Crossing on the go and prefers playing games like Zelda or Xenoblade on their TV at home, these people may buy both. Also the handheld can have the same features of the Wii U gamepad when linked to the console, things like inventory/map or asymmetrical gameplay. Maybe some other minor extras for people who own both, kinda like how Amiibo adds things to games but u still feel like u get the full experience even without them. Just some ideas on how Nintendo can still try getting people to own both pieces of hardware despite sharing the same library.
So what personal reasons do u have for not wanting Nintendo to fully unify their platforms?
When the herd loses its way, the shepard must kill the bull that leads them astray.