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Forums - Gaming Discussion - evil within metacritic (76 on PS4)...i.e. if this game was made a decade ago...

6 chapters in......... loving it, the enemies don't take no shit and will continue hunting you down no matter how far away you try to run.

Stealth kill as many enemies as you can, even when you think you have a reasonable amount of ammo, because a section will come up not long after that pretty much depletes all your gear.

Died a fair few times already, this aint no picnic folks.



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So it sounds like the game tries too hard to be the sort of game Sal.Paradise wants to play. Salp.Paradise is pleased.



curl-6 said:

The awesome thing about all these popular games flopping on metacritic is that maybe it'll make people stop taking that site as gospel.

above 70 metacritic is flopping? since when?



"Trick shot? The trick is NOT to get shot." - Lucian

CDiablo said:
Train wreck said:

It would be GOTY.

http://www.metacritic.com/game/playstation-4/the-evil-within/critic-reviews

Common complaints:

Game is too hard, game tries too hard to be like survivor horror of yesteryear...its almost too funny.

Im reading a few of the reviews here and I dont a lot of the complaints you listed. I see:

-Game plays like RE 4 without any of the more modern controls that have built off(and made better) that style of game play.(poor controls)

Lack of 'modern' controlls dont stop RE4 to still be one of the best (or THE best for many) 3rd person action/horror games even by today standards. RE6 is about as modern and 'free flow' as you can get and it is by far the worst mainline RE game.

-Terrible plot(classic RE if you ask me)

Plot was never a big deal in Mikami games. Attacking a plot in Mikami's games holds about the same wieght as attacking a plot in Mario game does

-As many enjoyable parts as their are terrible parts

This is simply not true. I've heard people complaining the first few chapers are slow and dragging but the game really takes off in the 3rd chapter and that the pacing is excellent (which is very hard to achieve in horror games) Also, there is no filler in the game as well and its over 15 hours long

-Broken camera

Judging from the videos, its a standard camera for a 3rd person game. Maybe the reviewers got themselves into a bad position and camera angle suffered as a result? This can be found in almost any game

-Buggy

-Inconsistant framerate(on PS4 of all places, so you can imagine how it is on last gen)

These are legitamte, fair complaints

-Trial and error deaths(gotcha! deaths)

A few complained difficulty, but it wasnt nearly by all reviewers. You cant make the arguement that: on its own/under these theoritical circumstances this game would be viewed as great. The only way you can view a game is in relativity to where it is actually released.

 

I agree with this

I'll get the game when it is <$20. I cant pay full price for games that have season passes.

You dont have to get season passes or any DLC and this game is already 15+ hours long and people have praised its replayability so the value is definitely there





The game didn't look all that good to me anyways ...



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The game is still at 84 on the Xbox one with 10 fewer reviewers...which is cool and a score I suspected to be originally. It seems, at least from reports from GAF, the game plays better on Xbox (maybe due to a massive day one update)

Well see when more reviews come in where this game settles.



jonathanalis said:
If oot was made today, it wouldnt havê 99 in metacritic.


well yeah, cuz it wouldn't be as innovative as it was in the 90s, thus the high score :)



I'd mark this game down to <80 pretty easily, this is about seven chapters in at this point:

Cheap deaths and insta-kill traps that are trial and error.
The camera hates you.
There's a lot of "what would the developer do in this situation" game design, ties into the traps above.
Bugs. Bugs. Bugs.
Fortunately PC is fine for framerate but, from what I've heard, its pretty bad on the consoles.

I really wouldn't call this game hard, I'd call it unfair.



Sal.Paradise said:
So it sounds like the game tries too hard to be the sort of game Sal.Paradise wants to play. Salp.Paradise is pleased.

So, at last you've revealed your true identity.  I knew something was fishy.



reviewers are pussies :-/