zero129 said: But you see thats true for all AMD gfx cards (And nvidia ones) even the 7870, or else my 6870 would be out doing that too (Yes i know the Ps4 one is custom made 7870 but still stands), now i do know that the will be a point where PS4 games will out match my 6870 fully, but i remember last gen no 4 year old graphics card could even come close to the one that was in the 360 and this gen we already have cheap cards that can match and outperfom this gen of consoles pretty easy and once mantle and DX12 launch that direct to metal access wont be a problem no more or at least not as big of a one as it has been. But pretty much before somone else takes this and trys to turn it into something else that i dont even want to get into, my main point of what i said and all im trying to say is that thanks to lastgen lasting so long and this gen kinda dropping the ball on power, it has made it a great time to get into PC gaming as it has never been easier or cheaper to build a gaming PC that can keep up with the nextgen consoles where as at the start of lastgen that would of costed you a few k's to match the 360 and PS3. |
Uh no, the PS4 APU has both the CPU and GPU on-die (It's an SoC). Ergo, it's only 'similar' to the 7870 in performance. It isn't a modified 7870 (There is no standalone GPU). It's a modified Jaguar APU. So, again, your argument breaks down. And even if it were as you say, it would still be a highly modified 7870, ergo, the 7870 driver would be useless for certain (important) modifications, and...of course, it's a PC driver, so there are things in the PS4 APU that no 7870 driver has ever even dreamed of programming for. So, you'd need to take parts of the R290 driver and combine it with the 7870...or, more realistically (especially for more direct to metal performance gain) you create a whole new API, which, as I said, takes time.