WiiU-Dude said:
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Yeah, it's surely going to be very interesting! I do hope Amiibos end up helping the WiiU! I guess we'll simply have to wait and see what happens!
---Member of the official Squeezol Fanclub---
WiiU-Dude said:
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Yeah, it's surely going to be very interesting! I do hope Amiibos end up helping the WiiU! I guess we'll simply have to wait and see what happens!
---Member of the official Squeezol Fanclub---
kinisking said:
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no it went from 30k to 55k-60k.
The_Sony_Girl1 said:
I wouldn't know, I haven't asked. By the way are you Filipino? |
Parent are. I consider myself Australian
Mythmaker1 said: It won't. Amiibo might pan out as a profitable concept, but a "hit?" I don't see that happening. |
Did you see Skylanders or Disney Infinity becoming a hit before release?
Now imagine a similar concept only vastly more expansive, built into the console and covering some of the biggest video game IPs in the world.
The rEVOLution is not being televised
I really don't get amiibo, can someone explain to me who its audience is going to be.
Little kids buy skylanders toys to unlock new characters and because those characters are designed to be cool. Cool doesn't really fit to most of Nintendo's IPs (Kirby, Yoshi, Mario, DK, Pikmin) and If you're not unlocking anything significant whats the point of investment? I think it will appeal to core Nintendo fans only, but I'm sure it will be profitable.
Viper1 said:
Did you see Skylanders or Disney Infinity becoming a hit before release? Now imagine a similar concept only vastly more expansive, built into the console and covering some of the biggest video game IPs in the world. |
Disney's property carry far more power then Nintendo's. We're not merely talking about gaming, we talking about worlds which a familiar and adored by most kids and their parents alike.
Skylanders was definitely unexpected, but again its main focus was young kids and it was designed to appeal to their sense of cool and adventure. Outside of Mario I don't Nintendo's IPs have relevance to a wider audience, and as for Mario he's a hugely popular established brand, but I don't think he has to appeal to sell tons of toys.
Not only that but toys in both of those games play a big, game altering role, new characters, gameplay possibilities and even gameplay content. its child friendly DLC. Amiibo howver is like unlocking a rather strange game mode which most people will most likely ignore. I could be wrong but I think the peope who will be buying amiibo's will proabbly be a niche demographic of hardcore Nintendo fans in their 20s/30s, not an army of kids whom are responsible for making Skylanders a thing.
Viper1 said:
Did you see Skylanders or Disney Infinity becoming a hit before release? Now imagine a similar concept only vastly more expansive, built into the console and covering some of the biggest video game IPs in the world. |
Skylanders I didn't hear about until after the fact. Disney Infinity I thought was a tossup, given the competition from Skylanders.
While you do have a point that it's more sophisticated, remember that this is not a multiplatform release (like Skylanders and Infinity), that it is not actually built into both systems it's compatible with (3DS, by far the larger install base, requires an adapter), that it's not the first iteration of this concept to market (Beaten by Skylanders), or the one with the biggest star-power (Disney, by comparison, has much greater brand recognition).
I believe in honesty, civility, generosity, practicality, and impartiality.
fleischr said: Gamestop has to play friendly with the only console maker not committed to ending the used game market! Xbox still has DRM ambitions. Sony wants PSNow to replace the used game market. |
Good point