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Forums - Gaming Discussion - Can we agree that PS4 graphics are in another level!

fireburn95 said:

TECH! NOT ENGINE!

Most of the devs use their own engine, but pretty much all first party and most second party devs use the tech developed by the ICE Team. ICE develops proprietary technology revolving around hardware optimisations. These optimisations and other enhancements can be incorporated into their own engine.

Right but they use the tech in their engine... what i ment to say is that they made all the tech and the engine themselves. thats atleast what they claim in interviews. We cant really disagree with that since we are not part of the ice team nor ready at dawn.

Quote Tree Shortened and User Moderated - Conegamer



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estebxx said:

Crisis 1, 2, 3 are beautiful looking games, but THAT'S the thing they look like GAMES, UC4 has graphics that look like the CG I trailers that we have seen in recent years, to the point people didn't believe it was in game, and there are still people who don't believe it, PC is more powerful but it lacks the Software to bring out the full performance or potential that a PC can actually do...

All I have to say is to remember the whole Killzone 2 debacle last generation. From the demo that was shown PS3 gamers were going crazy about it, and then the end result wasn't even close. I truly doubt Uncharted 4's gameplay will look like that cinematic (I won't dispute that it is rendered in real-time) E3 trailer. 



DerNebel said:

And lol at the bolded. So 720p is an amazing resolution? Welcome to 8 years ago, I guess. And there are no jaggies? Who the hell are you trying to kid with this?

While I won't call it "amazing" most of last generation's console games were sub-720p resolutions, so to say welcome to 8 years ago is deceptive. Real 720p resolutions at 60 fps is not too shabby, but of course AA in the game (Mario Kart 8) would've done wonders. 



To the people who says that 8th gen games just look like 7th gen with some polish i can understand where you come from. Right now all we have seen is the image quality get bumped up. But it is straight up delusional to say that The order 1886 and uncharted 4 look like previous gen graphics. Honestly The order 1886 looks the closest to cgi i have ever seen any game ever do. The main problem is that these guys played 7th gen on pc at great image quality and now when the consoles get those very games on next gen consoles they dont recognize a difference.
As another guy said in this thread playstation 1st party graphics are special because they are the only ones who are pushing the industry limits at the moment. No big developer is pushing pc graphics to their limits. Thats why the gpgpu computation revolution will start with ps4 and not pc. I hate to say it but crysis 1 was so horribly optimized that even by todays standards it can be hard to run at a solid 60fps. And i feel that is how it is with most pc ports of games... they dont even bother optimizing the graphics for pc. This is also why i feel what John Carmack is saying is true with the a pc with similar performance as a ps4 needs 2 times the specs to be equal. This is shocking to me because you would need a gpu that costs as much if not more than the ps4 just to be equal. All the graphics cards that do 3.5tflops or above costs 450-500$ I wish someone would take the rendering techniques of the newest graphics cards and really push them to their limits so we could see some insane pc graphics where even console people would be believers. But so far only consoles have been pushed and therefore consoles actually have the best graphics.



Even if They had the same power Sony would have the best looking games because of there first party......Add in the significant better GPU and we'll it is pretty obvious.



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sc94597 said:

So far the only game in this thread that seems like a real argument for that case is Infamous: Second Son. The rest will likely turn out like Killzone 2 did last gen, when PS3 gamers were shouting how it will look better than Crysis (lol - the generation might change, but the fans don't.) 

If the argument is about realism I'm pretty sure Arma 3 takes that cake when compared to Infamous (albeit Infamous is a much more beautiful game, with more variety.) Heck, GTA IV with graphics mods is a better looking, more believable city-based sandbox game, and it's not even hard to run it at 60fps 1080p with a medium-level gaming rig. 


Lol those are insanely low res still pictures. I have seen better on ps3. 
http://gamingbolt.com/wp-content/uploads/2010/11/5z0Ex.jpg



Areaz32 said:
 The order 1886 and uncharted 4 look like previous gen graphics. 

I won't argue about uncharted 4, because I highly doubt the game will look like the trailer, but the order 1886 doesn't look much better than Battlefield 4 (PS4 or PC.)

 



Areaz32 said:
sc94597 said:

So far the only game in this thread that seems like a real argument for that case is Infamous: Second Son. The rest will likely turn out like Killzone 2 did last gen, when PS3 gamers were shouting how it will look better than Crysis (lol - the generation might change, but the fans don't.) 

If the argument is about realism I'm pretty sure Arma 3 takes that cake when compared to Infamous (albeit Infamous is a much more beautiful game, with more variety.) Heck, GTA IV with graphics mods is a better looking, more believable city-based sandbox game, and it's not even hard to run it at 60fps 1080p with a medium-level gaming rig. 


Lol those are insanely low res still pictures. I have seen better on ps3. 
http://gamingbolt.com/wp-content/uploads/2010/11/5z0Ex.jpg

If that is from a racing game, I won't even bother having this discussion with you. 



I think ps4 graphics are nice but not on another level.

Those gifs are nice though... they reminded me why I still have a ps4 lol

PS4 the new Nintendo lol (referring to game droughts)



Zekkyou said:
bigtakilla said:
Zekkyou said:

You said "the Uncharted series historically --". You've confined the purpose of the word to the Uncharted series, not to a compared time scale.

This reply makes it seem like you know that Uncharted makes no sense as a reference for an 8th gen title, which leads to the question of why bring it up? Unless you're implying the WiiU is, hardware wise, a 7th gen console. That's the only context in which what you said would make sense as an extension of the conversation :p (it would also be wrong. The WiiU is a significant amount weaker than its current rivals, but it's still a big enough step up from the PS3/360 to justify its place in the 8th gen).

inFamous would be a better example. It had to give up 60fps to achieve 1080p/30-40fps/T2x SMAA while maintaining the render distance, particle effects and character model quality. A smaller downgrade from the "perfect" performance level than MK8 of course, but none the less a better comparison.

I'm just comparing the comprimises based on the series, Mario Kart and Uncharted. You bringing up Infamous is pointless. I'd love to discuss Uncharted 4 but it isn't released.

Infamous is fine. It sacrifices frame rate, has pop ins, and had low res water textures as well as textures for objects at far distances. Also, with the frame rate jumping  so drastically (from 20s to 40s) response time for controller input varies. Just a little digital foundry quote

"As we noted in the performance analysis, the choice to ship with an unlocked frame-rate has a rather negative impact on the game. While performance generally manages to stay north of 30fps, the resultant judder compromises the fluidity of the visuals and produces inconsistent controller response. With Second Son averaging around 35fps, the player receives little additional benefit as a result of this choice. By limiting the frame-rate to 30fps they could have delivered an open world game with a very consistent frame-rate and controller response. Instead we're left to endure a near-constant judder and unstable performance throughout."

Yeah.... Great example..... No compromises made their.... ^^

Where did i say no compromises? I literally gave a compromise as an example lol...

Anyway, that article is rather out of date in that respect :p SP have since added a 30fps lock option. I personally prefer it unlocked, but the option is there for those who want it. It's worth noting though that except for the random 29fps blips (which appear to be fixed by utilizing said lock, hence they are odd), the game pretty much never dropped below 30fps. The only major exception i'm aware of is during special moves, where it drops to the mid 20's. Given you have little to no control during their use, that's an acceptable trade off (especially given the absolutely ridiculous particle/physics simulations going on when you use it somewhere like a DUP base).

No idea what you mean about the water being "low res" though, it was a pretty standard quality (higher than MK8's that's for sure...). The water interaction animations were sub-par, but given there is only a 5 minute period at the start of the game that water interaction really happens, it's understandable they didn't go to the effort of creating a fully reactive water simulation for them.

Secondary texture assets for distant objects is standard in open world games (universal in-fact). inFamous does utilize a rather far geometry render quality (not as high as DC though, a surprising contender console for render distance king considering its closed track nature), but none scaling textures assets in an open world game simply isn't possible right now. The overhead would crush a dual 780 Ti set up, let alone a PS4.

Regardless, i think i'll wrap this discussion up. We are just going to go round in circles unless we go into the gritty details, and given your past it's fairly obvious your understanding for them is rather lacking (nothing wrong with that of course, not everyone has an interest in the topic), thus that would also be rather pointless.

Outdated according to Eurogamer. And what's highlighted above is why I mentioned the 20 - 40 fps instead of the 30fps locked version, lol. 

Well good day to you, your "gritty details" involve a lot of backtracking and changing scenerios but it isn't me who has my facts straight.... Lol. Sorry I don't look at a picture or gif and say "Oh my God, this destroys everything, even pc away".  

PS: No, the graphics are not on another level... at all. They are better than the competition (not including pc), and that's it. They also have to make gameplay sacrifices to get that level of quality.