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Forums - Gaming Discussion - Conspiracy Theory about PS4 1080p games is now an unconfirmed fact.

[edited post]

This hasn't been confirmed by Microsoft, and probably won't be for a long time, just like their anti consumerist 360 policies that were later confirmed, but with the evidence we now have with the release of Assassin's Creed 4 Black Flag, the conspiracy theory in my original post is nothing short than fact.

You can argue that Battlefield 4 runs in 900p on PS4, but just like the Xbox 360, there's a clause in their policy.  "If these conditions are not met, Microsoft reserves the right to not allow the content to be released."  Microsoft reserves the r ight to not allow the content to be released, means that it doesn't necessarily mean that they can choose whether or not for the game to be allowed on their console.

It's just a major coincidence Call of Duty Ghosts was 720p on the Xbox One and by some coincidence they messed up coding it and it's locked at 720p even though 1080p resolution is available on disc.  It's another major coincidence that we now know the Xbox One version of Assassin's Creed 4 Black Flag is 900p at 30fps, and according to Ubisoft, they were nice enough to work on the PS4 version more to get it running at 1080p.  So they're not nice enough to Xbox fans to do the same?  What about back in June when Black Flag was  running in 1080p 30fps on the PS4 even though they stated it was running 1080p 60fps.  I suppose they just downgraded the game to run at 900p 30fps because it just happened to stop running properly, and then they magically upgraded it.

So yeah.  Two games in a row that received after release patches from the Xbox Ones native resolution up to 1080p.  Two bs excuses in a row with facts that are out there that we can clearly see.  I'm sure these aren't the last games that will follow this sort of policy.

Just goes to show that Microsoft is the king of anti consumeristic policies. 

 

[original post]

This is a conspiracy theory, but now that I think about it, this could acstually be true. 

Call of Duty Ghosts runs at native 720p on the Xbox One right?  Assassin's Creed Black Flag was rumored not to run at 1080p, possibly 720pp or 900p.

PS4 just happens to run at native 720p because of "an error" where the game doesn't update to 1080p even though it's developed to do so.  Assassin's Creed just so happens to run at 900p, which is what is rumored the Xbox One version runs at.

We all know that Microsoft has a requirement on new releases that if the game releasese on the PS3 before the 360, then Microsoft won't allow that game to appear on the 360 in the future.  It has to be released on the same day or before and the 360 version has to have the exact same content coming with it as the PS3 version has on disc.  There's a reason why the extra PS3 content comes as a DLC voucher, as it's to keep parity with what's offered on the Xbox version on disc, but that doesn't mean extra stuff off disc.

What if Microsoft has a new requirement that makes all games on competitor consoles required to have the same resollution at launch as the Xbox One version?  The resolution  can be upgraded with a patch after the fact, but that doesn't change the fact that the resolution on disc is locked out even though it's there.  Battlefield got around it with a higher resolution on PS4, but is it just coincidence that two games have a patch day one to fix resolution?  Do you think we'll see yet another game get a 1080p patch announcement in the future?  I'm waiting for the official word on Xbox One's Assassin's Creed Black Flag resolution.  If it's 900p, the same as what the PS4 has, then I'm taking this conspiracy theory as fact.



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and the xbox one versions get day one patches to increase lighting and stuff like that because...?

you even answered your own question with battlefield. if this "rule" would be reality it would also count for battlefield.

they are happy that they could even finish the games on next gen in-time (well, some stuff is still missing in many games), that's why they all get day one patches. ps4 games get 1080p with a patch because developers saw the last weeks or months that ps4 can handle it but the version you get on disc without patch would probably suck with horrible framerate if it would already run in 1080p because they aren't optimized so much because there was no time for optimization with such a tight time plan.



crissindahouse said:
and the xbox one versions get day one patches to increase lighting and stuff like that because...?

you even answered your own question with battlefield. if this "rule" would be reality it would also count for battlefield.

they are happy that they could even finish the games on next gen in-time (well, some stuff is still missing in many games), that's why they all get day one patches. ps4 games get 1080p with a patch because developers saw the last weeks or months that ps4 can handle it but the version you get on disc without patch would probably suck with horrible framerate if it would already run in 1080p because they aren't optimized so much because there was no time for optimization with such a tight time plan.

Call of Duty Ghosts was said to just not run in 1080p without the patch, that it was a technical issue and that the game would only go to 720p.

How can you happen to make a mistake like that?  Then the second game released in a row, Assassin's Creed Black Flag happens to also need a day one patch.  It's a huge coincidence, especially when it's been confirmed months ago that the PS4 version was running at 1080p already.

This conspiracy theory is confirmed as fact as soon as the Xbox One version of Asssassin's Creed 4 launches at 900p.   If it takes for yet another developer to just happen to have a day one patch to upscale the resolution we could wait for that too.  Or we could atleast wait for deconfirmation in that case.



i don't think that a company would waste time& money to make such a patch if there is such an agreement.

I'd say let's wait and see some further examples,wether several patterns are repeating or not.



so weird



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kupomogli said:

PS4 just happens to run at native 720p because of "an error" where the game doesn't update to 1080p even though it's developed to do so.  Assassin's Creed just so happens to run at 900p, which is what is rumored the Xbox One version runs at.

Probably they had a deadline for the gold masters to get the games in the stores on time. The versions on the retail discs are the latest stable versions to that point (fully tested with no major bugs and slowdowns).

After that deadline they optimized and tweaked the games further and tested the new builds. Nothing to see here, move along folks.



kupomogli said:

Call of Duty Ghosts was said to just not run in 1080p without the patch, that it was a technical issue and that the game would only go to 720p.

How can you happen to make a mistake like that?  Then the second game released in a row, Assassin's Creed Black Flag happens to also need a day one patch.  It's a huge coincidence, especially when it's been confirmed months ago that the PS4 version was running at 1080p already.

This conspiracy theory is confirmed as fact as soon as the Xbox One version of Asssassin's Creed 4 launches at 900p. 

And the only chance to avoid this new Microsoft rule is if you integrate some Kinect usage like in Battlefield or how did EA manage it?

I'm sure that is what a company like Ubisoft really wants, to troll Microsoft with a day one patch even with their agreement for resolution parity. Ubisoft and Activison can't imagine to do something better as to make a partner they need to sell millions of games angry.

Or do you think Microsoft said "game has to be 720p on disc but it's ok to patch it to 1080p on day one so that there is not really anythig which will change!"

I don't really see the advantage here? game is 1080p, if on disc or with the patch. What would Microsoft gain from that?



crissindahouse said:

I don't really see the advantage here? game is 1080p, if on disc or with the patch. What would Microsoft gain from that?

What does Microsoft have to gain with each game released on the PS360 to have content parity with what's released on the PS3 disc but still allow developers to get around with using vouchers to add the exclusive content on the other console with DLC.

It's the same thing.  The other console is getting more content, but that content isn't applied until an unlock patch or DLC is downloaded. 



kupomogli said:
crissindahouse said:

I don't really see the advantage here? game is 1080p, if on disc or with the patch. What would Microsoft gain from that?

What does Microsoft have to gain with each game released on the PS360 to have content parity with what's released on the PS3 disc but still allow developers to get around with using vouchers to add the exclusive content on the other console with DLC.

It's the same thing.  The other console is getting more content, but that content isn't applied until an unlock patch or DLC is downloaded. 

Or maybe the DLC isn't finished when the game is finished and they finalize that after the game is gold? Developers already have enough overtime to finish the main game in-time, they probably don't want to waste the rest of their life for an extra hour of content Sony paid for just to put it on the disc.

And not sure why you still ignore Battlefield? 



Not bad reasoning you've exposed your. Sounds to me games to 900p or 720p patch Ps4 to look like a 1080-Once again I do not believe a single word from Sony