Munkeh111 said: Lots of you seem to be criticising brown-ness or dreary-ness. What is wrong with that? Gears was played through abandoned and destroyed cities. It was meant to be dreary as all these great buildings had been ruined by the locust invasion Helghan is meant to be a horrible toxic place. It should not be bright and happy, it should be grey and miserable |
If it's done right, nothing's wrong with it. Games like Resident Evil 4 and Shadow of the Collosus look great despite being dreary and brown/grey.
Killzone 2, however, just looked boring, it was the same dull grey industrial settings over and over again, and it got old fast. The sequel corrected this with stunning landscapes like the alien jungle and the arctic.