| Albicant said: I'd agree with KHlover, realistic looking games (mostly) don't age well at all. I'll go against the grain with SFIV though, I thought it had a really original art direction. It's one of the rare games where the concept art is actually faithfully translated into the game itself without major discrepancies. I'll admit it took a while to grow on me though. Agreed with NSMB, it looks horribly bland and plastic compared to the older sprite-based games. More worryingly, Nintendo's applying the same look to the new LttP and Yoshi's Island. |
The main problem I have with SFIV is how awkward and nebulous their approach to the graphics looks.
Namco does a better job with semi-realistic graphics in Tekken and Soul Calibur; Marvel 3 looked better because it went super stylized. SFIV's graphics are in some weird region between the two, where it's neither convincingly realistic nor stylized enough. It's just "eh" to me.








