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Forums - Nintendo Discussion - Mass Effect 3 Wii U developer: Wii U is a powerful, versatile machine

Hynad said:
lilbroex said:
Hynad said:

Well, the dev was obviously referring to the architecture of the system, not the porting process.

No duh...


"From an architecture standpoint it’s straightforward and really just allows developers to get down to the business of making games.

That's pretty obvious in my book.  But, ok.

It means that the devs don't need to go through a long learning period to get aquainted with the architecture like they needed to do with the PS3, for example.
It's a straighforward setup that allows them to get to the meat of coding games right away. It doesn't imply anything about them being lazy. ¬_¬

I kinda had the same reaction lilbroex had when I read it, in that the quote focuses on the amount of effort required for development, as opposedt o mentioning how much the WiiU could do, which makes it sound like the concern is with how much they have to exert themselves when developing for the system.  That is to say, making the lack of effort the quality to focus on makes it sound like they're unwilling to work hard in the irst place (that is, lazy).



Okami

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I think Wii U is sorta in a weird spot.

It is more powerful than the PS3/360, but the PS3/360 have 120+ million userbase to the Wii U's 0. So devs are more likely to build their games first for those platforms and then "quickie-port" the game to the Wii U.

It's not sooooo much more powerful from the PS3/360 that it can run the PC versions of some of these games (ie: 1080P+ 1TFLOP or better GPU, etc.) so devs don't use PC assets on the Wii U.



TheShape31 said:

Absolutely.  Whenever I hear someone say they're getting down to business, my first thought is that they're acting lazy.





what the guy meant is "the architecture is so good to develop for so you can really spend all your time and money you have in developing the games instead of wasting much of that time/money to handle the problems of the architecture"

but it would be much better to say "the architecture is shit so we first have to learn how to handle this shit but hey, we love nintendo so much we will love to waste millions just for that" right? because then, he wouldn't be lazy!





appolose said:
Hynad said:
lilbroex said:
Hynad said:

Well, the dev was obviously referring to the architecture of the system, not the porting process.

No duh...


"From an architecture standpoint it’s straightforward and really just allows developers to get down to the business of making games.

That's pretty obvious in my book.  But, ok.

It means that the devs don't need to go through a long learning period to get aquainted with the architecture like they needed to do with the PS3, for example.
It's a straighforward setup that allows them to get to the meat of coding games right away. It doesn't imply anything about them being lazy. ¬_¬

I kinda had the same reaction lilbroex had when I read it, in that the quote focuses on the amount of effort required for development, as opposedt o mentioning how much the WiiU could do, which makes it sound like the concern is with how much they have to exert themselves when developing for the system.  That is to say, making the lack of effort the quality to focus on makes it sound like they're unwilling to work hard in the irst place (that is, lazy).


This is exactly what I'm talking about.



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lilbroex said:
 


This is exactly what I'm talking about.

we know what you are talking about but it is probably not what the mass effect guy meant. just because there is an ea label on the game doesn't mean there has to be something bad in the words of that guy!



meh not getting this! F**K you EA!



    R.I.P Mr Iwata :'(

lilbroex said:
appolose said:
Hynad said:
lilbroex said:
Hynad said:

Well, the dev was obviously referring to the architecture of the system, not the porting process.

No duh...


"From an architecture standpoint it’s straightforward and really just allows developers to get down to the business of making games.

That's pretty obvious in my book.  But, ok.

It means that the devs don't need to go through a long learning period to get aquainted with the architecture like they needed to do with the PS3, for example.
It's a straighforward setup that allows them to get to the meat of coding games right away. It doesn't imply anything about them being lazy. ¬_¬

I kinda had the same reaction lilbroex had when I read it, in that the quote focuses on the amount of effort required for development, as opposedt o mentioning how much the WiiU could do, which makes it sound like the concern is with how much they have to exert themselves when developing for the system.  That is to say, making the lack of effort the quality to focus on makes it sound like they're unwilling to work hard in the irst place (that is, lazy).


This is exactly what I'm talking about.

Lol they knew what you meant they just didn't agree. 



crissindahouse said:
lilbroex said:
 


This is exactly what I'm talking about.

we know what you are talking about but it is probably not what the mass effect guy meant. just because there is an ea label on the game doesn't mean there has to be something bad in the words of that guy!

Well no duh, once again.


Of course that isn't what he meant. What dev in righ tmine is going to say they will lazy. I never meant that was what he was saying.

I'm saying that you can accurately intperpret his words as that in the end result. They have already shown it by not enhancing the port of ME3.



I don't think you can really blame the ME3 developer though. They're not even the original team that made the game.

Their job is to port the title, that's it.

If was easy to do something like up the resolution to 1080p or something, they'd probably do it, but its likely not easy or even possible to do that.

So what else can you really do? You just have to port over the content and that's that.

Most Wii U teams are likey to be like this, the original team is going to work on either PS3/360 or leap ahead to the PS4/720/PC. The Wii U version will then be handed off to some different team.