TWRoO said:
Because it's basically just a cock measuring contest online. The downside is that some "gamers" are going out of their way to get what are otherwise useless or easy achievements, for no gain other than an extra notch on a publicly displayed points system. I don't mind things like high scores tables for the right type of game, but when you start getting achievements for visiting parts of a game you have to go through to complete it anyway, or else getting a new notch each time you add an extra digit to your kill count it becomes less than worthless. Online games IMO would benefit from something like a stats table for certain things in games (ie number of kills/wins or accuracy in an FPS, percentage of wins/2nd/3rd places in a racing game, as well as lap times... some adventure games might only need a single stat: percent complete) that way you have the interesting data, in more detail than with achievements and without the useless ones... and it's not ridiculously tied to other games as if there is some numerical comparison of skill that translates across all games in all genres. |
Okay, so you don't like it, but a whole lot of us do. Simple answer is they add the option to disable the notification popup. Problem solved.
No reason to omit it all together because you think it's nothing more than a cock measuring contest. My idea pleases everyone. Nintendo's doesn't.
Your downside is incredibly weak by the way. Why do you care at all how or why others play their video games?
Also, trophies and gamerscore do not have a publicly available list within the console to show who has the highest. It is mainly for personal gain only and/or to compare with friends.
So like I said...
Non-mandatory hurts plenty.
Mandatory hurts no one.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)