TWRoO said:
the_dengle said:
Euphoria14 said:
It makes perfect sense actually. Is it unified on a single front if Nintendo doesn't make it mandatory?
The answer is "No".
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Yes, it actually is. Tell me that the 360 achievement system wouldn't be "unified" if one single 360 game didn't implement achievements.
You keep saying that mandatory achievements don't hurt anyone, but they do. They force developers to spend time and resources implementing features they may not have envisioned for their game. Developers should be allowed to make the game they want to make, not be forced to follow certain arbitrary guidelines for their content.
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What actually are the rules MS/Sony have for implementing "achievements"? Does anyone know? I mean if each game need to have a minimum of (for example) 50 then that's where things start getting ridiculous, especially for single player games where you end up with a bunch of meaningless sentances that basically tell you what you have just done.
@Euphoria.. To continue with the Xenoblade example... why is having an achievement for "all characters to lvl.20" (and others of that vein... such as "X number of kills") better than an actual stat table that tells you what levels your characters are on, or how many kills/points/wins etc. As for the other examples, what difference does it make if I get told I have just defeated a boss... I know what i've just done. The final two sound like more significant achievements (and I am using the proper meaning of that word rather than the achievement system we are talking about) and should be rewarded with something other than a crappy bit of text... ie a new weapon or character... or perhaps an art gallery. Something more substantial than "well done, you have just done what you just did".
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Games have all different levels of achievements. With 360 it is in gamer points, for which you get 5gp (achievements such as gaming "X" amount of level), 15gp? (for achieving something along the lines of a major boss fight) or 100gp? (Completing the game only high difficulty, one for Hard, one for Expert, etc...). My gp totals may be off, haven't owned a 360 for almost 2 years now. These usually add up to 1000gp for a retail 360 game. Around 200-250 or so for XBLA titles.
PS3 has it in Bronze, Silver and Gold trophies to differ from the 5gp. 15gp and 100gp. PS3 games however have an additional trophy, which is a Platinum, awarded for achieving all trophies in the game. This trophies grants ever more XP for your profile. I don't know the told point % for each type of trophy, but right now, for me, bronze trophies don't add shit, but I won't play a crap game for a gold. No Way! lol
These not only allow you to raise your score/level for personal enjoyment, but it also easily allows others to not just see what games you have played, but also be able to see just how far into each of those games you progressed. I guess it could also help you to know how to talk about a game without worry of spoiling it for someone who you can clearly see hasn't even hit the halfway point.
I would like the Wii to have something similar to PS3 though since I like the level up system. Maybe once you hit specific levels you recieve Special Nintendo Club bonuses.
Come on, lie to me and say you wouldn't love that!