Lucas-Rio said:
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Dude, most people don't even know what Zelda is. When I recommend them a good Wii game or just a good game in general, they're like "What's Zelda?"
Lucas-Rio said:
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Dude, most people don't even know what Zelda is. When I recommend them a good Wii game or just a good game in general, they're like "What's Zelda?"
While this is saddening, we have to take into account that Ocarina was pretty much the first must-have game for the 3DS, in addition to the bundles that other people have mentioned.
TheDarkBender said:
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Where do you live? Not here in the U.S..
There are several major reasons for this:
-The Wii is in its twilight years. It's still selling very well, but at this point it has been out for 5 years. The demand for a major Zelda title simply isn't as high, and software sales for the system are down.
-At the same time, the 3DS is rising rapidly. Not only are its hardware sales massive, but its top titles (in this case the two Mario games and Zelda) are being pushed heavily.
-OoT 3D has had a very popular and well stocked bundle with the 3DS.
-The Ocarina of Time remake was really the first major title for the 3DS. Prior to that there wasn't really any system sellers in the lineup. The Wii's biggest sellers have come and gone and Skyward Sword is really only selling to the existing Wii userbase. Much like how PS2 titles started to sell less in 2005 and 2006, the Wii userbase isn't as energized.
dany612 said:
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I know. I can't believe that Nintendo didn't run the Robin/Zelda Williams commercials here in the U.S. Do they not realize how much that would have resonated with people here? What a missed opportunity...
The concept of Zelda 1 is what we need for the series right now, in my opinion. Freedom, combat focused (even with the items themselves), far less or NO puzzles, non-linearity, player growth (optional swords/armor/items and so on, maybe expand on this even further), high exploration that isn't limited by game progress, a huge overworld, higher difficulty, enemies everywhere, maybe even a second quest. Just imagine Zelda 1 on the Wii but with an overworld 3-4x as large with even more content and freedom placed into it..towns or even cities would be great..that is my ideal Zelda game, 2D or 3D makes no difference so long as the quality is captured solidly in either.
But Nintendo would never make another Zelda game like that. Zelda 1 and LttP are the only ones, and those are very old (but still great) games that deserve to be put on the scale of a modern day game. Skyrim would have some serious competition.
I'd like to see if Retro Studios or some other west developer could do it. Modern Zelda fans say the concept of old Zelda would be a flop, but that couldn't be further from the truth. Just look at Skyrim's success. An excact clone with the same size and length of Zelda 1 or LttP, for a modern day on a home console, may not sell as great, but that would be unfair and stupid. Zelda 1 is a 25 year old game..it could -easily- expand to the size and content of Skyrim and have a few old kinks polished up. That would undoubtedly sell loads (Zelda 1 sold to a cold market without name recognition and still sold nearing 7 million. Just as Mario Kart expanded its sales, so could Zelda), I truly believe that. Just don't go making it look like TWW or something.
- SS needs an add-on.
- A lot of people that bought a Wii dont suppot the system anymore. They have moved to HD consoles or they download the games.
- 3DS Bundles.
- 3DS is a hot product right now.
- OoT is a better game.
Why don't you make like a tree and get out of here?
Roar_Of_War said: The concept of Zelda 1 is what we need for the series right now, in my opinion. Freedom, combat focused (even with the items themselves), far less or NO puzzles, non-linearity, player growth (optional swords/armor/items and so on, maybe expand on this even further), high exploration that isn't limited by game progress, a huge overworld, higher difficulty, enemies everywhere, maybe even a second quest. Just imagine Zelda 1 on the Wii but with an overworld 3-4x as large with even more content and freedom placed into it..towns or even cities would be great..that is my ideal Zelda game, 2D or 3D makes no difference so long as the quality is captured solidly in either.
But Nintendo would never make another Zelda game like that. Zelda 1 and LttP are the only ones, and those are very old (but still great) games that deserve to be put on the scale of a modern day game. Skyrim would have some serious competition.
I'd like to see if Retro Studios or some other west developer could do it. Modern Zelda fans say the concept of old Zelda would be a flop, but that couldn't be further from the truth. Just look at Skyrim's success. An excact clone with the same size and length of Zelda 1 or LttP, for a modern day on a home console, may not sell as great, but that would be unfair and stupid. Zelda 1 is a 25 year old game..it could -easily- expand to the size and content of Skyrim and have a few old kinks polished up. That would undoubtedly sell loads (Zelda 1 sold to a cold market without name recognition and still sold nearing 7 million. Just as Mario Kart expanded its sales, so could Zelda), I truly believe that. Just don't go making it look like TWW or something. |
Skyrim is a rpg, and SS is an action adventure. You can't compare them. They serve different audiences/styles.
In the wilderness we go alone with our new knowledge and strength.