HappySqurriel said: I have no problem with downloadable content that costs money as long as the value of what you get vs. the price you pay is reasonable ... Often the games I see the most potential for this are the games that fall into the interactive entertainment realm. These games regularly are a form of educational product and adding content after it has been released is of high value. For a game like Wii Fit adding additional exercises for $1 a piece would be ideal, or a game like Art Academy adding an additional series of lessons for $5 would be fantastic. |
Correct .. now step out of fantasy land. When has this industry acted responsibly in regards to DLC? on average the industry as a whole gets a F on DLC. I know it's Nintendo but will they resist the greed?