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Kenology said:
Xxain said:
HappySqurriel said:
I have no problem with downloadable content that costs money as long as the value of what you get vs. the price you pay is reasonable ...

Often the games I see the most potential for this are the games that fall into the interactive entertainment realm. These games regularly are a form of educational product and adding content after it has been released is of high value. For a game like Wii Fit adding additional exercises for $1 a piece would be ideal, or a game like Art Academy adding an additional series of lessons for $5 would be fantastic.


Correct .. now step out of fantasy land. When has this industry acted responsibly in regards to DLC? on average the industry as a whole gets a F on DLC. I know it's Nintendo but will they resist the greed?

You're seem incredibly annoyed and agitated.  Relax.  Is it really that hard to fathom that the DLC just might be worthwhile?

You seem to be comdemning this before you even have details and ripping HappySqurriel just for throwing out a few ideas he has about how DLC could work out well. 

Chill out.



The Industry has not done well when it comes to pushing the good aspects of DLC, more likey than not DLC is pure greed. Its even worse from east as east believe's removing features that have been present in previous installments then reselling them, locked content on the disk, DLC in development before the actually game is even out, and just low quality overpriced junk counts as DLC so xxcuse my pessimistic attitude towards DLC.