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Forums - Gaming Discussion - My theory indicates that the FFXII team are making FFXV and it will be out in 2014.

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Are the FFXII team currently making FFXV?

Yes. 23 60.53%
 
No. 15 39.47%
 
Total:38
Aiddon said:
Fab_GS said:
darthdevidem01 said:
Why does Matsuno have to come back or something for FF15 to exist?

Hiroyuki Ito is perfectly capable of directing a new FF on his own.


I agree.
According to Wikipedia, he directed and designed Final Fantasy VI, IX and XII.


Writing is more the problem. Ito is a fine director, but he has never, EVER been credited as a writer. And the FFT team would NEVER go forward with an Ivalice or Ogre Battle project unless Matsuno himself was the writer. He's the entire crux of the narrative and they NEED him to tell a good story.

Indeed, Hiroyuki Ito is perfectly capable of directing a main series FF. He's even more capable than Motomu Toriyama, IMO. The problem is that he is more to do with the gameplay and structure side of things and I doubt he can tell a compelling story even if he tried to. FFVI and FFIX were mainly written by Sakaguchi, while FFXII was mainly written by Matsuno.

If Hiroyuki Ito is currently directing FFXV as I type this, then Matsuno should be writing the story as a freelancer as he did for Tactics Ogre on PSP. As I've said in a previous post in this thread, Matsuno is currently working on a new project and that may be as the freelance writer of FFXV. We'll have to wait and see.



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Galvanizer said:
A203D said:
Galvanizer said:

I think there's a chance the team would be big enough to make FFXV. They just need to add all the staff that worked on The Last Remnant to the staff that worked on Tactics Ogre for PSP. That would be enough staff. The Last Remnant is a HD game with epic scale towns and way, way more vast areas to explore than even FFXIII. Funny enough, a lot of the staff that made The Last Remnant also worked on FFXII. What has probably already happened is the staff that worked on The Last Remnant have moved on to FFXV since the game came out.

Also, what Kawazu said about FFXII was misinterpreted by FFXII haters. He meant that the PlayOnline members of the team were making the game as big as possible as they wanted to create a world on par with the scale of a MMORPG. However, the members of the FFT team were not used to creating a story for  a world that size. Have you played FFT? There is no huge world to explore in the game and so the story is neatly structured. The FFT team were not used to telling a story in the open and vast world that the PlayOnline team wanted to create. That's all Kawazu was saying. The FFXII haters just blew up his words by saying, "The FFXII story sucks as the FFT team and PlayOnline team were arguing." Go to the the source of the actual article and you'll see that's not what he actually meant at all.

Whatever the situation, there were some serious incompatabilities with creative aspects of the game. the FF Tactics team originally planned for Basch to be the main character. and they were forced to make Vaan the main character. who wasnt that bad. for various reasons it seems Basch wouldve made a better lead character, instead of being marginalised.

i think Ito also mentioned that he was pleased by Famitsu's perfect score of F12, but he felt that creative differences between the 2 teams meant the story was not as good as it couldve been. i take it he was reffering to the Basch situation.

and most importantly, Sakaguchi didnt want to play FF12 past the opening movie, because he felt that the game was not what it shouldve been since Matsuno's departure. this means that perhaps he knew something we didnt.

but the biggest problem was probabily none of these things at all. FF12's development took place around the time Sakaguchi left Sqaure, when he left he took a lot of staff from the FF12 project with him, and its for this reason many speculate the game was a development nightmare, which took a lot longer than it shoudve done. however whatever these problems, nothing can compare to the waste of time Crystal Tools has been. so whatever problems were made were not learned when the FNC project went into production. however based on reports of FF13-2, it seems Sqaure has finally learned a lot from its past mistakes, the development of FF12 included.

Basch was just the main character during the early concept and planning stage. They hadn't even started actual development at that time. When actual development started, Vaan was already decided to be the POV to game's story. Matsuno designs games by coming up with the game design first and writing the story based on the game design. The game design for FFXII was to have the player exploring a vast world. Vaan was then chosen to be the POV main character as he would be exploring and and learning about the world in sync with the player.

Also, it was Akitoshi Kawazu that mentioned that they were pleased with the 40/40 from Famitsu. He said they were happy with the score but that he felt the story did not meet some fans expectations. He cited the reason as being the PlayOnline team wanting to make a really huge MMO size world, while the FFT team were not used to constructing a deep story in such a vast and open environment.

Lastly, when Sakaguchi left, he took only one FFXII staff member with him and that was Hideo Minaba. However, Hideo Minaba only went freelance and was still working on FFXII even though he had left Square Enix.

Yes more proof that Hideo Minaba is freelance is the fact that he is working on character designs for FFXIII-2.

@your other post

Why assume Matsuno is writing? Kazushige Nojima (the greatest writer in the videogame industry!!!!) may be writing FFXV with Ito directing, its more likely as Nojima hasn't written for a main FF since FFX.



All hail the KING, Andrespetmonkey

FF vs 13 should be out in 2012, and yes, I agree that FF 15 should be out in 2014,closing this gen with a bang.



darthdevidem01 said:
Galvanizer said:

Basch was just the main character during the early concept and planning stage. They hadn't even started actual development at that time. When actual development started, Vaan was already decided to be the POV to game's story. Matsuno designs games by coming up with the game design first and writing the story based on the game design. The game design for FFXII was to have the player exploring a vast world. Vaan was then chosen to be the POV main character as he would be exploring and and learning about the world in sync with the player.

Also, it was Akitoshi Kawazu that mentioned that they were pleased with the 40/40 from Famitsu. He said they were happy with the score but that he felt the story did not meet some fans expectations. He cited the reason as being the PlayOnline team wanting to make a really huge MMO size world, while the FFT team were not used to constructing a deep story in such a vast and open environment.

Lastly, when Sakaguchi left, he took only one FFXII staff member with him and that was Hideo Minaba. However, Hideo Minaba only went freelance and was still working on FFXII even though he had left Square Enix.

Yes more proof that Hideo Minaba is freelance is the fact that he is working on character designs for FFXIII-2.

@your other post

Why assume Matsuno is writing? Kazushige Nojima (the greatest writer in the videogame industry!!!!) may be writing FFXV with Ito directing, its more likely as Nojima hasn't written for a main FF since FFX.

Yeah, I read that Minaba was working freelance on FFXIII-2. It's good to have him back on FF as I loved his art direction for FFIX. Maybe he's also the freelance art director for FFXV?

Also, the reason I assume Matsuno is writing is because Division 4 has never made a game with Kazushige Nojima as the writer. All their games have been written by Matsuno. Nojima is more somebody associated with Division 1.




FFXV doesn't have to be an Ivalice Alliance project.

With Ito directing and Nojima writing it can be a fresh world and the FFT team and other members who were hired will be the staff.

I think Nojima will write as what exactly has he been doing? He is writing FF Versus XIII, but thats been in development for 7 years, unless he has spent 7 years dribbling over the same script page he should've finished the scenario (in fact scenario of versus XIII being completed was reported a few months back).

Basically Kazushige Nojima is free of any project right now and even while he was writing for Versus XIII he had no other major project to work with (this is the man that handled FFX-2, KH1 etc all near the same time).



All hail the KING, Andrespetmonkey

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Galvanizer said:
darthdevidem01 said:
Galvanizer said:
 

Basch was just the main character during the early concept and planning stage. They hadn't even started actual development at that time. When actual development started, Vaan was already decided to be the POV to game's story. Matsuno designs games by coming up with the game design first and writing the story based on the game design. The game design for FFXII was to have the player exploring a vast world. Vaan was then chosen to be the POV main character as he would be exploring and and learning about the world in sync with the player.

Also, it was Akitoshi Kawazu that mentioned that they were pleased with the 40/40 from Famitsu. He said they were happy with the score but that he felt the story did not meet some fans expectations. He cited the reason as being the PlayOnline team wanting to make a really huge MMO size world, while the FFT team were not used to constructing a deep story in such a vast and open environment.

Lastly, when Sakaguchi left, he took only one FFXII staff member with him and that was Hideo Minaba. However, Hideo Minaba only went freelance and was still working on FFXII even though he had left Square Enix.

Yes more proof that Hideo Minaba is freelance is the fact that he is working on character designs for FFXIII-2.

@your other post

Why assume Matsuno is writing? Kazushige Nojima (the greatest writer in the videogame industry!!!!) may be writing FFXV with Ito directing, its more likely as Nojima hasn't written for a main FF since FFX.

Yeah, I read that Minaba was working freelance on FFXIII-2. It's good to have him back on FF as I loved his art direction for FFIX. Maybe he's also the freelance art director for FFXV?

Also, the reason I assume Matsuno is writing is because Division 4 has never made a game with Kazushige Nojima as the writer. All their games have been written by Matsuno. Nojima is more somebody associated with Division 1.

It would be very cool if Minaba is doing that cus FFIX had amazing art direction also since Kamikokroyu (however you spell his name...I think he did art direction for XII) is working on XIII-2 and an unnanounced AAA SE project that is being developed by Japanese and Western devs together.

Yeah your right in that Nojima has never really worked with Division 4...but when Ito made FFIX was he in division 1? If so wouldn't he have some kind of rappot with Nojima? Because Ito worked on FF8 quite a bit (credited as battle system designer), and FF8 is well known as really Kitase and Nojima's game as Sakaguchi was busy in Hawaii and with FF9 mostly.

Maybe Ito convinced Nojima to work with them...I dunno.



All hail the KING, Andrespetmonkey

darthdevidem01 said:

FFXV doesn't have to be an Ivalice Alliance project.

With Ito directing and Nojima writing it can be a fresh world and the FFT team and other members who were hired will be the staff.

I think Nojima will write as what exactly has he been doing? He is writing FF Versus XIII, but thats been in development for 7 years, unless he has spent 7 years dribbling over the same script page he should've finished the scenario (in fact scenario of versus XIII being completed was reported a few months back).

Basically Kazushige Nojima is free of any project right now and even while he was writing for Versus XIII he had no other major project to work with (this is the man that handled FFX-2, KH1 etc all near the same time).

Here's the thing though, would Ito really hire Nojima to write for his game or would he hire Matsuno who he has worked with twice on FFT and FFXII? 

Then you've got the fact that Hiroshi Minagawa has already shown off a video of Rabanastre from FFXII running on Unreal Engine 3. If they are making areas of Ivalice in Unreal Engine 3 then it's likely there's a HD game set in Ivalice in production by Division 4. Would they really hire Nojima to write the story of a Ivalice game?

As I've stated, Nojima is very closely linked to Division 1. I doubt Division 4 will bring him over to help with their game. Even if Nojima is not busy right now, that doesn't mean he's not working on any unannounced projects for Division 1. Who is writing KH 3D? Who is writing Birth by Sleep: Volume 2? Who is writing other games that are yet to be announced in Fabula Nova Crystallis series?

We'll have to see, but if Minagawa is involved in FFXV along with Ito and the game is set in Ivalice, then there's not a chance that Nojima will be attached to the project. Matsuno would most definitely be the writer.




I'm thinking FFXV will be announced at E3 2012 as Matsuno said he will be going to E3 next year on his twitter.



Galvanizer said:
darthdevidem01 said:

FFXV doesn't have to be an Ivalice Alliance project.

With Ito directing and Nojima writing it can be a fresh world and the FFT team and other members who were hired will be the staff.

I think Nojima will write as what exactly has he been doing? He is writing FF Versus XIII, but thats been in development for 7 years, unless he has spent 7 years dribbling over the same script page he should've finished the scenario (in fact scenario of versus XIII being completed was reported a few months back).

Basically Kazushige Nojima is free of any project right now and even while he was writing for Versus XIII he had no other major project to work with (this is the man that handled FFX-2, KH1 etc all near the same time).

Here's the thing though, would Ito really hire Nojima to write for his game or would he hire Matsuno who he has worked with twice on FFT and FFXII? 

Then you've got the fact that Hiroshi Minagawa has already shown off a video of Rabanastre from FFXII running on Unreal Engine 3. If they are making areas of Ivalice in Unreal Engine 3 then it's likely there's a HD game set in Ivalice in production by Division 4. Would they really hire Nojima to write the story of a Ivalice game?

As I've stated, Nojima is very closely linked to Division 1. I doubt Division 4 will bring him over to help with their game. Even if Nojima is not busy right now, that doesn't mean he's not working on any unannounced projects for Division 1. Who is writing KH 3D? Who is writing Birth by Sleep: Volume 2? Who is writing other games that are yet to be announced in Fabula Nova Crystallis series?

We'll have to see, but if Minagawa is involved in FFXV along with Ito and the game is set in Ivalice, then there's not a chance that Nojima will be attached to the project. Matsuno would most definitely be the writer.

Thats basically it, I don't think FFXV will be an Ivalice title, I feel it will be in a similar setting to FFIX so like medieval. If thats the case hiring Nojima should be no problem.

However IF FFXV is to be an Ivalice game then most definetely only Matsuno should be hired to do the story, Nojima doesn't understand Ivalice.

Apart from Watanabe, Nojima, Matsuno etc who are the main writers at Square-Enix. Do you think they might hire writers from outside to do the story for FFXV (If its not Ivalice)? WRPG devs do this all the time.

Can you link me to Matsuno's twitter, if he is coming to E3 next year then he may very well be in charge of FFXV or he will have some big project coming up!!!!!!!

Also who is Minagawa exactly?



All hail the KING, Andrespetmonkey

Minagawa, Matsuno and other members of FF Tactics team were originally part of Quest. Sakaguchi decided to buy them out and integrate them into Sqauresoft because he was so impressed with their developing ability.

Matusno has led the team because they are a family in a sense. in the same way Kitase and Toriyama always work together, in the same way Sakaguchi, Ammano and Umatesu have worked together.

i doubt they would work with Nojima, mainly because the style of game they make is different from his style - and this is because these developers orignally came from Quest.

it seems to me that Matsuno would rather work on something he and his team have full control of rather than another FF. so he could also be working on another Ogre Battle game tbh, because Sqaure have said they want to give us new IPs and Tactics Ogre was just released, it would seem they have some intention of reviving the series.

how