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Forums - Gaming Discussion - Is Final Fantasy On The Verge Of Collapse?

 

Is Final Fantasy On The Verge Of Collapse?

Yes 135 56.49%
 
No 104 43.51%
 
Total:239
Crystalchild said:
 

 Game journalism is broken, and broke Final Fantasy, which will probably become a niche market like many others JRPGs.

 

Just wrong.

i think the thing that has pissed of (myself included) most of the haters, was that so many things were left out.

the world was never so streamlined (e.g limited), you cannot access any house (as if there were many anyway.. ) there was almost nothing to do aside from the mainstory, no deep hidden secrets that had nothing to do with the Fal'cie thing..

and as Square told us so often already ~ a game like FF7 couldnt be remaked without MUCH effort. (much much more than FFXIII has taken.) Why? because of the technical prsentation. it consumes so much time and money .. that the Games overall size suffers from it.

to me, FFXIII had the same monotone feeling as a FPS. 'luckilly' the presentation was great and has maked up for it.

 

it isnt square's fault, its simply that games get more and more complex.

If you read some of the dev interviews they paint a horrible picture of the development for FFXIII. The sheer volume of artwork in the game is astounding and this is because the art team spent years making art assets to the point where large amounts were left out of the final game.

http://www.gamasutra.com/view/news/30640/Exclusive_Behind_The_Scenes_of__Square_Enixs_Final_Fantasy_XIII.php?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed: GamasutraNews (Gamasutra News)

This article also suggests that the developers didn't have any clear focus of what was going to be in the final game, even at late stages of development. Who knows what different features the teams were toying around with? Even after the trailer (which was a proof of concept) the team didn't have a clear focus of what direction to take the game:

"However, it became clear that, at the time, there were actually very few members who saw the trailer as a representation of what we wanted to achieve with Final Fantasy XIII. This lack of a shared vision became the root of many conflicts that arose later in development."

It was actually only after the demo was released that the team gained an insight into how the final game would be:

"Even at a late stage of development, we did not agree on key elements of the game, which stemmed from the lack of a cohesive vision, the lack of finalized specs, and the remaining problems with communication between departments.

What enabled us to conquer this line of seemingly endless conflicts was the development process for the Final Fantasy XIII demo, which was included in the Japan-only Blu-ray version of the animated film Final Fantasy VII: Advent Children Complete. The demo was not in our original plan, so we had to make adjustments to the overall schedule to accommodate it. Whatever effects creating the demo had on the schedule, once it was complete we realized it was just the panacea we needed."

The article also talks about how trying to develop a universal engine to use accross multiple platforms and multiple games negatively impacted on development and how international player tests came too late for many criticisms of the game to be addressed. All these factors point to a highly inefficient development process for the game and poor leadership/decision making.

I don't think that making a game with the depth of previous Final Fantasy games is impossible, but it is if your development procedure is as inefficient as the development of FFXIII was. I hope the lessons learnt from FFXIII development translate to efficient development of future titles leading to more depth.



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To me FF has always been about quality RPG. It doesn't matter if they change the gameplay as long as it's good. I've never understood some people's FFXII hate. It was a great game with great graphics, awesome score by Hitoshi Sakimoto and fun exploration. Battle system was great too. Instead of doing everything manually, I could program my characters to act according to my wishes. It's not like the gambits solved every problem for you(like som like to claim). The player was still the brain. You just didn't have to do everything manually like a f'kkin labour. Grinding became much comfortable and the random battles were gone so you could choose your battles to some extent. People should try to be a little more opened minded and stop dissing every FF that isn't like their favorite one.



Rob-Ot said:

I agree with your FF8 parts. Thats when I realized how wrong things can go, thankfully FF8 had lots of redeeming factors to counter its poor characters and downright stupid story, FF8 had exploration, side content, world map, customization, music, ground breaking scale with graphics and many things to redeem itself. Then FF9 after FF8 was universally appreciated so any bad stigma FF8 got on the FF name went away as FF9 was met to unanimous fan adoration. Now FF10-2, 12, 13...even if you like them you have to accept all are met with mixed reactions from fans with FF14 being the first Final Fantasy to have unanimous negative reactions. That isn't healthy for the series, 4 misses in a row, thats why I made this thread.

Yeah, FF8 did have excellent gameplay elements in terms of world map, customisation etc, especially the card game. i also think that FF9 did great things for the series after FF8.

what i'm quite interested to know is what Wada is up to at the moment. because hes a buisness man, hes acknowledged that there are some people who are very unhappy with FF13, and that he has recieved death threats from Japanese fans.

so i think he might still have a trick up his sleeve, because hes keeping production team 1 busy on this FNC project, but there is another FF team, i wonder if Fortress is something hes planning as a backup plan??



hikaruchan said:
Acevil said:
perpride said:

Is this thread serious?

FFXIII is among the best games in the entire series. It got generally favourable reviews and almost every fan I talk to loves it.

FF versus XIII is one of the most anticipated games right now.

Square could announce a new main installment at any moment and the internet would collapse before Final Fantasy.


I like FFXIII, don't get me wrong, in fact I believe this thread is all wrong, but what you said was kind of funny. I would say it got the worse reviews from a mainline final fantasy game (including Final Fantasy X-2). Also you must not meet a lot of final fantasy fans, or you are really sheltered to know that this one is one of the most mixed reactions for a final fantasy game.

Also I doubt the internet would collapse unless it is a 360 exclusive, not after the fun game Final Fantasy XIV. 

Name me on FF released after FFVI that doesn't have mixed reactions from fans

Yes, but I said one of the most mixed reactions, the original poster claimed it was positive reaction. . 



 

the series needs a SERIOUS kick in the ass. Someone has to do something with the series that is a radical departure that puts the franchise in a new direction. VII did that 13 years ago with going for a more steampunkish, technological bent as opposed to the high fantasy settings of the NES/SNES era. However, with XIV causing Square to bleed cash I get the troubling feeling that they're going to play it safe unless they do something drastic that won't be TOO expensive like make XV for the 3DS or something since DQ IX was a smash hit on the DS



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Aiddon said:

the series needs a SERIOUS kick in the ass. Someone has to do something with the series that is a radical departure that puts the franchise in a new direction. VII did that 13 years ago with going for a more steampunkish, technological bent as opposed to the high fantasy settings of the NES/SNES era. However, with XIV causing Square to bleed cash I get the troubling feeling that they're going to play it safe unless they do something drastic that won't be TOO expensive like make XV for the 3DS or something since DQ IX was a smash hit on the DS

Final Fantasy VI (on the SNES) was the first to adopt a steam-punk theme and the concept of technology into the game. FFVII added a cyberpunk world and wowed the world due to its FMVs, bizzare cyberpunk science, amazing presentation and dark tone/story.



Even though XIII has sold really well, its substandard critical reception and frighteningly negative fan reaction has to have Square-Enix a little afraid. It's going to be more difficult to sell the next installment based on name and reputation alone, and they can't afford to have the game under-perform, especially with the ridiculously high budget that they give the series. They have to make sure that the game not only appeals to Final Fantasy fans, but (J)RPG fans in general, which is something that XIII maybe didn't do too well.



I still say the Materia system should've never changed....... :P



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

@OP:

Yep. A series with "Final" in its very title was just jinxing itself, it had to happen sooner or later, indeed it's lucky it didn't happen sooner!

O-) 



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On the verge? No. XIII's sales are some of the best for a Console RPG in years. However, it's hard to deny that the franchise is being weakened. 13 and 14, especially the latter, were probably the critically worst received entries in main series history, and in a world where console games are increasingly Western style and handheld games are generally Eastern style, HD behemoth JRPGs will have trouble finding a niche.

Imagine the theoretical gamer of 2014. Why would they play Final Fantasy 15? The last game of note in the series was in 2006, 2001 if you hated XII, the last entries are hated on forums everywhere, and they got their JRPG fix on the PSP2 and 3DS. What would FF15 offer that Dragon Quest 11, Pokemon 6, and Monster Hunter 4 couldn't?

Final Fantasy is not on the verge of collapse, but it is on the road.



Love and tolerate.