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Forums - Nintendo Discussion - Can NSMBUD sell 10 million?

I said earlier in the thread I think it likely will hit 10 million, as people clearly don't care that MK8D is a WiiU port I doubt they will care that NSMBU+L is a WiiU port. I can't say I have any fatigue with the NSMB series because I've only ever played the Wii version and it was very cool. I rarely buy full priced games anymore so I would maybe only pick this up on a whim if it got a 50% discount like I just did recently with Mario + Rabbids. I wouldn't at all mind adding it to my Switch games collection, but before they announced this port I really thought they'd bring a new 2D Mario game (in a new style) to the Switch next year, which I was really looking forward to.

I think the problem with NSMB at this point is that Nintendo has NEVER* repeated the same Mario formula before. I put an asterik there because the only time they ever did was with the Galaxy games but that was a sequel on the same system, not spanning 3 generations and 5 systems. Original SMB was far different than the SMB2 that the west got, and SMB3 was far different again, SMW was again far different and Yoshi's Island was totally different, and obviously SM64 was totally different and Sunshine was completely different than 64, and the Galaxy games were totally different again, and SMBW was totally different than the rest and Mario Odyssey was completely different. But now with NSMB (which was incredible when it came out) has been on four systems in two generations and now they are porting the last one to a new system and generation.

My hope is that this is the last NSMB which they are just porting because they know they will make a boatload of money from it but they are working hard on a totally new 2D Mario game for the Switch with a completely different style and formula.



DélioPT said:
Lonely_Dolphin said:
Ha, not even gonna try to explain how my conclusion isn't accurate.

Duh!
By some sure, but not everyone, though even if that were true it wouldn't change anything. You can still like a game even if it's not your favorite in the series. I'd give up fishing for excuses to try and explain away the cold hard numbers cause it's never gonna happen.

No, i'm not.

By some? Then you haven't paying attention. The game was never celebrated as a great Mario game. Not when it was released, not some years after or even today. It's not seen as a memorable game, period.
I'm not saying that people can't enjoy a non-favourite game in a given series. What i said is that, in this specific case, i have a hard time believing it will do MK8 Deluxe numbers when the game wasn't cherished the same way. And i don't necessarily see big sales being a decisive factor for that to happen.

You don't agree? Fine.

You probably should if you want to be believed and taken seriously. You don't actually expect me to just take your word for it do you especially when I provided a logical explanation, and that you're gonna rely on "because I say so!" logic makes me less willing to discuss with you.

I see it as a memorable game so there goes that claim, not that it meant anything anyway as people buy games because they like them, not just cause they're memorable, otherwise they'd never buy new games to become memorable in the first place. The sales of previous NSMB games show that the series is very well liked, this is fact.

It's not just me, no one with common sense is gonna agree with taking anecdotal minority opinions over cold hard numbers especially when time and time again the former is irrelevant. Most immediate example? The very NSMB series we're discussing. The bashing of the series had already started, yet NSMB2 and U were still among the top sellers for their system alongside Mario Kart.

"And i don't necessarily see big sales being a decisive factor for that to happen." - Why though? Probably because the sales never line up with your emotion based arguments, but I'm interested in hearing what you come up with to try and rationalize that sentence with.

I think it could hit 10 million, yes. The launch timing is really interesting - launching a game that should land in or exceed the 5-10 million range in the second week of January is an usual move. At the very least it suggests Nintendo are serious about keeping Switch's sales momentum going, given they'll be launching three potential 10m+ sellers in three consecutive months. It also suggests the 2019 line-up is strong - they can get a major Mario title out in the first two weeks of the year, because at the very least, Luigi's Mansion 3 (5m +), Animal Crossing (12m +) and Pokemon Gen 8 (15m +) could all also be launching in 2019, if things go to plan.

If we consider the gap between Odyssey (Switch's last 10m+ title) and Pokemon Let's Go! (Switch's likely next 10m+ title), then it seems clear Nintendo are serious about their 20m FY goal and have a strong line-up planned for calendar 2019.



Lonely_Dolphin said:
DélioPT said:

 

You probably should if you want to be believed and taken seriously. You don't actually expect me to just take your word for it do you especially when I provided a logical explanation, and that you're gonna rely on "because I say so!" logic makes me less willing to discuss with you.

I see it as a memorable game so there goes that claim, not that it meant anything anyway as people buy games because they like them, not just cause they're memorable, otherwise they'd never buy new games to become memorable in the first place. The sales of previous NSMB games show that the series is very well liked, this is fact.

It's not just me, no one with common sense is gonna agree with taking anecdotal minority opinions over cold hard numbers especially when time and time again the former is irrelevant. Most immediate example? The very NSMB series we're discussing. The bashing of the series had already started, yet NSMB2 and U were still among the top sellers for their system alongside Mario Kart.

"And i don't necessarily see big sales being a decisive factor for that to happen." - Why though? Probably because the sales never line up with your emotion based arguments, but I'm interested in hearing what you come up with to try and rationalize that sentence with.

Want to know why i didn't and won't question your assumption? Simple. You didn't even bother to ask how i got to have that impression. You automatically assumed it was through forum posters.
So, why bother telling someone they are wrong or might be wrong, when they already decided they are right?

"I see it as a memorable game so there goes that claim,"
This wasn't about personnal opinions.

First, i never claimed anything more than having an impression, yet, somehow, you keep reading my comments as what i said was the utmost truth.
I already told i don't mind being proven wrong. I even added that i had not make any claims.

Again, Mario Sunshine sold very, very well. Did that change how people perceive the game until this day? No. 
Based on that, i don't believe if the game was ported, it would do as well as the original. But this is just a belief. Nothing more.

This is was i wrote in my first post:

"I'm not sure it will be able to go that far.

This is one of the Wii U games that wasn't a hot title or even a treasured one. Unlike MK8 or Mario Maker, for example.
Because of that i really don't see how it could sell that well. Specially if 2019 has a better (more system sellers and exclusives) line-up than 2018."

Can you see there any claim that the game will do this or that way?



12 millions life time and I think this will be first and only Mario 2d on switch



Switch!!!

DélioPT said:
Lonely_Dolphin said:
You probably should if you want to be believed and taken seriously. You don't actually expect me to just take your word for it do you especially when I provided a logical explanation, and that you're gonna rely on "because I say so!" logic makes me less willing to discuss with you.

I see it as a memorable game so there goes that claim, not that it meant anything anyway as people buy games because they like them, not just cause they're memorable, otherwise they'd never buy new games to become memorable in the first place. The sales of previous NSMB games show that the series is very well liked, this is fact.

It's not just me, no one with common sense is gonna agree with taking anecdotal minority opinions over cold hard numbers especially when time and time again the former is irrelevant. Most immediate example? The very NSMB series we're discussing. The bashing of the series had already started, yet NSMB2 and U were still among the top sellers for their system alongside Mario Kart.

"And i don't necessarily see big sales being a decisive factor for that to happen." - Why though? Probably because the sales never line up with your emotion based arguments, but I'm interested in hearing what you come up with to try and rationalize that sentence with.

Want to know why i didn't and won't question your assumption? Simple. You didn't even bother to ask how i got to have that impression. You automatically assumed it was through forum posters.
So, why bother telling someone they are wrong or might be wrong, when they already decided they are right?

"I see it as a memorable game so there goes that claim,"
This wasn't about personnal opinions.

First, i never claimed anything more than having an impression, yet, somehow, you keep reading my comments as what i said was the utmost truth.
I already told i don't mind being proven wrong. I even added that i had not make any claims.

Again, Mario Sunshine sold very, very well. Did that change how people perceive the game until this day? No. 
Based on that, i don't believe if the game was ported, it would do as well as the original. But this is just a belief. Nothing more.

This is was i wrote in my first post:

"I'm not sure it will be able to go that far.

This is one of the Wii U games that wasn't a hot title or even a treasured one. Unlike MK8 or Mario Maker, for example.
Because of that i really don't see how it could sell that well. Specially if 2019 has a better (more system sellers and exclusives) line-up than 2018."

Can you see there any claim that the game will do this or that way?

I even highlighted the claim you made being "This is one of the Wii U games that wasn't a hot title or even a treasured one. Unlike MK8 or Mario Maker, for example." and I very much did ask for your reasoning behind this, to which you replied with "I heard things," no doubt purposely leaving out who you heard them from. However yes I do know I'm correct here, because as I've said the sales prove the majority likes the series, so the only place you could get a negative impression from be the minority.

Are you implying Sunshine being unmemorable is somehow a fact? "Did that change how people perceive the game until this day? No." This certainly implies you believe everyone thinks exactly the same about the game, but as I just proved that obviously isn't true.

Now my main question here still remains, why are you taking opinions over sales numbers?

Lonely_Dolphin said:
DélioPT said:

 

I even highlighted the claim you made being "This is one of the Wii U games that wasn't a hot title or even a treasured one. Unlike MK8 or Mario Maker, for example." and I very much did ask for your reasoning behind this, to which you replied with "I heard things," no doubt purposely leaving out who you heard them from. However yes I do know I'm correct here, because as I've said the sales prove the majority likes the series, so the only place you could get a negative impression from be the minority.

Are you implying Sunshine being unmemorable is somehow a fact? "Did that change how people perceive the game until this day? No." This certainly implies you believe everyone thinks exactly the same about the game, but as I just proved that obviously isn't true.

Now my main question here still remains, why are you taking opinions over sales numbers?

"no doubt purposely leaving out who you heard them from"
Speculation. No more.

I'm not taking opinions over sales.
What i'm not ignoring is that this is a port of game from a series that has received a lot of criticism.

MK8 could outdo the original because the game was clearly hampered by Wii U sales. NSMB U wasn't. In fact, most of it's sales, if i'm not mistaken, come from HW bundles. Unlike MK8.

As to be clearer, i'm not claiming anything, i'm looking at how the series is perceived, i'm looking at how that might affect sales and i'm looking at how the game reach those sales in the first place.
Another thing. As far as we know this port is nothing more than a direct port of the NSMB U + NSL U. MK8 offer minor to meaningful changes.



Woulda been pretty clutch of them to, you know, just make a NEW NSMB. But hey, why do that when they can re-release more old games?



DélioPT said:
Lonely_Dolphin said:
I even highlighted the claim you made being "This is one of the Wii U games that wasn't a hot title or even a treasured one. Unlike MK8 or Mario Maker, for example." and I very much did ask for your reasoning behind this, to which you replied with "I heard things," no doubt purposely leaving out who you heard them from. However yes I do know I'm correct here, because as I've said the sales prove the majority likes the series, so the only place you could get a negative impression from be the minority.

Are you implying Sunshine being unmemorable is somehow a fact? "Did that change how people perceive the game until this day? No." This certainly implies you believe everyone thinks exactly the same about the game, but as I just proved that obviously isn't true.

Now my main question here still remains, why are you taking opinions over sales numbers?

"no doubt purposely leaving out who you heard them from"
Speculation. No more.

I'm not taking opinions over sales.
What i'm not ignoring is that this is a port of game from a series that has received a lot of criticism.

MK8 could outdo the original because the game was clearly hampered by Wii U sales. NSMB U wasn't. In fact, most of it's sales, if i'm not mistaken, come from HW bundles. Unlike MK8.

As to be clearer, i'm not claiming anything, i'm looking at how the series is perceived, i'm looking at how that might affect sales and i'm looking at how the game reach those sales in the first place.
Another thing. As far as we know this port is nothing more than a direct port of the NSMB U + NSL U. MK8 offer minor to meaningful changes.

You know that's not a sufficient response. Why are you being so awkward about this? The whole "not bother talking to one who thinks he's right" excuse falls flat when you continue responding to me. Is it that hard to admit you heard from the minority? It's really not a big deal. xD

"And i don't necessarily see big sales being a decisive factor" - Did you forget you said this? I'm certainly never going to forget lel. Additionally, your next line is only the first time this thread where you tried using sales in your reasoning. Can't blame me for not believing you when you say you don't take opinions over sales.

"MK8 could outdo the original because the game was clearly hampered by Wii U sales. NSMB U wasn't. In fact, most of it's sales, if i'm not mistaken, come from HW bundles. Unlike MK8." - You say you're not making claims yet that is two right there. We can all clearly see the difference in sales between NSMB2 and NSMBU, and MK8 was also bundled as was every major Wii U game.

I noticed you completely dropped the Sunshine point. That's definitely for the best.

I think it will just barely get there. I think 8-9m is more possible.



                
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