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Forums - Nintendo Discussion - Take-Two confirms that WWE 2K19 is skipping the Switch.

 

Do ou think T2 is going to continue to support the Switch?

Yes, the platform is goin... 10 19.61%
 
Yes, but only for sport t... 12 23.53%
 
No, they won't bring anyt... 17 33.33%
 
No, they are completely d... 12 23.53%
 
Total:51
KManX89 said:
d21lewis said:
Good. Fuck 'em. I bought the most expensive version of this turd at 1am on launch day and after the shitty treatment they gave to us Switch owners, they will NEVER get another penny from me.

If you think THAT'S bad, you should see the painfully grindy P2W progression system they put in NBA 2K18. 

I bought that game on day one, too! It was my first basketball game since NBA Live 97. I said "If they're making the effort to support the Switch, I'll support them."

It actually impressed me. Then I played the career mode. They wanted money for EVERYTHING. My character couldn't make the simplest shot. I logged in about five hours, mostly exhibition mode. Uninstalled it and never looked back.

 

The whole company can shut down for all I care. I've bought a WWE title every year since the PS1 days but never again. They've burned this bridge.



KLAMarine said:
Kerotan said:
That's a blow to 3rd party switch support which already isn't anything special.

Switch should not have lazy ports being dumped onto it. If T2 can't be bothered to put in the effort, they should not bother at all.

That's my issue when people talk about Nintendo not having third party support. Of course some of it is on Nintendo not providing a console powerful enough to handle the some games, though its hard to imagine anyone can at $300 at this time. However, stuff like this and Rime are on the third party developers. Give us competent ports and original games. It doesn't have to have a FF15 or CoD budget but come on...give a little more time and care in order for these games to work. Mario + Rabbids is a great example of a game given great care, despite some concerns on whether the crossover would actually work.

Panic Button has done a great job in porting some really intense games such as Doom and Wolfenstein. Sure they're not perfect, but they're competent, especially for a console you can take on the go, which can add to the intrigue of the games.



It's okay.... I'm still in the middle of the first entrance I started watching in 2k18 on the Switch.... I should be done by the time 2k20 comes out

This isn't even the worst one, by far Demon fin or Enzo Amore is worse but couldn't find on youtube lol.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

melbye said:
WWE2K 18 was such a lazy port, nothing lost here

The  game wasn't really fun either.



upload it myself! easiest way :D seriously, count those frames, what is this pile of shit and how did it ever get passed the QA testing... oh yeah I know... it launched in the weeks before Christmas and 2k wanted money for this rubbish knowing that some mums would buy it without knowing what rubbish it was, sad that if some kid got a Switch with this last christmas they would think that was what the system was capable of.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

I feel bad for saying this because ports a good thing, but who cares about WWE 2K19. After the way they treated 2K18 on the Switch, maybe its a GOOD thing that further trash not hit the system. I'd rather have no game than a trash port tbh. That goes for any system I own. keep your trash ports off my ps4,xb1,switch



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Shiken said:
MajorMalfunction said:

GTA V is probably technically infeasible due to tech choices made by Rockstar to get the game running as it does. Deferred rendering is bandwidth hungry. Multiple GB/s without sampling a single texture or processing any gemoetry. That, and as others have said, an expensive undertaking that needed to get started when Switch was an unknown.

I wouldn't put much stock in vgc numbers for individual titles. Many games end up overtracked and aren't often corrected quickly when better infomation comes out.

Ports cost money. There's also the cost of publishing. That dictates games cost full price. Not to mention the opportunity cost of doing something more profitable. It's entirely up to Nintendo to make publishing costs lower for devs/pubs. They haven't. Blame them.

GTAV is on PS360...Switch is stronger than PS360...pretty sure GTAV would be a simple port if they ported those versions.

No longer supported, sadly. Without GTA Online, T2 won't give a fuck. Switch has a much stronger GPU, but system bandwidth is similar. In favor of X360, it has eDRAM, which is 256 GB/s. Switch has no embedded RAM.



Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past

Currently Watching: The Shield, Stein's;Gate, Narcos

Random_Matt said:
How about buy another platform.

There is always the argument its the only portable option that delivers console quality experiences. I think its combo of optimizing for Switch may be difficult for this engine and they saw low sales potential.

But I predict they could come back to Switch down the road, the userbase is growing fast.



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MajorMalfunction said:
Shiken said:

GTAV is on PS360...Switch is stronger than PS360...pretty sure GTAV would be a simple port if they ported those versions.

No longer supported, sadly. Without GTA Online, T2 won't give a fuck. Switch has a much stronger GPU, but system bandwidth is similar. In favor of X360, it has eDRAM, which is 256 GB/s. Switch has no embedded RAM.

wait, do you think the X360 is more capable than the Switch?



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Ganoncrotch said:
MajorMalfunction said:

No longer supported, sadly. Without GTA Online, T2 won't give a fuck. Switch has a much stronger GPU, but system bandwidth is similar. In favor of X360, it has eDRAM, which is 256 GB/s. Switch has no embedded RAM.

wait, do you think the X360 is more capable than the Switch?

In memory bandwidth, yes. Overall? Hell no. But if if it's a bottleneck, it's a bottleneck. If you can't feed your cores from memory, it doesn't matter how much faster your cores are. 



Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past

Currently Watching: The Shield, Stein's;Gate, Narcos