Train wreck said:
There is almost no scenario where your above statement even comes remotely valid, very few if any uses it as argument. AAA 3rd party games that are on the PS4 and Switch - Extremely small, 3rd party developers are not bringing AAA games to the Switch at a fast enough pace (or even at all) where this argument would even make sense. You have DOOM, Wolfenstein and Skyrim (a game from 2011). On Resetera, Aquamarine and ZX both said that sales of AAA games on the switch are OK but not great, I'm taking they are talking about the above titles. 3 games is not enough to make a grand statement like that, the sample size is too small. Indie games on PS4 and Switch - There are many but sales between the two are never argued because Switch sales of indie games are high and there is no real development difference between consoles. Japanese games - See Attack on Titan 2. Small sample size but volume sales on PS4 are not that great either for the majority of them so the argument above doesn't make sense because I'm sure that Japanese developers keep to tight budgets and the PS4 versions are taking long enough for them to break even (if they get to break even at all). |
I never said the argument itself was logical or reasonable, in fact my point was that it wasn't. It's simply a throwaway statement that tends to crop up whenever the topic of Switch ports emerges, there always seems to be at least someone who pulls the old "they shouldn't bother cos they don't sell" card.