| DonFerrari said: Selling less than on another platform obviously turn it in less successful, but I rarely see it used as argument. It is mostly it sold so low that the port was meaningless, and that isn't selling a little less than PS4 or X1 but considerably less. And devs aren't dumb. So we pretty much know also that if a port can be made and turn profit they will more likely do than not. So this should also debunk any theory of conspiracy that a port isn't on Switch because devs are dumb or hate Nintendo. |
Have you read the story behind the port of the Crash N Sane Trilogy on Switch? It was just one single developer testing out the first level on the Switch hardware out of curiosity. He saw that it worked and it took him very little effort. Then he showed that to his superiors and the port was greenlighted. So what can we learn from this?
We see how Activisions' management never considered this port in the first place. The management never even thought about checking if it was possible at all. They straight up ignored a new rising system which had a strong entry into the market and hosts an audience which is known to enjoy platformers. So how do you call a decision like that? Exactly, it's dumb.







