Arius Dion said:
Monster Hunter 3 |
I thought monster hunter 3 wasn't a niche title and is known by many people in japan... and is a established franchise... in japan
Arius Dion said:
Monster Hunter 3 |
I thought monster hunter 3 wasn't a niche title and is known by many people in japan... and is a established franchise... in japan
SuperAdrianK said:
I thought monster hunter 3 wasn't a niche title and is known by many people in japan... and is a established franchise... in japan |
LoL. Yes, I was being sarcastic, my friend..Though you wouldn't have to look far to find those who STILL consider MH3 a flop or as they try to put it a "relative flop" "flop considering userbase" etc.
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.
theRepublic said:
No, you should get me the list of big, core third party titles that performed badly. You said the audience doesn't like them, prove it. While you are at it, you should probably take a look at this too.
|
Would all depend on how you defne "big". But anyway...
That's the whole point of what im saying. Why would the 3rd parties bother to make big huge blockbuster games for Wii, when party games are outselling certain efforts by 2:1 (in the lowest case) and making millions upon millions... When those said blockbusters are selling so well on PS360?
I'll give you an example, using a big hit game you gave me.
Call of Duty: World at War (launched day and date with PS360 versions) - 1.40M (PS3 - 3.81 360 - 6.15)
Carnival Games, Game Party, Deca Sports - 3.54M, 2.17M, 2.14M
Now, what impression do you think that has on developers?
Wyrdness said:
Wrong the fact is market share is done by individual consoles because if the are 60m PS3s and 360s out there and 10m own both consoles it doesn't mean the are 60m customers for the HD twins as you put and thus the market share becomes lower then the Wii hence the flaw in your argument fact. |
Where's the data to back up your facts ?
Besides the fact that I could use the same reasonning and say some Wii owners are HD owners too and those don't care which platform the third party support...
This thread irritates me in the way "PS3 fanboys are the worst"-topics do.
A minority of the fanbase are very vocal and thus some people see the whole fanbase as idiots.
You know what, I'm sick and tired of this, I am just a gamer who happens to prefer Wii but I'm not some fanatic who praise Nintendo everytime they open their mouth. I don't lick Reggie's toes.
Some Nintendo fans really are annoying in how they drop all logic and sense in defending their God and take every bit of criticism against Nintendo as a terrorist attack. I hate it, not only is it annoying to see these people use the company I love just to defend their own egos, but it makes some people think all Nintendo fans behave like that, and we get "Nintendo fans are ignorant", "Nintendo fans are blind", etc.
(This can be applied to the fanbase of Microsoft and Sony as well.)
Something else I'm tired of hearing is that I'm ignorant or an idiot for being satisfied with the library my console of choice have. I'm perfectly fine with the games I can get for the Wii, and I'll probably not have enough time to play through all the games I want before this gen is over. That's just me, it's because of my taste in gaming.
Everyone will not be satisfied in owning only Wii though, I'm fully aware of that, I wouldn't be satisfied in owning only a 360 or a PS3 because I want to play Metroid and Zelda, but again, it's because of my taste and I won't hate on other people for not sharing my opinion. That would just make me look like an idiot and show how limited I am.
End of meltdown. Now I'm gonna have some bitter cake.
Ail said:
Where's the data to back up your facts ? Besides the fact that I could use the same reasonning and say some Wii owners are HD owners too and those don't care which platform the third party support... |
Demotruk said:
I thought you were referring to the other Resident Evil games, I made a mistake. One that was of little consequence but you capitalized on it for a bit of ad hominem anyway. Do you think the Wii Call of Duty's (forgetting 3 since it sucked generally, it's not like it sold great on PS3) compare in the sort of effort or even features that were put into the HD versions? One of them is a gimped port, the other is a two year late gimped port. Even if it weren't gimped, the game was designed to be played on the HD consoles and suffers on Wii for it. |
It's not possible to give them the features that were on the HD versions. We both know this. As for effort, the game was good enough... It's better than The Conduit, which was a hyped up exclusive.
Carl2291 said: Would all depend on how you defne "big". But anyway... That's the whole point of what im saying. Why would the 3rd parties bother to make big huge blockbuster games for Wii, when party games are outselling certain efforts by 2:1 (in the lowest case) and making millions upon millions... When those said blockbusters are selling so well on PS360? I'll give you an example, using a big hit game you gave me. Now, what impression do you think that has on developers? |
Do you notice how all those minigame collections you used were all released early in the Wii's life and their sequels have performed poorly? It is clear that consumers do not want any more of those.
This CoD: World at War thing has been done to death, but sure, let's go over it again. CoD 3 on the Wii outsold the PS3 version. The next year, the PS3 and 360 get the break-out hit CoD 4: Modern Warfare, while the Wii gets nothing. Then, the following year, all the consoles get W@W. The difference here is that W@W got to ride on the success of MW on the PS3 and 360, but not on the Wii. Then of course there is the removed features on the Wii version of W@W that make it less desirable.
It is just more of what we have seen for the past three generations. Third party publishers treat Nintendo consoles like a red-headed step-child, and expect the same results as they get on other consoles. It is ridiculous.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)
Wyrdness said:
Wrong the fact is market share is done by individual consoles because if the are 60m PS3s and 360s out there and 10m own both consoles it doesn't mean the are 60m customers for the HD twins as you put and thus the market share becomes lower then the Wii hence the flaw in your argument fact. |
Doing that would be pointless, as there is no way to tell how mnay people have both. It could also be argued that the marketshare is severely flawed and skewed because of multiple console owners, but we don't see anyone ever bringing that one up do we? That's why im saying there are more PS3's and 360's out there than there are Wii's. Developers don't see how many people own the said console, they see how many consoles are out there.
Carl2291 said: Would all depend on how you defne "big". But anyway... That's the whole point of what im saying. Why would the 3rd parties bother to make big huge blockbuster games for Wii, when party games are outselling certain efforts by 2:1 (in the lowest case) and making millions upon millions... When those said blockbusters are selling so well on PS360? I'll give you an example, using a big hit game you gave me. Now, what impression do you think that has on developers? |
Do you really believe that there is a fair comparison to be made between CoD 5 on PS360 versus the game with the same name on Wii?
1) It's gimped. Features are removed such as local multiplayer and many online features.
2) Much of it's success was due to CoD4, which did not exist on Wii. The only predecessor on Wii was CoD3, which sucked but managed to sell to some starving core gamers. People who loved 4 would naturally be disposed to buying what was marketed as it's direct sequel on the same consoles they played 4.
3) It's designed for the HD consoles. The scale of the game, the battlefields etc. was made with the HD game in mind. In order for the Wii to handle this scale, it's graphics had to be scaled down even lower than what the Wii could be expected to handle for a game designed for it. It's for the same reason to a greater degree that you would not expect the DS version to sell as well (or would you..?).
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.