I've been enjoying the logic used ITT.
Isn't it strange how the people whose favourite console has a greater quantity of titles seem to think that quantity is what matters, whereas the people whose favourite console has a smaller quantity of titles which have higher metacritic scores think quality is what matters? This would be reasonable, if they orginally had these priorities and chose their favourite consoles based on them, but we all know that, in most cases, the favourite console was chosen first and the decision as to whether quantity or quality matters more came afterwards as a way of justifying it.
BTW, the topic is misnamed. It should be "which is the less crappy of the two", not "king", seeing as only three out of the 35 games on those lists have metacritic scores over 90 (counting multiplatform releases as one game), and they are all WRPGs. It would seem that 360 is less crappy for WRPGs and the PS3 is less crappy for JRPGs (and has a stronger lineup for 2010), as has been said already, but the PC easily beats the 360 for WRPGs and the DS easily beats the PS3 for JRPGs. As does the PS2, and the PSX, and the SNES; it's been a very weird generation for JRPGs, and the two most critically acclaimed ones of the generation that have been released in the west certainly don't follow the usual formula (to the extent that it's questionable to even call them JRPGs).