vanatos said:
lestatdark said: @vanatos
By all means, please do, as i'm rather enjoying this argument ;).
When did I also said that in order to agree that a game is good you must accept that every aspect of it is good? I don't even do that for my favourite game, Lufia 2, why should I do that for any FF game? xD
Look, i'm sorry if I took your words out of context, yet you didn't use the proper context for it, and it wasn't me the only who noticed it, I don't care if you think that only you and yourself are right, but at least have the dignity to understand that you weren't right as well ;)
Oh, and were did I ever said that you shouldn't criticize FFXIII or you were doing something wrong if you critiziced FFXIII? Do you even read what I post? :P
I might have been a bit abrasiven my first post on this thread, but it's because i'm a bit tired about people (in this forum and those who haven't played the game yet, I made that perfectly clear, don't even try to dismiss that) complaining about a game which they haven't even tried out yet, but I never targeted anyone saying that they were wrong and I never insulted anyone, you may want to stop that line of reasoning right there ;)
I see that you're trying to do reverse physicology here and try to pin this out on me, and I give you points for effort, but that doesn't work with me :)
|
from your last post it seems you think i believe FF is crap and FFXII sucks, as a general thing 'So saying that FFXIII sucks is bashing, but yet saying that FF is crap isn't? Ah, isn't that a bit of a double-standart argument?' however ive made it quite clear FF6 is my favourite FF even though i think its gameplay is bad, and in general i think gameplay in FF isn't good purely because of its random-encounter-repetitive-nonengaging-kill-normal-enemies-easily-with-just-attack-command'.
I apologise too if i was too aggressive.
I dont really believe you enjoy grinding in games, nor do i believe anyone, in general, enjoys grinding, you stated numerous times as some kind of counter-argument that jrpg's are all like that, it seems to me this is a type of argument that is telling someone 'you just gotta accept it' and it seems you would say this if your 'resigned' to it rather then enjoying it.
I believe that many JRPG's that are turn-based, fail in their design in that it becomes boring and repetitive because normal enemies, consisting of the very large majority of encounters (therefore gameplay) you just press x to kill them, their too easy (as in choose attack and thats it).
A turn-based game should be tactical, in the vein of shin megami tensei nocturne, where you really gotta pay attention to every encounter and one false move and your party dies kind of approach, and it should feel like you gotta use different stuff just to win for every encounter.
I mean it seems to me thats why we get so many different kinds of attack, physical, and the whole plethora of magical attacks.
That being said, i generally like the character design, and the cinematics seem pretty good, that alone might make me enjoy the game overall.
|