I approve of this thread. Lack of quality 3rd party games on Wii makes me a sad panda. :'(
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



I approve of this thread. Lack of quality 3rd party games on Wii makes me a sad panda. :'(
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



| kitler53 said: metroid prime 3, metroid prime trilogy, punch out, the conduit, madworld, muramasa, no more heros, okami, ect and so forth. plenty of good "hardcore" games and none of them were particularly successful sales wise. maybe, just maybe, the reason wii fit can blow past 20M with ease and great game like metroid struggled to make 1.5 is that the audience just isn't there. you can make a game for the wii as "bigger" and "badder" as you want but my mother (a wii owner) is still unlikely to buy it. |
(Edit: jarrod said it first and better, for some reason I didin't read it, sorry)
Also, there have been some big, non-casual", even third party, games on Wii, so the audience must be there.
| NKAJ said: sorry you think wii fit and wii sports are good games??/???? |
Damn straight I do. For that matter, demonstrably most people do as well.
Be honest: in middle school you were the kid who preferred to sulk in the corner rather than join everyone else in a game of dodgeball because you were too cool for that kiddy crap, weren't you?
| -Newcloud- said: wii sports sold well i wonder why?? *cough*bundles*cough* |
Is this also the case in Japan, where the game has outsold every PS3 game released by a comfortable margin?
*Spoiler Alert!*
It isn't.
BMaker11 said:
Sold 2.70M |
Which for a Nintendo flagship holiday title qualifies as "shit." Ask Iwata...
| JGarret said: I wish the Wii was given just one chance to see if it can sell the "big" 3rd party titles as well as the PS2 did in the West...the PS2 had almost everything and could sell many many copies of those "big" 3rd party titles with ease. I wonder if the Wii could do the same. |
To be honest, I suspect it's far too late by now. I have a theory that for games in a genre to sell well, the soil first has to be fertilized by a big-name game. Basically, games like Saint's Row and that one superhero-cop sandbox game would not have sold nearly as well if people did not first flock to the system by the promise of Grand Theft Auto IV. And it's easier to sell an FPS if a Halo has paved the way for you first.
By now though, the pattern is set. If I want games in certain genres, I don't buy a Wii. Why would I? All the big games in that genre are somewhere else! The only possible way to change this is for Nintendo to: 1) release a great game in a genre the Wii is weak in (think FPS), and 2) convince third-parties to release big-budget games in the same genre shortly therafter to sustain the momentum.
In other words, fat chance.
jarrod said:
Honestly, I don't think we've ever had a "one's enough" console post-NES. PS2 probably comes closest though (closer than SNES or PS1 imo). |
I usually get the console that best complements the PC. Last gen I thought it was PS2 for the football, RPG and fighting games. This gen I thought it'd be Wii, and to a certain extent it was/is, but when it comes to traditional console games (non-nintendo) it's lacking. I have to admit, I skipped the NES (had an Amstrad CPC 464 and then jumped straight SNES & PC) so I can't comment on its library.
To everyone saying Okami Wii flopped:
It sold 150k on PS2, which has an installed base of what, 130 million?
It sold 280k -almost twice as much- on Wii, with an installed base of around 50 million, and is still selling. And it was a two-year old port.
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



| Cheebee said: To everyone saying Okami Wii flopped: It sold 150k on PS2, which has an installed base of what, 130 million? It sold 280k -almost twice as much- on Wii, with an installed base of around 50 million, and is still selling. And it was a two-year old port. |
Still:
Okami was a port of a 2 y/o game.
We want big games. Not late to the party ports. That´s why okami on the wii sold only 230k (which, even being two times what sold on the PS2, still some pretty low numbers)

Scoobes said:
I usually get the console that best complements the PC. Last gen I thought it was PS2 for the football, RPG and fighting games. This gen I thought it'd be Wii, and to a certain extent it was/is, but when it comes to traditional console games (non-nintendo) it's lacking. I have to admit, I skipped the NES (had an Amstrad CPC 464 and then jumped straight SNES & PC) so I can't comment on its library. |
Blizzard games are always the main dish to me, so I too try to chose a console to best compliment my PC. And that console has always been Nintendo or Sega consoles.
Why I don't find the PS1 and PS2 complete is because all their games are third party, even their firts party games all feel Third party-ish. Racing games all look the same without anything to differentiate them, the platformers were all croc-clones although I love Spyro. I just didn't find those consoles appealing for anything else than JRPGs and games with mainstream content like a Dunald duck game I wanted when I was a kid but couldn't have because it was on PS2, same with kingdom hearts, I thought "A disney game, awesome, I want this" Little did I know that disney games were only common on Nintendo playforms in the SNES days. the Playstations had some great series from the NES/SNES days too. This is why I think that the only great contribution Sony made to gaming was to force me to chose between two consoles, or buy two to get a complete console gaming experience.
You could argue that the Playstations had very complete libraries when it came to genres, but I'm talking about how complete a library is when it comes to experiences. The playstations had nothing that -felt- like Zelda or Sonic. They did not have the Nintendo experience, but managed to somewhat emulate the Sega experience. They had the mainstream games, and nothing else that interrested me.
Maybe it's just me, everyone around me just goes on and on about how good the Playstations were. I never saw the point with them, though. I also can't stand ketchup, wich is another thing I seem to disagree with the majority about.
I LOVE ICELAND!

The goal post has moved. Not so much by the gamers, but by the developers themselves. PS2 gen low sales for most games were acceptable. As pointed out by games like Okami. It's low sales never made much of a wave. Though has anyone noticed that the goal post of well sold games has moved. Now even though Okami and many similar titles selling better than their equivelant on the PS2 just isn't good enough for gamers and developers.
The developers and many gamers hate the fact that Nintendo dominated sales. They probably don't even hate Nintendo. If Nintendo was in distant third sure there would be a bit of picking on, but past that there really wouldn't be so much anti Nintendo passionate fanboys. I am lumping that developers can be just as system fanatical as any gamer because developers are gamers.
Nothing is really going to change this generation. It's an oversite to common sense, but the reason the way things are has nothing to do withe sales. It all has to do that the main developers are coming from the PS era. Wii has just started it's era and those gamers are going to take some time to mature into the developers shoes.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.
maykissthebride said:
Still:
Okami was a port of a 2 y/o game.
We want big games. Not late to the party ports. That´s why okami on the wii sold only 230k (which, even being two times what sold on the PS2, still some pretty low numbers) |
I know, I'm not denying it was a port of that Wii gets treated like crappy shit by 3rd parties, 'cos it does.
I was just making a point to people who complain all the time that Wii can't sell software, and act like PS2 was the second coming of Christ and superior in every way. There's a lot of that nonsense doing the rounds, but the fact of the matter is that while Wii gets a lot of crappy games, the good ones do sell. Okami was niche and therefore didn't sell well on PS2. Same goes for Wii, it's a niche game and would never sell well, BUT, it did sell twice as much on an install base less than half the size.
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



I agree, this is by far the oddest generation of consoles ever.. The system with the largest userbase is receiving the worst 3rd party support. I will never get that.20 years from now, people will look back and scratch their heads wondering, what the hell was everybody thinking back then?
I thought businesses liked making money? I guess not in the case of the ass backwards gaming industry..