This thread went downhill fast after I joined. You guys can bitch about the shitty Wii, I don't care. I will go play a real system: The GameCube.
This thread went downhill fast after I joined. You guys can bitch about the shitty Wii, I don't care. I will go play a real system: The GameCube.
maykissthebride said:
-Zack and Wiki Niche. Not as good as reviewrs want you to belive. Latter stages are a horrible exercise of trial and error. Thank god i got rid of that.
-MadWorld I like it. Still have it. But is repetitive and small. Most people hated. Black and white game with over the top violence isnt niche? Madworld is almost a God Hand clone, and God Hand didnt sold anything on the PS2. You cant blame the wii for Madworld. (PS: i love god hand too!)
-No More Heroes LOL! I liked this one too, never bought it. But cmon, theres ANYTHING more niche than that? An otaku in a bizarre and graphically horrible cel-shaded empity city. Oh yeah, there is something more niche than that: Madworld!
-World at War Lame port. Downgraded version. You take the HD graphics and put nothing on its place. Sold more than it deserves.
-The Conduit Still have it. Dissapointing online. Terrible history. Made by an almost indie studio. They didnt even had an publisher, for god sake.
Where is the big boy´s money? Where is the effort from big publishers? In World at War? Make me laugh. |
Actually Madworld and No More Heroes have a lot in common,but Madworld is really too short!
Kantor said:
The exception to the rule is not the rule. How does Sega have "nothing but bombs" on the HD consoles, exactly? As an aside, Sega's most successful Wii game has Mario in it. |
Sega million sellers by platform this gen...
DS: 3
Wii: 5
360: 1 (via hardware bundling)
PS3: 0
PSP: 0
@ maykissthebride:
True, very true. I mean, people get all worked up over how a game like Modern Warfare 2 sells amazingly well on the HD consoles and how badly Modern Warfare does on Wii.
Well, guess what, Modern Warfare 2 would have sold like shit too if it had been a 2-year old port that was announced like a month before it came out and received zero hype and no advertising in any form whatsoever.
And this example is about COD, which actually sells pretty decent on Wii.
Come on 3rd parties, but in some effort and money. No wait, scrap that, put in A LOT of effort and money. :p I mean, come on! Come ON!

Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



Kantor said:
Read my first point. A game has to be different to be on Wii. Technical aspects have to be sacrificed, and a new control scheme has to implemented. And the problems with WaW Wii were to do with the technical aspects, right? The controls worked fine, from what I've heard. |
Yes, the controls were fine. Nowdays FPS works pretty well on the wii.
But World at War is a lame game in any system. BUT in the HD systems it has HD graphics, which are the only redeeming point of the game. Which by the way got a lot of people into buying the game, even if they were sick and tired of WWII
The game is pretty boring, and on wii it lost its only decent feature. And get nothing in exchange.

Kantor said:
Read my first point. A game has to be different to be on Wii. Technical aspects have to be sacrificed, and a new control scheme has to implemented. And the problems with WaW Wii were to do with the technical aspects, right? The controls worked fine, from what I've heard. |
You're right, and to be honnest graphics were rather good at the time I was playing it, of course now if I play it again I would say it's crap due to the others FPS that comes.But yeah the controls were great, the best accuracy,I'm not a big PC player but I could say the accuracy on Wii is at least equal or better than on PC
"But when the Wii does get a "large" third party game, while it does sell very well, it doesn't match the sales of the HD versions."
World At War on the Wii did not follow 4, which made the series the smash hit it is now. The Wii had a two year gap between CoD games. This is relevant because you are implying the Wii audience did this, when there are factors that would have made the game sell less on the other systems had those been duplicated.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
| Gintoki said: Actually Madworld and No More Heroes have a lot in common,but Madworld is really too short! |
yeah, i feel both have a lot in common too.
And i like both of em.
But publishers cant expect em to sell buckets of copies, because they are desined for a small public

jarrod said:
Sega million sellers by platform this gen... DS: 3 Wii: 5 360: 1 (via hardware bundling) PS3: 0 PSP: 0 |
Let's leave the DS out of this. It gets a TON of third party support.
Wii SEGA million sellers:
Mario & Sonic at the Olympic Games: Well, this has Mario, so that's kind of cheating. Make a 360 game with Master Chief, or a PS3 game with...Crash Bandicoot, and we'll talk.
Sonic and the Secret Rings & Sonic Unleashed: Weren't both considered to be quite lackluster?
Super Monkey Ball and House of the Dead: Valid. Both rather large series, to be sure.
Most of SEGA's games on the HD consoles are niche. They have one Sonic game, and a terrible one at that. The Wii can sell Sonic games, that's for sure.
| LordTheNightKnight said: "But when the Wii does get a "large" third party game, while it does sell very well, it doesn't match the sales of the HD versions." World At War on the Wii did not follow 4, which made the series the smash hit it is now. The Wii had a two year gap between CoD games. This is relevant because you are implying the Wii audience did this, when there are factors that would have made the game sell less on the other systems had those been duplicated. |
True.
However, MWR followed WaW, and so did MW2, and we know how that ended up.
Not exactly a fair comparison, but you can see what I'm getting at.