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jarrod said:
Kantor said:
jarrod said:
Kantor said:
jarrod said:
Developing HD games is also 'risky'. Just ask Free Radical, GRiN, Sega Racing Studio, Factor 5, Pandemic Studios...

You know what all of those studios had in common? They made crappy games, and paid the price.

Sega Rally Revo was pretty much the opposite of crappy.  And it still bombed so hard Sega closed the developer within six months.

Actually, Sega's one of the few publishers to really have almost nothing but bombs on the HD machines and some ridiculous success on Wii.

The exception to the rule is not the rule.

How does Sega have "nothing but bombs" on the HD consoles, exactly?

As an aside, Sega's most successful Wii game has Mario in it.

Sega million sellers by platform this gen...

DS: 3

Wii: 5

360: 1 (via hardware bundling)

PS3: 0

PSP: 0

Let's leave the DS out of this. It gets a TON of third party support.

Wii SEGA million sellers:

Mario & Sonic at the Olympic Games: Well, this has Mario, so that's kind of cheating. Make a 360 game with Master Chief, or a PS3 game with...Crash Bandicoot, and we'll talk.

Sonic and the Secret Rings & Sonic Unleashed: Weren't both considered to be quite lackluster?

Super Monkey Ball and House of the Dead: Valid. Both rather large series, to be sure.

Most of SEGA's games on the HD consoles are niche. They have one Sonic game, and a terrible one at that. The Wii can sell Sonic games, that's for sure.



(Former) Lead Moderator and (Eternal) VGC Detective