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Forums - Gaming - Underappreciated games of the generation

Trauma Center: Second Opinion, and New Blood are under appreciated.



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Riachu said:
rocketpig said:
Helios said:

Interesting read. I've yet to play The Darkness - perhaps I should look into it. It can't hurt supporting a Swedish developer, either.

Now, let me indulge a bit in this interesting anecdote...

"The story is solid, the characters are inspired, and while it's far from fine art, it's one of the better gaming experiences I've had recently and was completely unexpected."

I know what you mean by this, but I can't help but wonder, as an open question, what is it that you mean by "fine art" and what separates "it" from the Darkness? I know the subject of this discussion is by definition an aporia (essentially, what is art?), so I don't really expect an absolute answer, but I'm curious as to why you felt the need to point out the discrepancy in the first place.

I guess the fact that it doesn't go without saying shows how far videogames have come insofar as their artistic ambition and merit is concerned.

It's a pretty straightforward mob story with a fantasy twist. It's pretty firmly entrenched in its genre. That prevents it from being any kind of "fine art" unless it completely transcends the genre a la Pulp Fiction. That's what I meant by that. With that said, it does a pretty damned good job of keeping the story interesting despite its obvious "revenge on the mob" storyline.

I still find it somewhat sad that I'm impressed by a straightforward game's storyline merely because it doesn't insult my intelligence or pander to adolescents. On the other hand, over the past few years I've been treated to games like Portal and Psychonauts so I know that some developers are moving this industry in the right direction.

There is nothing inherently wrong with a straightfoward story.  I can name complex stories in all entertainment mediums that are told down right horribly.  Tim Schafer, Hideo Kojima, Ken Levine, and Gabe Newell are moving the industry in the right direction.

Well, I wish Hideo could be a little more concise. And Amy Henning, the script writer for Uncharted 2, should be added to that list



For me I'd have to say Metroid Prime 3 is an underappreciated game..I thought it was incredible.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

The Phoenix wright series........the best script ever in a video game imo........witty , funny and just down wright(see what I did there) awesome.

Really who ever made that script really needs an award or something.



N64 is the ONLY console of the fifth generation!!!

rocketpig said:
Barozi said:
rocketpig said:
Barozi said:
The Darkness is fucking epic !
Only the WWI parts were a bit....strange...

I loved that part. You enter The Darkness' mind and find... zombie Germans eternally tormenting a squad of WWI soldiers, one of which was the first to carry The Darkness. Perfectly creepy.

It was fine until you walked alone along the battlefield whilst the zombie nazis kept spawning or shooting down the planes from that armored vehicle.

The vehicle segment seemed out of place, with that I'll agree. I liked the zombie Germans, though (they weren't Nazis)... They didn't keep spawning, you had to tear their hearts out to stop them from reanimating.

Damn I should stop playing so much WWII shooters.....



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Arius Dion said:
For me I'd have to say Metroid Prime 3 is an underappreciated game..I thought it was incredible.

its the best nintendo game on the wii



I think Folklore was a really under appreciated game for the PS3. It came out early in this generation, and was actually a really good game. I picked it up because I really wanted an RPG, when there wasn't any on the PS3, and was really impressed by this game. The visuals are great, storyline is engaging, and it had the best sixaxis implementation of any game. If you haven't checked it out, I encourage you to do so.



Fact: Earthbound is the greatest game ever made

Blazblue is another game that came to mind one of the best fighting games ever made in the awesome style of Marvel Vs Capcom 2. While we are on the subject of fighters Virtual Fighter 5 was awesome and underappreciated.



Munkeh111 said:
Riachu said:
rocketpig said:
Helios said:

Interesting read. I've yet to play The Darkness - perhaps I should look into it. It can't hurt supporting a Swedish developer, either.

Now, let me indulge a bit in this interesting anecdote...

"The story is solid, the characters are inspired, and while it's far from fine art, it's one of the better gaming experiences I've had recently and was completely unexpected."

I know what you mean by this, but I can't help but wonder, as an open question, what is it that you mean by "fine art" and what separates "it" from the Darkness? I know the subject of this discussion is by definition an aporia (essentially, what is art?), so I don't really expect an absolute answer, but I'm curious as to why you felt the need to point out the discrepancy in the first place.

I guess the fact that it doesn't go without saying shows how far videogames have come insofar as their artistic ambition and merit is concerned.

It's a pretty straightforward mob story with a fantasy twist. It's pretty firmly entrenched in its genre. That prevents it from being any kind of "fine art" unless it completely transcends the genre a la Pulp Fiction. That's what I meant by that. With that said, it does a pretty damned good job of keeping the story interesting despite its obvious "revenge on the mob" storyline.

I still find it somewhat sad that I'm impressed by a straightforward game's storyline merely because it doesn't insult my intelligence or pander to adolescents. On the other hand, over the past few years I've been treated to games like Portal and Psychonauts so I know that some developers are moving this industry in the right direction.

There is nothing inherently wrong with a straightfoward story.  I can name complex stories in all entertainment mediums that are told down right horribly.  Tim Schafer, Hideo Kojima, Amy Henning, Ken Levine, and Gabe Newell are moving the industry in the right direction.

Well, I wish Hideo could be a little more concise. And Amy Henning, the script writer for Uncharted 2, should be added to that list

Whoops, totally forgot about her.



Aquaria for PC/Mac.



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