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Forums - Nintendo - IGN review New Super Mario Bros. Wii

dahuman said:
--OkeyDokey-- said:
Majin-Tenshinhan said:
I can't believe I read through this entire thread. How the hell can you go 200 posts back and forth about the same thing? The only ones who care about online are seemingly the ones who don't even like Nintendo that much. SURPRISING, ISN'T IT?

Why can't you just acknowledge that some people would appreciate the feature?

Not everyone has 4 Wii remotes.

Not everyone knows 3 other people who'd be willing to play this game with them.

The game's big selling point is 4 player co-op and a lot more people would be able to enjoy it if they had the option to play online.

because then people will compare it to LBP and bitch about no user created content and yaddy yada BS?

No one would do that.



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--OkeyDokey-- said:

No one would do that.

People are already doing that. People are comparing it to LBP in this very thread.



Starcraft 2 ID: Gnizmo 229

My question is - if the character hadn't been called Mario, worn moustaches and the red dress - what score would this game have obtained?

I think only Mario can get these (positive scores) in a 2-d scroller without online and/or any new features.



Gnizmo said:
--OkeyDokey-- said:

No one would do that.

People are already doing that. People are comparing it to LBP in this very thread.

Yeah... I wonder who did it first...

--OkeyDokey-- said:


I have the game, and I do. I don't think I'll ever find 3 other people to play this with locally and LBP has proven that online would work in a platformer.

8.9-9.2 sounds about right for me so far. I expected higher than that from IGN considering the scores they've given other Wii exclusives.

 

Hrm... nope can't remember :\



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

Max, he said if it did have online then people would bitch about lack of level editor. I said no one would do that.

You guys are just completely unreasonable.



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--OkeyDokey-- said:
Max, he said if it did have online then people would bitch about lack of level editor. I said no one would do that.

You guys are just completely unreasonable.

He said people would compare it to LBP, which is obviously very accurate. No one is being unreasonable. You just aren't supporting your argument very well.



Starcraft 2 ID: Gnizmo 229

Soap_McTavish said:
Onyxmeth said:
Avinash_Tyagi said:
Soap_McTavish said:
Are people seriously still defending no online? I can't believe it. I seriously can't. The game would be eons better with it, and it could be easily added. The game was a rush job people get over it.

No it wouldn't be better with it, it would just be a useless feature to the majority, and it would probably require resources to be pulled from the single player or the local multiplayer to implement it, so why cater to a howling minority?

The reason is that if Nintendo had built online multiplayer into the game, then the howling minority of forum posters that own a Wii and want this implemented, 10K strong give or take, would have purchased this game. That's right Nintendo. You could have had another 10K in sales! Now you'll feel the pinch!

You honestly think only 10k people want online? Thats a ludacris statement. I would say something like, millions of people want online. That being said, the quality of the game will not depict the sales.

Even then, it has nothing to do with sales. I'm getting the game, I preordered in full even though I want online. I can still want a feature and get a game. I'm not saying theres anything wrong with omitting it, I'm just saying it was a lazy move. From what I played, it's probably my game of the year, but if i was reviewing it I would certainly knock points for no online. A review looks at a complete package, and a multiplayer focused mario game with no online component when many other first party multiplayer games have exercised multiplayer perfectly fine with far superier engine constraints on the same platform is the issue.


If MKWii can do it, a game which involved much more work to make, why cant NSBWii have it? Do people really feel that reviewers knocking a tenth of a point or so for not having online features isn't fair? The wii is an online gaming machine. It actually has a pretty decent, free online service that works great when implemented properly. Why couldn't the developers do it? Saying it would take away from the game is also rediculous. How could it? Any respectable developer has online services handled by a different department. Nintendo isn't a small developer, this game probably had over 200 people working on it.



My biggest problem is this. They took the time to design EIGHTY or so levels for complete single and multiplayer gaming. They are balanced for both. Why not add the multiplayer feature to ensure everyone who buys the game can enjoy that?

This isn't an issue about having friends that live near me or not, I shouldn't have to. Its 2009, It's a connected world. I'm sorry to say it, but multiplayer games require a proper functioning online component to gain full marks in a critical review for it. Not everyone who is getting this game is still a child, there are a lot of older fans like me who simply do not have any gaming friends anymore. I understand that I can play with my wife, though she is totally into single player western rpgs and would probably be bored to death by the game, but I want to play with my friends who I grew up with. The guys I played mario with in my basement when I was growing up. The issue is we live on the other side of the world now. If this was any other developer omitting online would be a death sentence. the technology is there, the ease of development is there, the infastructure is there, the netcode is there, Nintendo just didn't do it. I cannot fathom why. This game is not even technically impressive for a 2d game, it simply cannot be constraining the wii's hardware. I am almost certain that this was a move to get the game out the door fast enough for the holiday season.

Let me start by scratching out everything from your long reply that seemingly has nothing to do with my post you quoted or the previous two I made in this thread.

Now that this is finished and I've gotten rid of roughly 60% of your post, I'll address the rest.

I think a very miniscule amount of fans find no online multiplayer to be a deal breaker. 10K is a rough guess. Even if it's 100K, that's a small amount of the potential 15 million+ this title can and probably will sell. Most Wii owners are not connected to the net, and I'm sure out of those that are that also happen to buy this game, not all of them would use the feature. While I find it important for certain games to have it, even certain Wii games, I find this feature to be important to a very small, but vocal minority. That's not to say it shouldn't have been created. My point is that there was little point because it just won't matter to a good majority of the purchasers of this game. I happen to be on the side that's not interested in the multiplayer aspect of this game at all, online or local, so don't think I have a personal stake in this. I prefer to play my Mario alone.

You're right in saying it was a lazy move. Nintendo has the funds to make it happen, and it was their choice to omit the feature. My earlier points were that there are many games that a very vocal minority on the net screamed for bots, or screamed for splitscreen mulitplayer or splitscreen co-op and they didn't get it. These were important features to some people, and if this requires a slap on the wrist in a review then I think those same indiscretions deserve their own slaps on the wrist too. It all comes down to laziness. A game heavily featured around multiplayer should have all three components or be docked points(local, online, bots). No exceptions. The newest FPS or racing titles shouldn't get the easy way out for omitting local multiplayer just because those particular consoles thrive on online. You still have a small minority that wants things differently, and that is just the way that the Wii's online community is, a vocal minority. I mean we're living in an age where progress in graphics has cost us the features we've expected out of genres for years. Who'd have ever thought a racing game would ever be released without splitscreen multiplayer? Unheard of. So while I understand your point, I'd just like to see a little more consistency out of the IGN review staff in regards to these things.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Onyxmeth said:
Soap_McTavish said:
Onyxmeth said:
Avinash_Tyagi said:
Soap_McTavish said:
Are people seriously still defending no online? I can't believe it. I seriously can't. The game would be eons better with it, and it could be easily added. The game was a rush job people get over it.

No it wouldn't be better with it, it would just be a useless feature to the majority, and it would probably require resources to be pulled from the single player or the local multiplayer to implement it, so why cater to a howling minority?

The reason is that if Nintendo had built online multiplayer into the game, then the howling minority of forum posters that own a Wii and want this implemented, 10K strong give or take, would have purchased this game. That's right Nintendo. You could have had another 10K in sales! Now you'll feel the pinch!

You honestly think only 10k people want online? Thats a ludacris statement. I would say something like, millions of people want online. That being said, the quality of the game will not depict the sales.

Even then, it has nothing to do with sales. I'm getting the game, I preordered in full even though I want online. I can still want a feature and get a game. I'm not saying theres anything wrong with omitting it, I'm just saying it was a lazy move. From what I played, it's probably my game of the year, but if i was reviewing it I would certainly knock points for no online. A review looks at a complete package, and a multiplayer focused mario game with no online component when many other first party multiplayer games have exercised multiplayer perfectly fine with far superier engine constraints on the same platform is the issue.


If MKWii can do it, a game which involved much more work to make, why cant NSBWii have it? Do people really feel that reviewers knocking a tenth of a point or so for not having online features isn't fair? The wii is an online gaming machine. It actually has a pretty decent, free online service that works great when implemented properly. Why couldn't the developers do it? Saying it would take away from the game is also rediculous. How could it? Any respectable developer has online services handled by a different department. Nintendo isn't a small developer, this game probably had over 200 people working on it.



My biggest problem is this. They took the time to design EIGHTY or so levels for complete single and multiplayer gaming. They are balanced for both. Why not add the multiplayer feature to ensure everyone who buys the game can enjoy that?

This isn't an issue about having friends that live near me or not, I shouldn't have to. Its 2009, It's a connected world. I'm sorry to say it, but multiplayer games require a proper functioning online component to gain full marks in a critical review for it. Not everyone who is getting this game is still a child, there are a lot of older fans like me who simply do not have any gaming friends anymore. I understand that I can play with my wife, though she is totally into single player western rpgs and would probably be bored to death by the game, but I want to play with my friends who I grew up with. The guys I played mario with in my basement when I was growing up. The issue is we live on the other side of the world now. If this was any other developer omitting online would be a death sentence. the technology is there, the ease of development is there, the infastructure is there, the netcode is there, Nintendo just didn't do it. I cannot fathom why. This game is not even technically impressive for a 2d game, it simply cannot be constraining the wii's hardware. I am almost certain that this was a move to get the game out the door fast enough for the holiday season.

Let me start by scratching out everything from your long reply that seemingly has nothing to do with my post your quoted or the previous two I made in this thread.

Now that this is finished and I've gotten rid of roughly 60% of your post, I'll address the rest.

I think a very miniscule amount of fans find no online multiplayer to be a deal breaker. 10K is a rough guess. Even if it's 100K, that's a small amount of the potential 15 million+ this title can and probably will sell. Most Wii owners are not connected to the net, and I'm sure out of those that are that also happen to buy this game, not all of them would use the feature. While I find it important for certain games to have it, even certain Wii games, I find this feature to be important to a very small, but vocal minority. That's not to say it shouldn't have been created. My point is that there was little point because it just won't matter to a good majority of the purchasers of this game. I happen to be on the side that's not interested in the multiplayer aspect of this game at all, online or local, so don't think I have a personal stake in this. I prefer to play my Mario alone.

You're right in saying it was a lazy move. Nintendo has the funds to make it happen, and it was their choice to omit the feature. My earlier points were that there are many games that a very vocal minority on the net screamed for bots, or screamed for splitscreen mulitplayer or splitscreen co-op and they didn't get it. These were important features to some people, and if this requires a slap on the wrist in a review then I think those same indiscretions deserve their own slaps on the wrist too. It all comes down to laziness. A game heavily featured around multiplayer should have all three components or be docked points(local, online, bots). No exceptions. The newest FPS or racing titles shouldn't get the easy way out for omitting local multiplayer just because those particular consoles thrive on online. You still have a small minority that wants things differently, and that is just the way that the Wii's online community is, a vocal minority. I mean we're living in an age where progress in graphics has cost us the features we've expected out of genres for years. Who'd have ever thought a racing game would ever be released without splitscreen multiplayer? Unheard of. So while I understand your point, I'd just like to see a little more consistency out of the IGN review staff in regards to these things.

Excellent point and to tell the truth games like LBP just wouldn't be as great if it wasn't for the local multiplayer, its one of my most played PS3 games, in fact I play online for just about any game that has it, will spend a lot of time on it, but after the thrill of killing people online dies down it comes down to playing with my friends. 

And on the subject of Nintendo and making people smile and enjoy themselves blah blah, LBP was one of the first games I've noticed to do that with the Sony system, and why did it do it?  Local play, where when you slap your friend in game you're likely to get hit back in real life, and its amazing fun.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

When you advertise multiplayer like they are doing, people wanting online is inevitable. If you make a single player game, people will say, don't even local co-op?




scruffybunny said:
When you advertise multiplayer like they are doing, people wanting online is inevitable. If you make a single player game, people will say, don't even local co-op?


The way they are doing? You mean with a group of people sitting on a couch playing together and having fun?



"Now, a fun game should always be easy to understand - you should be able to take one look at it and know what you have to do straight away. It should be so well constructed that you can tell at a glance what your goal is and, even if you don’t succeed, you’ll blame yourself rather than the game. Moreover, the people standing around watching the game have also got to be able to enjoy it." - Shiggy

A Koopa's Revenge II gameplay video