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Forums - PC - PC gamer hatred of MW2 is laughably AWFUL!

shio said:
JaggedSac said:
Mudface said:
Yep, it's the future model for games- they'll be sold as services, rather than products.

Yeah, and it is very interesting that the online revenue services(subscriptions, microtransactions, etc) == the amount of game sales.  This goes directly against the much thrown around idea that console gamer get nickel and dimed more.  It appears pc gamers are getting it more judging from these stats.

Console gamers do get nickel and dimed more. The thing is, nearly all those PC games that get revenue from subscriptions or microtransactions are either free, or can only be afforded in such a way (like MMOs). Console gamers pay overpriced stuff, while PC gamers get them for free AND better stuff.

Spin it however you want buddy boy.



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IllegalPaladin said:
Squilliam said:
Its funny im reading an argument on the ease of use of PCs relative to consoles as im trying to salvage a pair of HDDs using an Ubuntu Linux disc. Im currently halfway through trying to get back about 1000GB of data for games I don't even have install discs for anymore.

I had to save some files with the Ubuntu live CD a few weeks ago.

And that's why I have my own seperate computer from the rest of the family.

--

As for not having the install disks... Lets see you play Modern Warfare 2 on your 360 when you don't have the disk either. :P

Haha yep! Well I've been a busy boy. My new HDD went dead about 5 minutes after salvaging the data off the old HDDs! Then I had a computer to put together as the old one decided to start overheating after someone put in 4 HDDs and overclocked the CPU of a PC with a mATX case (which was designed as a silent HTPC with NO fans) so I transplanted the innards into an Antec 200 case.

I been a busy boy... Still got to fix two computers and still have to transfer everything from two busted HDDs.

But I still prefer gaming on PC with my wired Xbox 360 controller even now.



Tease.

richardhutnik said:
Scoobes said:

Console gamers are just as bad, if not worse.

Before launch that 6.1 user score for Gears 2 was closer to 1:

http://www.metacritic.com/games/platforms/xbox360/gearsofwar2?q=Gears%20of%20War%202

Resistance 2, 5.7, again same thing prior to launch, closer to 1:

http://www.metacritic.com/games/platforms/ps3/resistance2?q=Resistance%202

With PC gamers this scoring of 1.4, whilst silly is all down to being frustrated and not having a suitable place to vent that anger. Can you say the same for the console fanboys? At least PC gamers have a good reason to be frustrated, standard features have been removed for no real reason other than to generate more revenue from DLC in the future.

I believe several things you have seen with MW2 were done to be able to have uniformity in the game development process between the console and PC.  In other words, develop the same product, but release it on the PC also.  Have the online play the same, and map the gameplay to it.  It was done to save on development costs, and have uniformity between platforms.

Ok, in regards to the score for the games, it does appear that Internet fanboys of all stripes are the worst.  Fanboys will end up being fanboys.  This still doesn't reduce the fact that the levels of hatred at the PC version of MW2 is laughably awful.

I don't buy that at all. Why? because IW managed to do a good PC version of CoD4 and for MW2 were offered a huge budget which they turned down. There was no pressure to save on development costs. As for uniformity, that's a really poor excuse as every platform has its own quirks that should be taken advantage of.

Imagine a multi-plat game that was released on Wii but had no motion controls. And I don't really see it as hatred but more frustration that a AAA game that a huge number of PC gamers were excited and hyped up for does not have the basic standards set in place for the last 15 yrs.

Developers and publishers shouldn't try to force things onto the customer, they should be working to create competitive products that satisfy the customer. In most industries, companies research the consumers demands and cater to them to be competitive. IW/Activision have done the exact opposite and frustrated a proportion of their customers.

As for the level of frustraton over-the-top? Maybe. Justified? Definately



BladeOfGod said:
Scoobes said:

Console gamers are just as bad, if not worse.

Before launch that 6.1 user score for Gears 2 was closer to 1:

http://www.metacritic.com/games/platforms/xbox360/gearsofwar2?q=Gears%20of%20War%202

Resistance 2, 5.7, again same thing prior to launch, closer to 1:

http://www.metacritic.com/games/platforms/ps3/resistance2?q=Resistance%202

With PC gamers this scoring of 1.4, whilst silly is all down to being frustrated and not having a suitable place to vent that anger. Can you say the same for the console fanboys? At least PC gamers have a good reason to be frustrated, standard features have been removed for no real reason other than to generate more revenue from DLC in the future.

PC user ratings and console user rating cant be compared. There are  lot of 360 and PS3 fanboys who just rate exclusive PS3 or 360 game low just so they can downgrade the user rating. There are no fanboys in PC gaming community though since they all play the same system.

They can be compared, they're both gamers and you brought up the user scores on metacritic. It's more that PC gamers have have a justified reason to be annoyed, whereas console fanboys have NO good reason to lower the score of a game. Seriously, which do you think is worse?

PC gamers: Lower the score of a game out of frustration and hope the developers see it and take note and possibly alter future decisions concerning PC games

Console gamers/fanboys: Lower the score of a game because we don't like the system it's on!

At least the PC gamers have the possibility of a productive outcome. Stuff like this (whilst it may appear sad at first) has had positive outcomes in the past (e.g. DRM).



jefforange89 said:

It's wrong to voice your opinion instead of being a sheep and buying in to the hype?

Or are you now the sheep for buying into the anti-hype for the game and immediately dismissing it without even trying it or giving it a chance?

 

(Not speaking about you specifically, but I believe in this case, both our lines have become valid given how split the gaming community has become over this one game).



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CAL4M1TY said:
jefforange89 said:

It's wrong to voice your opinion instead of being a sheep and buying in to the hype?

Or are you now the sheep for buying into the anti-hype for the game and immediately dismissing it without even trying it or giving it a chance?

 

(Not speaking about you specifically, but I believe in this case, both our lines have become valid given how split the gaming community has become over this one game).

 

 It is valid to trash the game without giving it a chance, because it is not the gameplay which is in question but rather the infrastructure setup that the gameplay rests on. If you dont like 65 FOV lock, no amount of great gameplay will likely change that. If you dont like lag, it doesnt matter how cool the leveling system is - game will still be hosted on some random guys home internet and home PC. If you wanted a larger match size, it doesnt matter how pretty the GFX are... etc.

 

 The best way to look at MW2, is that it is basically a 60$ DLC for CoD4 that is so buggy it breaks every single PC feature, and IW has announced its not worth their time to fix it.

 

If you reaaally like CoD4 and think its worth a 60$ DLC, great. I was ready to pay 60$ for it myself, until I found out it did not work properly on PC. 



JaggedSac said:
Mudface said:

I don't really know what you're saying there. There's nothing inherently wrong about MMO subs, microtransactions or DLC. I'm talking about stuff that formerly would have been free, now being charged for.

MS tried to charge for GFWL and fortunately, it was a resounding flop. MS charge for XBox Live and rake in a billion a year in subs. Once this is established as the norm, consumers lose, both console and PC gamers.

So you are saying the concept of subscriptions, DLC, and microtransactions is sound in practice, you just don't want it to come to things you like?

I don't want it to come to things that are already free. I've no problem with an MMO supporting itself with subs or something like Battleforge charging for microtransactions- I have a choice about whether or not I want to play along. I also don't have a problem with DLC- they're just expansion packs, and as long as they offer decent content (i.e. not a set of horse armour or a few maps), I'm willing to pay for it. But having to pay just to play anything online is not on. I'm also very wary of companies like Activision seeking to 'monetise their IP'; you can be damn sure when they start using words like that that it's going to cost you. As I said previously, I'd be very surprised if IW.NET didn't end up charging you a sub to play the next COD online.



I give MW2 a 0/10 since the game shouldn't even exist on PC, and I give Big Rigs a -10/10 since the game is a piece of shit, that make you happy richard?



Scoobes said:
BladeOfGod said:
Scoobes said:

Console gamers are just as bad, if not worse.

Before launch that 6.1 user score for Gears 2 was closer to 1:

http://www.metacritic.com/games/platforms/xbox360/gearsofwar2?q=Gears%20of%20War%202

Resistance 2, 5.7, again same thing prior to launch, closer to 1:

http://www.metacritic.com/games/platforms/ps3/resistance2?q=Resistance%202

With PC gamers this scoring of 1.4, whilst silly is all down to being frustrated and not having a suitable place to vent that anger. Can you say the same for the console fanboys? At least PC gamers have a good reason to be frustrated, standard features have been removed for no real reason other than to generate more revenue from DLC in the future.

PC user ratings and console user rating cant be compared. There are  lot of 360 and PS3 fanboys who just rate exclusive PS3 or 360 game low just so they can downgrade the user rating. There are no fanboys in PC gaming community though since they all play the same system.

They can be compared, they're both gamers and you brought up the user scores on metacritic. It's more that PC gamers have have a justified reason to be annoyed, whereas console fanboys have NO good reason to lower the score of a game. Seriously, which do you think is worse?

PC gamers: Lower the score of a game out of frustration and hope the developers see it and take note and possibly alter future decisions concerning PC games

Console gamers/fanboys: Lower the score of a game because we don't like the system it's on!

At least the PC gamers have the possibility of a productive outcome. Stuff like this (whilst it may appear sad at first) has had positive outcomes in the past (e.g. DRM).

They cant be compared coz lot of people who gived low score to Re2 and Gears 2 didnt even played the game, they just want to rate it low because its PS3 or 360 exclusive.

 

Some PC gamers rate it low because they are arrogant (duh), console port is not good enough for them. They want a glorius ''PC PRODUCT''  not a stupid dumb dirty ''CHEAP CONSOLE PORT ''

 

Also, they think IW hates them, but they suure like to torrent every COD game and not give a dine to IW



BladeOfGod said:
Scoobes said:
BladeOfGod said:
Scoobes said:

Console gamers are just as bad, if not worse.

Before launch that 6.1 user score for Gears 2 was closer to 1:

http://www.metacritic.com/games/platforms/xbox360/gearsofwar2?q=Gears%20of%20War%202

Resistance 2, 5.7, again same thing prior to launch, closer to 1:

http://www.metacritic.com/games/platforms/ps3/resistance2?q=Resistance%202

With PC gamers this scoring of 1.4, whilst silly is all down to being frustrated and not having a suitable place to vent that anger. Can you say the same for the console fanboys? At least PC gamers have a good reason to be frustrated, standard features have been removed for no real reason other than to generate more revenue from DLC in the future.

PC user ratings and console user rating cant be compared. There are  lot of 360 and PS3 fanboys who just rate exclusive PS3 or 360 game low just so they can downgrade the user rating. There are no fanboys in PC gaming community though since they all play the same system.

They can be compared, they're both gamers and you brought up the user scores on metacritic. It's more that PC gamers have have a justified reason to be annoyed, whereas console fanboys have NO good reason to lower the score of a game. Seriously, which do you think is worse?

PC gamers: Lower the score of a game out of frustration and hope the developers see it and take note and possibly alter future decisions concerning PC games

Console gamers/fanboys: Lower the score of a game because we don't like the system it's on!

At least the PC gamers have the possibility of a productive outcome. Stuff like this (whilst it may appear sad at first) has had positive outcomes in the past (e.g. DRM).

They cant be compared coz lot of people who gived low score to Re2 and Gears 2 didnt even played the game, they just want to rate it low because its PS3 or 360 exclusive.

 

Some PC gamers rate it low because they are arrogant (duh), console port is not good enough for them. They want a glorius ''PC PRODUCT''  not a stupid dumb dirty ''CHEAP CONSOLE PORT ''

 

Also, they think IW hates them, but they suure like to torrent every COD game and not give a dine to IW

Well you're obviously a Console gamers so you havn't played the PC people are talking about either. Your oblivious to what's been done.

Its not MW2 Console vs MW2 PC, its MW2 PC vs COD4 PC. They've taken half of what COD4 did and scraped it, and bumped the price. So obviously they´re not going to pay for a cheap console port when the last installment was a glorious PC Product. But you'll never understand so stop trying to justify it.