Ail said:
Lol and you are the industry expert on this I guess.. The only reliable data we have on this is the latest Stardock game that was released without needing a customer key to connect to the developers servers for online play. Stardocks themselves ( which is a studio that is huge against DRM and only develops for PC) said that what they saw is that 80% of the players on the servers were using pirated versions of the software....... |
He's actually referring to me - And I got "owned pretty hard" because he didn't fully read anything I wrote, ignored statistics, links, and developer quotes, and pretty much blocked his ears and yelled "LALALA NO PIRACY ANYWHERE LALALA."
I remember reading a similar article to that stardock game - where a company had 200,000 more people playing the game on their servers than they had copies sold.
Fortunately, industry experts (like Vlad) are here to assure us that piracy is not a big problem, and none of your fancy "numbers" are going to change that.