Soap_McTavish said:
I don't really know if "far superior" is the right word to use.
I only own the wii version of WaW, which is fun.
Honestly though, statements like this are not really valid. In every case, nothing will come close to the level of control available with a mouse and keyboard. The issue is with the scaling of movement to movement on the screen. Mouse and keyboard is and always will be 1 to 1 (with a scale factor that can easily be adjusted) But with the mouse and keyboard you are controlling the entire movement with one hand, and the movement on screen is scaled down from the movement in real life (generally of course, with high sensitivity its the other way around) but the level of physical accuracy is unmatched with a mouse and keyboard. The balance is something like this.
Pad (PS3/360): Medium Accuracy, medium complication, medium ergonomics. Wiimote: Lowest Accuracy, least complicated, highest ergonomics.
The developers balance this in the following way:
Wiimote: low customization(even rebinding keys wont change how the game is played, whereas with a pad you have four face keys 4 shoulder keys and two analog sticks with two sets of hold/tap options, wiimote is generally a few buttons.) Pre-set sensitivity modification/calibration. (cannot remove accuracy issues though..) No weight/acceleration and Really high auto-aim
In the end they play almost the same, but you cannot openly just say one control scheme is better than an other. Each has it's own flaws. The only time mouse/keyboard and pad will be considered obsolite is when you can be completely submersed in a 3d world where 1 to 1 movement and depth from your character (ie, the character isnt the wiimote) is achieved. |
Cute, but very, very wrong.
In fact, most console shooters have a tremendous auto-aim. Except for Wii shooters. Wii shooters by definition have no auto-aim, unless you enable it, which isn't even possible in most Wii games.
And why would a Wii shooter have auto-aim? Twitch-movement with your wrist is much faster and more accurate than an analog controller can ever be. With an analog stick, you have to "drag" the cursor to your target. With a Wii-mote, you can twitch your wrist (very comparable with a mouse) to move your cursor pixel per pixel.
Customize your CoD4 settings on the Wii a bit and compare it side by side with the PS3 version. If you have learned to use the Wii controls a bit, you'll notice it's much faster and much more accurate than a dual analog controller.