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Forums - Gaming Discussion - Forget GT5 and Forza check the new racing benchmark for eye candy

I don't know if a youtube video is the best way to show off the graphics of this game.

Anyway, are dx11 cards even available? one game supports dx11 so far, lol...



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leo-j said:
it looks very bad in comparison to GT5 prologue

No it doesn't.



JaggedSac said:
Tessellation is possible on the 360. In fact, Banjo N&B engine uses it.

hardware wise support it but the muscle nope.

360 gpu also suppor 128bit HDR; and antialiasin MSx4

 u wont see them using it.



cura said:
I don't know if a youtube video is the best way to show off the graphics of this game.

Anyway, are dx11 cards even available? one game supports dx11 so far, lol...

Yup.  For over a month now.



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kowenicki said:
@ironman

is this a joke?

...perhaps... O.o



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If those are completely ingame visuals then yes it does look better than anything I've seen from Forza or GT5.



Xoj said:
JaggedSac said:
Tessellation is possible on the 360. In fact, Banjo N&B engine uses it.

hardware wise support it but the muscle nope.

360 gpu also suppor 128bit HDR; and antialiasin MSx4

 u wont see them using it.

Did you miss the part where I mentioned something is already using it?



cura said:
I don't know if a youtube video is the best way to show off the graphics of this game.

Anyway, are dx11 cards even available? one game supports dx11 so far, lol...

BattleForge and Stalker Call of Pripyat support DX11



Those graphics look sweet best looking racer yet possibly. (except for the water and the dust)

Don't know about the physics yet though. That didn't look to realistic, but apparently its just a tech demo so I am sure they will tinker with it bunches.



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JaggedSac said:
Xoj said:
JaggedSac said:
Tessellation is possible on the 360. In fact, Banjo N&B engine uses it.

hardware wise support it but the muscle nope.

360 gpu also suppor 128bit HDR; and antialiasin MSx4

 u wont see them using it.

Did you miss the part where I mentioned something is already using it?

Here is a linky talking about Viva Pinata engine using tessellation:

http://www.xbitlabs.com/news/video/display/20090317153802_ATI_to_Promote_DirectX_11_Usage_at_Game_Developer_Conference.html

 

Here is a previous thread of mine talking about future gaming technologies with tessellation being one of them.

http://www.vgchartz.com/forum/thread.php?id=79707

 

In fact Xoj, you made several comments in that thread.