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JaggedSac said:
Xoj said:
JaggedSac said:
Tessellation is possible on the 360. In fact, Banjo N&B engine uses it.

hardware wise support it but the muscle nope.

360 gpu also suppor 128bit HDR; and antialiasin MSx4

 u wont see them using it.

Did you miss the part where I mentioned something is already using it?

Here is a linky talking about Viva Pinata engine using tessellation:

http://www.xbitlabs.com/news/video/display/20090317153802_ATI_to_Promote_DirectX_11_Usage_at_Game_Developer_Conference.html

 

Here is a previous thread of mine talking about future gaming technologies with tessellation being one of them.

http://www.vgchartz.com/forum/thread.php?id=79707

 

In fact Xoj, you made several comments in that thread.