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Forums - Nintendo - Where are the Hardcore Wii Nintendo Games?

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largedarryl said:
TheConduit said:

As a long time Nintendo supported I enjoy all my Nintendo Consoles including my Wii.

As such I am rather confused by Nintendo's marketing strategy for the Wii.

For the Gamecube Nintendo showed alot of support over its short life despite the small size of the install base (22 million) with two star fox games, three Zelda games, a fire emblem games (designed for the console unlike the Wii Fire Emblem), Eternal Darkness, Two Pikmin Games, Two Metroid Games, FOUR mario Party Games and Kriby Air Ride.

Now the Wii  54 million install base three years after Launch has

One Zelda Game originally developed for the Gamecube

A fire emblem game ported to the Wii with lackluster visuals

No Eternal Darkness

Two Pikmin Ports 

No Star Fox

One Metroid designed foe the Wii and one collection

One Mario Party Game designed for the Gamecube with gamecube visuals and poor motion controls

No Kirby Games

And a whole lot of games with Wii in the title.

Now does anyone think Nintendo has put to much of its resources into the casual market and neglected the hardcore fans many of whom stayed with Nintendo even through the Gamecube era?

Maybe there is a reason why the Gamecube only sold 22 million and the Wii is on its way to 100 million.  You should be well aware the "hardcore" gaming croud is small, but extremly vocal, giving the illusion that they are more important then they really are.

Yeah there is a reason on why the Wii is in first place.  Wii launch price $250 PS3 launch price $500 - $600. 



This seems to relate to a topic that was brought up recently so I'll post this from another thread:

theRepublic said:

Nintendo published titles in America, separated by year:

  1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th Total
NES 18 8 9 9 7 12 1 1 3 3 71 (44)
SNES 5 8 6 11 6 5 2       43 (30)
N64 6 8 11 10 14 4         53 (35)
GC 4 8 11 12 11 4         50 (35)
Wii (Retail)
(WiiWare)
3
0
13
0

8
7

8(+1)
5
            32 (33)
12

The numbers in parathesis in the Total column are the total number of games after the fourth calender year.  This allows an easier comparison to the Wii.

Games are separated by calender year, mostly because it was just a lot easier to do it that way.  The fourth year for the Wii is 2009, and the unreleased game NSMB Wii is represented as (+1).  WiiWare for the fourth year could also grow.

I did this mostly for my own benefit, but figured this would be interesting enough to other people.  I just wanted to see how some of the claims in this thread would hold up.  These are all games, because I think the core/casual thing is mostly BS.



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I think when all is said and done we will see that Wii greatly outmatches the GC, even if you ignore the "casual" games.



yushire said:
trestres said:
It may look like this because IMO 2009 was perhaps the worst year ever from Nintendo supporting their own console. Add to that the fact that 2008 was really poor too and then you get this kinds of reactions.

Probably by 2010 everything will be OK, but what the OP said is not totally terrible, since the past 2 years have been abominably poor. And a lot of the games never made it to the USA on top of that.

 

 

Why did you bought a Wii then? if you really want core games and console FPS with pointer controls which isnt a port then wait MOAR. it will never happen. Buy a HD console instead if you want core games. And yeah, your predictions are too obvious look at my sig for predictions

Having genres underserved on a platform with a 50 million userbase, a control scheme much well suited for FPS games, and cheap development costs should simply not happen. I blame third parties.



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But i´m happy by the bomb of spyborg.
Capcom lie to wii user´s with lame games

Next tatsunoko





I bought more Wii games in two and a half years than I did for both my PS2 and GCN combined.

That should say how I feel about the console.



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jefforange89 said:
I bought more Wii games in two and a half years than I did for both my PS2 and GCN combined.

That should say how I feel about the console.

...unless it has something to do with the growth of your wallet



dizzydee_011 said:
largedarryl said:
TheConduit said:

As a long time Nintendo supported I enjoy all my Nintendo Consoles including my Wii.

As such I am rather confused by Nintendo's marketing strategy for the Wii.

For the Gamecube Nintendo showed alot of support over its short life despite the small size of the install base (22 million) with two star fox games, three Zelda games, a fire emblem games (designed for the console unlike the Wii Fire Emblem), Eternal Darkness, Two Pikmin Games, Two Metroid Games, FOUR mario Party Games and Kriby Air Ride.

Now the Wii  54 million install base three years after Launch has

One Zelda Game originally developed for the Gamecube

A fire emblem game ported to the Wii with lackluster visuals

No Eternal Darkness

Two Pikmin Ports

No Star Fox

One Metroid designed foe the Wii and one collection

One Mario Party Game designed for the Gamecube with gamecube visuals and poor motion controls

No Kirby Games

And a whole lot of games with Wii in the title.

Now does anyone think Nintendo has put to much of its resources into the casual market and neglected the hardcore fans many of whom stayed with Nintendo even through the Gamecube era?

Maybe there is a reason why the Gamecube only sold 22 million and the Wii is on its way to 100 million.  You should be well aware the "hardcore" gaming croud is small, but extremly vocal, giving the illusion that they are more important then they really are.

Yeah there is a reason on why the Wii is in first place.  Wii launch price $250 PS3 launch price $500 - $600.

A low price didn't help the GameCube. Or the Xbox 360 Arcade when it was cheaper than a Wii.



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