By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - PC - Modern Warfare 2 - No dedicated servers?

This has nothing to do with piracy, it's all about control and nickel and diming the customer. It works well on the consoles where people know no better, but it's anathema to PC gamers. A 6 hour single player campaign with no community or mods to lengthen the gameplay? Get fucked.

If IW lose the community- and they will, mp games without dedicated servers just wither and die, look at the new Op Flash for proof- it'll just go somewhere else to a set of devs that fulfils PC gamers' requirements. It's just sad that IW was basically made by the PC community and has pretty much lost it with one stupid, money-grubbing move.



Around the Network
jefforange89 said:
But the thing is, you can make more money if you shit out half-assed rehashes of a game year after year, than making one good everlasting game.

And with pricks like Bobby Kotick in control of the industry, that's the route certain developers will end up taking.

I wouldn't mind that. It would destroy those companies, and custoumers would chose other companies that are actually willing to please their custoumers.



I LOVE ICELAND!

KungKras said:
jefforange89 said:
But the thing is, you can make more money if you shit out half-assed rehashes of a game year after year, than making one good everlasting game.

And with pricks like Bobby Kotick in control of the industry, that's the route certain developers will end up taking.

I wouldn't mind that. It would destroy those companies, and custoumers would chose other companies that are actually willing to please their custoumers.

Exactly.  It is a free market.  Vote with your money.



JaggedSac said:
vlad321 said:
bRoKeN said:

"Zampella downplays the obvious piracy prevention angle (IW has cited numbers of people online playing illegal copies of Modern Warfare up to 60 percent)."

i say pc gamers should stfu because your lucky to even get the game but they pucked pc gamers in the arse on this one. 116k signs is more then i expected, even though they will get the game anyway, but this is nothing compared to the ~3m first week it will be on xbox alone week 1 so if i was iw i wouldnt care about this petition

We should be happy and stfu that the game has turned into absolute crap? Good idea, let's buy millions of it!

 

....

Thats absolutely the only way to get to them.  Prove that it is not acceptable and don't buy it.  But I guess that was the feeling IW got for the first MW when more people pirated it on pc than bought it.  So they decided they needed to fix something.

I'm willing to bet piracy will be MUCH higher now. I plan to download it at least 10 times just for the fuck of it.

 

As for people saying PC gamers had it coming, I'm sory but we're not mindless consumers who pay for crap when it's stuffed down our throats. Maybe they can pass bullshit such as DLC and other crap on consoles, not so much on PC. Then developers wonder why they don't sell well on the PC.... they should tart taking notes from Valve and BLizzard where they cater to their consumers, not vice versa. In return they make millions and millions.

It's also very weird that this is not on the VGC news section. It's pretty significant news, instead we have 10 sexiest guys in video games.....



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Mudface said:
Some good threads on the IW forums- dozens upon dozens of clans cancelling their pre-orders and stories about US game shops returning thousands of pre-orders.

Has this been covered on the VG Chartz front page yet, or are they way behind as usual?

I was wondering this myself especially as it is all over the net and may impact sales.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.
Around the Network

I just can't believe how ungrateful those bastards over at IW are. The PC community is the one that actually got them to where they were and without them CoD4 wouldn't even exist. Yet here they are fucking the PC gamers over hardcore.... It's just mind blowing.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

For those that think this is a satisfactory situation because it affects PC gamers and not console gamers. I would ask you to consider this, if you believe this was a measure to combat piracy how will you react when they finally wake up to the damage the second hand market is doing. Piracy is deplorable and I am not going to advocate it here (that said the lack of respect IW have with the gaming community right now almost gurantees even higher piracy than normal) but very few people profit from it. The second hand market on the other hand is like piracy through the back door and they will shut that door soon mark my words, the shit storm it is a coming.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.
welshbloke said:
For those that think this is a satisfactory situation because it affects PC gamers and not console gamers. I would ask you to consider this, if you believe this was a measure to combat piracy how will you react when they finally wake up to the damage the second hand market is doing. Piracy is deplorable and I am not going to advocate it here (that said the lack of respect IW have with the gaming community right now almost gurantees even higher piracy than normal) but very few people profit from it. The second hand market on the other hand is like piracy through the back door and they will shut that door soon mark my words, the shit storm it is a coming.

Well they also need to consider that the HD consoles ae to PC gaming as much as the Wii is to HD consoles. If they don't staart worrying soon the only games they will ever see is Wii Fit and Mario and Sonic at the Olympics.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Listen servers confirmed, not even IW-hosted servers:

http://www.infinityward.com/forum/viewtopic.php?f=24&t=130678

--

quote:

Here was the PM I sent him:
I've been trying to determine if these are all listen servers run locally by one client or hosted on IW.Net. If the host drops, does the game end? Does IW.Net "test" the host to see if they have adequate system and/or bandwidth to handle the load? If peer-to-peer, is there some type of "load distribution" or is everything in the hands of the "host"? Thanks in advance if you can answer these questions.


Here was the response:
Locally hosted, chosen by IWNet based on a number of criteria (ping, bandwidth, CPU, etc...) The game includes host migration for cases when the host leaves.

So looks like it's totally peer-to-peer. I wish I'd thought to ask the bandwidth needed per client, as my guess would be 128K each, which is pretty standard, although it's possible that 64-96k would be sufficient if the netcode is very tight. Anyways, thought you guys might like some updated info.
--
note: the OP says P2P, but it's not. the server is fully working only in the host machine.
one IW also replied to a question about the "playlists" and it's lol, a joke. I won't paste everything though...
basically, they'll add some playlists and options and based on LOL! feedback they'll "patch" it and add new ones!!! this is so funny... what the fuck are they doing???


the words above were backed by NUCLEAR WEAPONS!

^ I'll paste the reply here, it's short enough:



The following applies to Playlists:

- the map: Not directly, though you can vote to skip maps that you dislike. Additionaly, we can update the playlists based on player feedback. (e.g. if people dislike playing Highrise in SD, we can remove it)
- the min players: Each playlist has a minimum and a maximum number of players.
- friendly fire: Also a per playlist setting; hardcore playlists tend to have FF enabled.
- weapons: All weapons are available at all times in all playlists.

To clarify; a Playlist is a set of gametypes, maps and rules (player count, health, friendly fire, gametype, bomb timers, score limit, etc...). So we make the "Search and Destroy" playlist. It's regular SD, 12-16 players, no respawns, etc... Then we can also make a "Hardcore Search and Destroy" playlist. It's SD, 12-16 players, no hud, low health, etc... But we can also make a "Hardcore Team Tactical" playlist. It's got all the standard hardcore rules, but it's 6-12 players, has smaller maps, and the gametypes might be Hardore SD, Elimination TDM, etc...
All of this is stuff we can update very easily.

Private Match:
Pick any map, gametype, and rules that you want. Play with as many or as few people as you want (up to the max limit). People can join in progress as they please. You can't disable specific weapons, but it's your server and if someone isn't playing by your rules you can boot them.

There's also the possibility this will be expanded upon in future patches. (I can't promise this of course, cause that's not my call to make)

And on that note, try to keep in mind that we're not just throwing this whole system out there and then washing our hands of it. We will be watching, playing and evaluating what works and what doesn't. The nice thing about PC vs the other platforms is that it's a lot easier to patch after we ship.

_____________________________________________________________________________

So how long do you think until they buckle on the dedicated servers, if ever?



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835