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Forums - Microsoft Discussion - Problems NATAL Must Overcome to Find SUCCESS? (your list?)!

mike_intellivision said:
There are issues.

Price -- $100 for Natal after $200-$300 for an Xbox 360 or $200 for a Wii (new user question, obviously if you own a 360, its a sunk cost).

Latency -- most people want LT 50 ms for on-line games, 100 ms will seem really slow to an experienced player (that is one-tenth of a second).

Software -- how many good games will there be? if just over one-third of Xbox 360 owners buy it (roughly the same percentage as who have Wii Balance Boards), you are looking at an audience of only 11-12M for a game. The WiiBB has few games with an install base of over 18M. Why would Natal be any different?

Uniqueness -- eliminating the control does not appeal to many gamers (especially the general demographic of the Xbox 360).

Mike from Morgantown


You'd probably kill yourself if you found out the latency your TV and frame rate have on a game and it's usually much higher than your connection.



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Cueil said:
mike_intellivision said:
There are issues.

Price -- $100 for Natal after $200-$300 for an Xbox 360 or $200 for a Wii (new user question, obviously if you own a 360, its a sunk cost).

Latency -- most people want LT 50 ms for on-line games, 100 ms will seem really slow to an experienced player (that is one-tenth of a second).

Software -- how many good games will there be? if just over one-third of Xbox 360 owners buy it (roughly the same percentage as who have Wii Balance Boards), you are looking at an audience of only 11-12M for a game. The WiiBB has few games with an install base of over 18M. Why would Natal be any different?

Uniqueness -- eliminating the control does not appeal to many gamers (especially the general demographic of the Xbox 360).

Mike from Morgantown


You'd probably kill yourself if you found out the latency your TV and frame rate have on a game and it's usually much higher than your connection.

 Which can easy be detected for a game like Guitar Hero. My HDTV has a "game" mode for this reason since lag of any kind is more noticeable in games than in movies.



Smidlee said:
Cueil said:
mike_intellivision said:
There are issues.

Price -- $100 for Natal after $200-$300 for an Xbox 360 or $200 for a Wii (new user question, obviously if you own a 360, its a sunk cost).

Latency -- most people want LT 50 ms for on-line games, 100 ms will seem really slow to an experienced player (that is one-tenth of a second).

Software -- how many good games will there be? if just over one-third of Xbox 360 owners buy it (roughly the same percentage as who have Wii Balance Boards), you are looking at an audience of only 11-12M for a game. The WiiBB has few games with an install base of over 18M. Why would Natal be any different?

Uniqueness -- eliminating the control does not appeal to many gamers (especially the general demographic of the Xbox 360).

Mike from Morgantown


You'd probably kill yourself if you found out the latency your TV and frame rate have on a game and it's usually much higher than your connection.

 Which can easy be detected for a game like Guitar Hero. My HDTV has a "game" mode for this reason since lag of any kind is more noticeable in games than in movies.

Some people don't know that their TVs... LCDs and Plasmas have latency issues... the older they are the worse...these don't effect my massive CRT HDTV :p  but some can run into the 200ms range.  You add that into you 130ms on 30 frame/sec games and you start having issues if you're use to low/no latency monitors like CRTs