Smidlee said:
Cueil said:
mike_intellivision said: There are issues.
Price -- $100 for Natal after $200-$300 for an Xbox 360 or $200 for a Wii (new user question, obviously if you own a 360, its a sunk cost).
Latency -- most people want LT 50 ms for on-line games, 100 ms will seem really slow to an experienced player (that is one-tenth of a second).
Software -- how many good games will there be? if just over one-third of Xbox 360 owners buy it (roughly the same percentage as who have Wii Balance Boards), you are looking at an audience of only 11-12M for a game. The WiiBB has few games with an install base of over 18M. Why would Natal be any different?
Uniqueness -- eliminating the control does not appeal to many gamers (especially the general demographic of the Xbox 360).
Mike from Morgantown |
You'd probably kill yourself if you found out the latency your TV and frame rate have on a game and it's usually much higher than your connection.
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Which can easy be detected for a game like Guitar Hero. My HDTV has a "game" mode for this reason since lag of any kind is more noticeable in games than in movies.
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Some people don't know that their TVs... LCDs and Plasmas have latency issues... the older they are the worse...these don't effect my massive CRT HDTV :p but some can run into the 200ms range. You add that into you 130ms on 30 frame/sec games and you start having issues if you're use to low/no latency monitors like CRTs