vlad321 said:
Kantor said:
vlad321 said:
yo_john117 said:
Consoles are way better imo. They are way more user-friendly, and with integrated communities like live, they are more fun. They are way better for FPS, (It actually takes skill as oppossed to point and click) Co-op orientated games, Rythm games, (try hooking up Rock Band to your computer and playing with 4 people) and pretty much every other genre is just more fun with consoles. Plus Pc's are more expensive, and their graphics for the most part are about the same as consoles.
PC is so better for RTS's, and MMO's (WOW!!!) but thats about it
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Post 'o Fail.
FPS better on consoles? Really? Point and click? The PC shooters are the only ones that take actual skill. By the time Master Chief turns around I can go take a piss. And don't give me that whole "strategy" crap either. Go play an RTS if you are dying for a stretegy. As it stands consoles shooters are extremely simple and easy.
I concede only party games and platformers to consoles. Everythign else is better on the PC.
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Hack and Slash is another one that undoubtedly goes to consoles, and arguably RPGs.
I would give FPS, RTS and MMO to PC,
Hack and Slash, Platformer, RPG, Party, Rhythm, Action Adventure (games like Uncharted, Tomb Raider), Sandbox and TPS to consoles.
Mods are a definite plus for PC, both official and unofficial. But my dislike of the other aspects of PC gaming- KB+M controls for most games, tiny screen and can't sit on a sofa (though that can be easily remedied), constant need to upgrade hardware and installs that make MGS4 look like a godsend (I think WoW took 5 hours to install) outweigh mods and RTS which are the only reasons I am drawn to PC gaming- not a fan of MMOs, and not a huge fan of FPS, but I like the really good ones, and they do exist on consoles.
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RPGs and hack and slash? Have you played Neverwinter Nights? Or Diablo II? No way does it go to consoles.Also Uncharted tombraider have platformer elements, which I already said.
Also let's face it. JRPGs are basically Turn Based Games with a linear story. And the PC shines in TBS games.
Edit: Also TPS are FPS games for pussies or just TPS instead of FPS so they can add in a "novel" idea (cover in GoW = crouch in a normal FPS). It also depends on the rythm games. Audiosurf would be quite difficult to handle with analog sticks I think.
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I'll give you Diablo II- never played Neverwinter Nights, no. But as RPGs moved more towards 3D, I think the PC's lack of analog sticks began to become a problem. I just don't find it as natural to move the camera with a mouse or (ugh) a keyboard in a 3D game- I like FPS on PC because the reticle is attached to the cursor, I like RTS because you are looking at an overview, and analog sticks can't handle moving around like mouse can, but I could never really manage to control a 3D action game like, say, Oblivion (call me crazy) with KB+M.
TBS is one of those genres that can go either way, really. Consoles have had some amazing TBS this gen alone- Civilization Revolution, Valkyria Chronicles...due to the slow pace, you don't need quick movement around the map. So analog sticks work fine.
And I disagree with "TPS being FPS for pussies". They are two completely different types of game. Gears wouldn't work as an FPS, Halo would fail as a TPS, as would Killzone 2, CoD4, etc.