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Forums - Sony - Gran Turismo 5 Hands-On: ( Doin' Damage Ain't Easy )

CGI-Quality said:

And yet the game isn't out yet, but it has points that feel unpolished.... Let's revisit such a thread after the game has launched.

Now you completely changed the subject. Don't run away like that.

I have played Gran Turismo 4. It feels unpolished. The longer you play, the less you see it's flaws and learn to appreciate it's strengths. But actually driving in the game is... boring. Gran Turismo 5: Prologue had the same problems, from what I played of it.

When you add a damage system, that has the opportunity to really change some of the things I didn't enjoy in GT 4. But, from what I've seen and heard so far, it doesn't seem that way at all. And if you do not change the dynamics of how you drive and how your car feels to handle, it's still going to feel unpolished.



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Oh wow now people just trolling. Gran Turismo is well known for the amount of content in a racing title and 5 will be the same. Now as I said BEFORE ABOUT 20 TIMES NOW the GT5 demo at Gamescom featured a Subaru which has mechanical damage.

So far we know 1000 cars, WCR and Nascar will feature in GT5 so again the content of a Gran Turismo game is just amazing. Killergran nice to see you ignore the Gamescom GT5 demo as well.



 

CGI-Quality said:

Oh ok, so now GT5 is not going to be sim? My gosh people are you listening to yourselves?

Actually the Gran Turismo series is not a true racing sim. Neither is Forza.



CGI-Quality said:
Barozi said:
CGI-Quality said:

Oh ok, so now GT5 is not going to be sim? My gosh people are you listening to yourselves?

Actually the Gran Turismo series is not a true racing sim. Neither is Forza.

A. Why must Forza ALWAYS be brought up in a GT thread?

B. When I want to play a driving sim, GT is what I choose. Whether or not it's a "true" sim, that's debatable. It's a sim nonetheless, which is what I'm getting at and all I care about.

A: To show that I'm not acting like a fanboy

B: I'm just nitpicking



Killergran said:
CGI-Quality said:

And yet the game isn't out yet, but it has points that feel unpolished.... Let's revisit such a thread after the game has launched.

Now you completely changed the subject. Don't run away like that.

I have played Gran Turismo 4. It feels unpolished. The longer you play, the less you see it's flaws and learn to appreciate it's strengths. But actually driving in the game is... boring. Gran Turismo 5: Prologue had the same problems, from what I played of it.

When you add a damage system, that has the opportunity to really change some of the things I didn't enjoy in GT 4. But, from what I've seen and heard so far, it doesn't seem that way at all. And if you do not change the dynamics of how you drive and how your car feels to handle, it's still going to feel unpolished.

Exactly Killergran, CGI is like a weasel, dodging and running away when he's confronted.

@CGI, yes we wont actually know for sure until release, but why can't you just pretend stuff for a moment and take part in discussions on a hypthetical level (actually you do it when it suits you, like with Heavy Rain you assume and hypothesize lots of things). It's not hard to state a clear opinion on a hypothetical what-if situation. So why can't you simply agree that yes, it would be negative if it turns out that GT5 is in fact a bumper-car game again, and just admit that without proper damage it's not a genuine racing sim?



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wtf racing sim? there is no true racing sim.

when there's a game that u can die from a 150mph crash. let me know. that's a true racing sim.



RPG said:
Oh wow now people just trolling. Gran Turismo is well known for the amount of content in a racing title and 5 will be the same. Now as I said BEFORE ABOUT 20 TIMES NOW the GT5 demo at Gamescom featured a Subaru which has mechanical damage.

So far we know 1000 cars, WCR and Nascar will feature in GT5 so again the content of a Gran Turismo game is just amazing. Killergran nice to see you ignore the Gamescom GT5 demo as well.

trolling? trolling?

dude we are having a conversation about a game franchize that we own, have played, and what we like to see, if you can't handle it, and you get all defensive over it, don't sit there and call out Troll, it makes you look like a total..


Yes the demo had parts falling off, but I did not see "mechanical" damage, just comedic, and the article states that maybe it was because it was a demo, if you seen a different video post it.

 

"So far we know....."

we are not talking about that at all, why change the conversation? to try and make it seem like we are stating the game is not going to be amazing?

It seems like your trying to make diffrent argument when we are just talking about damage and the effect on the cars it has..



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RPG said:

Killergran nice to see you ignore the Gamescom GT5 demo as well.

I'm sorry, but what did I ignore exactly?

Wasn't that impression, that I based my assessment of the damage system in the game on, from the Gamescon GT5 demo?

Or did I miss something again? (I miss things a lot)

All I wanted to say was that I can understand why people would be dissapointed with a halfassed damage system, since I think that was one of the major drawbacks of GT4 (together with an awful camera). And from your previous posts, you seem to agree with this.

And I did try the latest SimBin racer. Directly after playing GT4. All I can say is: WOW!



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CGI-Quality said:
Slimebeast said:
Killergran said:
CGI-Quality said:

And yet the game isn't out yet, but it has points that feel unpolished.... Let's revisit such a thread after the game has launched.

Now you completely changed the subject. Don't run away like that.

I have played Gran Turismo 4. It feels unpolished. The longer you play, the less you see it's flaws and learn to appreciate it's strengths. But actually driving in the game is... boring. Gran Turismo 5: Prologue had the same problems, from what I played of it.

When you add a damage system, that has the opportunity to really change some of the things I didn't enjoy in GT 4. But, from what I've seen and heard so far, it doesn't seem that way at all. And if you do not change the dynamics of how you drive and how your car feels to handle, it's still going to feel unpolished.

Exactly Killergran, CGI is like a weasel, dodging and running away when he's confronted.

@CGI, yes we wont actually know for sure until release, but why can't you just pretend stuff for a moment and take part in discussions on a hypthetical level (actually you do it when it suits you, like with Heavy Rain you assume and hypothesize lots of things). It's not hard to state a clear opinion on a hypothetical what-if situation. So why can't you simply agree that yes, it would be negative if it turns out that GT5 is in fact a bumper-car game again, and just admit that without proper damage it's not a genuine racing sim?

You have to be kidding me. I really wanted to avoid this but you just had to open up a whole new can of worms:

In threads, such as HEAVY RAIN threads, people such as yourself convince yourselves of your own beliefs and ignore what is actual. It's like arguing with a corpse, a big waste of time. That is why I stopped arguing with you in that thread.

As for in here, GT5 won't be another "bumper car game", as noted by the recent footage. Now if it turns out that it does, I'll happily eat crow. Some how though, I think my stomach will remain empty...

Perhaps you haven't watched all the footage, what about it suggests it'll be a typical Gran Turismo game? I also notice that when it comes to PS3 games you jump on any negative info thrown at it. Deny it all day, the post history speaks loudly...

 

"It's like arguing with a corpse" lol - comment of the week!

Son, I don't mind if you can't put up with my misconceptions and lamentations about Heavy Rain and other stuff.

That was my point, that you could have admitted about the bumper cars /sim thing to Killergran right away instead of dodging. It's all settled now though. You made it clear.

About the new GT5 footage, my own first impressions were actually that it's looking great when it comes to damage. But then these threads come up where people highlight the fact that it's still unsure whether the game will have proper damage or not - that worry is clearly expressed in the OP and also by Killergran, Sega4life and even RPG in this thread. I just listen to what they say and draw conclusions that it's still vague apparently. Now honestly, this information about a lack of damage is something that would make me disappointed because Im really really looking forward to this game.



I hope they won't release the finished product with half-assed damage. What a waste.